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Searched defs:GL_COMPRESSED_RG11_EAC (Results 1 – 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_map.json8 "GL_COMPRESSED_RG11_EAC": "R16G16_UNORM", string
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dload_functions_data.json562 "GL_COMPRESSED_RG11_EAC": { object
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl3.h983 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl31.h985 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl32.h985 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
Dgl3.h983 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h964 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl31.h964 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl32.h964 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/mesa3d/include/GLES3/
Dgl3.h983 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl31.h983 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl32.h983 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/openGLES/api/GLES3/
Dgl3.h964 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl31.h964 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dgl32.h964 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1090 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl1586 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h2269 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dglext.h2216 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h2269 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dglext.h2216 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/openGLES/api/GL/
Dglcorearb.h2213 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dglext.h2161 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
/third_party/mesa3d/include/GL/
Dglcorearb.h2232 #define GL_COMPRESSED_RG11_EAC 0x9272 macro
Dglext.h2180 #define GL_COMPRESSED_RG11_EAC 0x9272 macro