Lines Matching full:unmasked
106 int unmasked; in math_emulate() local
278 unmasked = 0; /* Do this here to stop compiler warnings. */ in math_emulate()
281 unmasked = in math_emulate()
285 loaded_tag = unmasked & 0xff; in math_emulate()
286 unmasked &= ~0xff; in math_emulate()
295 unmasked = in math_emulate()
299 loaded_tag = unmasked & 0xff; in math_emulate()
300 unmasked &= ~0xff; in math_emulate()
356 if (unmasked && !((FPU_modrm & 0x30) == 0x10)) { in math_emulate()
372 /* We use the fact here that the unmasked in math_emulate()
410 && !unmasked) in math_emulate()