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Searched defs:GLenumToString (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dgl_enum_utils_autogen.cpp28 const char *GLenumToString(GLenumGroup enumGroup, unsigned int value) in GLenumToString() function
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cShaderAtomicCountersTests.cpp274 const char* GLenumToString(GLenum e) in GLenumToString() function in glcts::__anon92e71f6b0111::SACSubcaseBase
Des31cShaderStorageBufferObjectTests.cpp446 const char* GLenumToString(GLenum e) in GLenumToString() function in glcts::__anond4b9aec10111::ShaderStorageBufferObjectBase
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderAtomicCountersTests.cpp307 const char* GLenumToString(GLenum e) in GLenumToString() function in gl4cts::__anon5c2a525a0111::SACSubcaseBase
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp448 const char* GLenumToString(GLenum e) in GLenumToString() function in gl4cts::es31compatibility::__anon885288e60111::ShaderStorageBufferObjectBase
Dgl4cShaderStorageBufferObjectTests.cpp580 const char* GLenumToString(GLenum e) in GLenumToString() function in gl4cts::__anonaf4d0f100111::ShaderStorageBufferObjectBase