// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "include/v8config.h" #include "src/trap-handler/trap-handler-simulator.h" #if V8_OS_DARWIN #define SYMBOL(name) "_" #name #else // !V8_OS_DARWIN #define SYMBOL(name) #name #endif // !V8_OS_DARWIN // Define the ProbeMemory function declared in trap-handler-simulators.h. asm( ".globl " SYMBOL(ProbeMemory) " \n" SYMBOL(ProbeMemory) ": \n" // First parameter (address) passed in %rdi on Linux/Mac, and %rcx on Windows. // The second parameter (pc) is unused here. It is read by the trap handler // instead. #if V8_OS_WIN " movb (%rcx), %al \n" #else " movb (%rdi), %al \n" #endif // V8_OS_WIN // Return 0 on success. " xorl %eax, %eax \n" // Place an additional "ret" here instead of falling through to the one // below, because (some) toolchain(s) on Mac set ".subsections_via_symbols", // which can cause the "ret" below to be placed elsewhere. An alternative // prevention would be to add ".alt_entry" (see // https://reviews.llvm.org/D79926), but just adding a "ret" is simpler. " ret \n" ".globl " SYMBOL(v8_probe_memory_continuation) "\n" SYMBOL(v8_probe_memory_continuation) ": \n" // If the trap handler continues here, it wrote the landing pad in %rax. " ret \n");