1 /*
2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "pipeline/rs_render_node.h"
17
18 #include <algorithm>
19 #include <cstdint>
20 #include <memory>
21 #include <mutex>
22 #include <set>
23 #include <utility>
24
25 #include "rs_trace.h"
26
27 #include "animation/rs_render_animation.h"
28 #include "common/rs_common_def.h"
29 #include "common/rs_obj_abs_geometry.h"
30 #include "common/rs_optional_trace.h"
31 #include "drawable/rs_misc_drawable.h"
32 #include "drawable/rs_property_drawable_foreground.h"
33 #include "drawable/rs_render_node_drawable_adapter.h"
34 #include "modifier/rs_modifier_type.h"
35 #include "offscreen_render/rs_offscreen_render_thread.h"
36 #include "params/rs_render_params.h"
37 #include "pipeline/rs_context.h"
38 #include "pipeline/rs_display_render_node.h"
39 #include "pipeline/rs_effect_render_node.h"
40 #include "pipeline/rs_paint_filter_canvas.h"
41 #include "pipeline/rs_root_render_node.h"
42 #include "pipeline/rs_surface_render_node.h"
43 #include "pipeline/sk_resource_manager.h"
44 #include "platform/common/rs_log.h"
45 #include "platform/common/rs_system_properties.h"
46 #include "property/rs_point_light_manager.h"
47 #include "property/rs_properties_painter.h"
48 #include "property/rs_property_trace.h"
49 #include "render/rs_foreground_effect_filter.h"
50 #include "transaction/rs_transaction_proxy.h"
51 #include "visitor/rs_node_visitor.h"
52
53 #ifdef RS_ENABLE_VK
54 #include "include/gpu/GrBackendSurface.h"
55 #include "platform/ohos/backend/native_buffer_utils.h"
56 #include "platform/ohos/backend/rs_vulkan_context.h"
57 #endif
58
59 #ifdef RS_ENABLE_VK
60 namespace {
findMemoryType(uint32_t typeFilter,VkMemoryPropertyFlags properties)61 uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
62 {
63 auto& vkContext = OHOS::Rosen::RsVulkanContext::GetSingleton().GetRsVulkanInterface();
64 VkPhysicalDevice physicalDevice = vkContext.GetPhysicalDevice();
65
66 VkPhysicalDeviceMemoryProperties memProperties;
67 vkContext.vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
68
69 for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
70 if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
71 return i;
72 }
73 }
74
75 return UINT32_MAX;
76 }
77
SetVkImageInfo(std::shared_ptr<OHOS::Rosen::Drawing::VKTextureInfo> vkImageInfo,const VkImageCreateInfo & imageInfo)78 void SetVkImageInfo(std::shared_ptr<OHOS::Rosen::Drawing::VKTextureInfo> vkImageInfo,
79 const VkImageCreateInfo& imageInfo)
80 {
81 vkImageInfo->imageTiling = imageInfo.tiling;
82 vkImageInfo->imageLayout = imageInfo.initialLayout;
83 vkImageInfo->format = imageInfo.format;
84 vkImageInfo->imageUsageFlags = imageInfo.usage;
85 vkImageInfo->levelCount = imageInfo.mipLevels;
86 vkImageInfo->currentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL;
87 vkImageInfo->ycbcrConversionInfo = {};
88 vkImageInfo->sharingMode = imageInfo.sharingMode;
89 }
90
MakeBackendTexture(uint32_t width,uint32_t height,VkFormat format=VK_FORMAT_R8G8B8A8_UNORM)91 OHOS::Rosen::Drawing::BackendTexture MakeBackendTexture(uint32_t width, uint32_t height,
92 VkFormat format = VK_FORMAT_R8G8B8A8_UNORM)
93 {
94 VkImageTiling tiling = VK_IMAGE_TILING_OPTIMAL;
95 VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
96 VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
97 VkImageCreateInfo imageInfo {
98 .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
99 .pNext = nullptr,
100 .flags = 0,
101 .imageType = VK_IMAGE_TYPE_2D,
102 .format = format,
103 .extent = {width, height, 1},
104 .mipLevels = 1,
105 .arrayLayers = 1,
106 .samples = VK_SAMPLE_COUNT_1_BIT,
107 .tiling = tiling,
108 .usage = usage,
109 .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
110 .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED
111 };
112
113 auto& vkContext = OHOS::Rosen::RsVulkanContext::GetSingleton().GetRsVulkanInterface();
114 VkDevice device = vkContext.GetDevice();
115 VkImage image = VK_NULL_HANDLE;
116 VkDeviceMemory memory = VK_NULL_HANDLE;
117
118 if (width * height > OHOS::Rosen::NativeBufferUtils::VKIMAGE_LIMIT_SIZE) {
119 ROSEN_LOGE("NativeBufferUtils: vkCreateImag failed, image is too large, width:%{public}u, height::%{public}u",
120 width, height);
121 return {};
122 }
123
124 if (vkContext.vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS) {
125 return {};
126 }
127
128 VkMemoryRequirements memRequirements;
129 vkContext.vkGetImageMemoryRequirements(device, image, &memRequirements);
130
131 VkMemoryAllocateInfo allocInfo{};
132 allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
133 allocInfo.allocationSize = memRequirements.size;
134 allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
135 if (allocInfo.memoryTypeIndex == UINT32_MAX) {
136 return {};
137 }
138
139 if (vkContext.vkAllocateMemory(device, &allocInfo, nullptr, &memory) != VK_SUCCESS) {
140 return {};
141 }
142
143 vkContext.vkBindImageMemory(device, image, memory, 0);
144
145 OHOS::Rosen::RsVulkanMemStat& memStat = vkContext.GetRsVkMemStat();
146 auto time = std::chrono::time_point_cast<std::chrono::microseconds>(std::chrono::system_clock::now());
147 std::string timeStamp = std::to_string(static_cast<uint64_t>(time.time_since_epoch().count()));
148 memStat.InsertResource(timeStamp, static_cast<uint64_t>(memRequirements.size));
149 OHOS::Rosen::Drawing::BackendTexture backendTexture(true);
150 OHOS::Rosen::Drawing::TextureInfo textureInfo;
151 textureInfo.SetWidth(width);
152 textureInfo.SetHeight(height);
153
154 std::shared_ptr<OHOS::Rosen::Drawing::VKTextureInfo> vkImageInfo =
155 std::make_shared<OHOS::Rosen::Drawing::VKTextureInfo>();
156 vkImageInfo->vkImage = image;
157 vkImageInfo->vkAlloc.memory = memory;
158 vkImageInfo->vkAlloc.size = memRequirements.size;
159 vkImageInfo->vkAlloc.statName = timeStamp;
160
161 SetVkImageInfo(vkImageInfo, imageInfo);
162 textureInfo.SetVKTextureInfo(vkImageInfo);
163 backendTexture.SetTextureInfo(textureInfo);
164 return backendTexture;
165 }
166 } // un-named
167 #endif
168
169 namespace OHOS {
170 namespace Rosen {
OnRegister(const std::weak_ptr<RSContext> & context)171 void RSRenderNode::OnRegister(const std::weak_ptr<RSContext>& context)
172 {
173 context_ = context;
174 renderContent_->type_ = GetType();
175 renderContent_->renderProperties_.backref_ = weak_from_this();
176 SetDirty(true);
177 InitRenderParams();
178 }
179
IsPureContainer() const180 bool RSRenderNode::IsPureContainer() const
181 {
182 auto& drawCmdModifiers_ = renderContent_->drawCmdModifiers_;
183 return (drawCmdModifiers_.empty() && !GetRenderProperties().isDrawn_ && !GetRenderProperties().alphaNeedApply_);
184 }
185
IsContentNode() const186 bool RSRenderNode::IsContentNode() const
187 {
188 auto& drawCmdModifiers_ = renderContent_->drawCmdModifiers_;
189 return ((drawCmdModifiers_.size() == 1 && drawCmdModifiers_.count(RSModifierType::CONTENT_STYLE)) ||
190 drawCmdModifiers_.empty()) &&
191 !GetRenderProperties().isDrawn_;
192 }
193
194 namespace {
195 const std::set<RSModifierType> GROUPABLE_ANIMATION_TYPE = {
196 RSModifierType::ALPHA,
197 RSModifierType::ROTATION,
198 RSModifierType::SCALE,
199 };
200 const std::set<RSModifierType> CACHEABLE_ANIMATION_TYPE = {
201 RSModifierType::BOUNDS,
202 RSModifierType::FRAME,
203 };
204 const std::set<RSModifierType> BASIC_GEOTRANSFORM_ANIMATION_TYPE = {
205 RSModifierType::TRANSLATE,
206 RSModifierType::SCALE,
207 RSModifierType::ALPHA,
208 };
209 }
210
IsPurgeAble()211 static inline bool IsPurgeAble()
212 {
213 return RSSystemProperties::GetRenderNodePurgeEnabled() && RSUniRenderJudgement::IsUniRender();
214 }
215
RSRenderNode(NodeId id,const std::weak_ptr<RSContext> & context,bool isTextureExportNode)216 RSRenderNode::RSRenderNode(NodeId id, const std::weak_ptr<RSContext>& context, bool isTextureExportNode)
217 : id_(id), context_(context), isTextureExportNode_(isTextureExportNode), isPurgeable_(IsPurgeAble())
218 {}
219
RSRenderNode(NodeId id,bool isOnTheTree,const std::weak_ptr<RSContext> & context,bool isTextureExportNode)220 RSRenderNode::RSRenderNode(
221 NodeId id, bool isOnTheTree, const std::weak_ptr<RSContext>& context, bool isTextureExportNode)
222 : isOnTheTree_(isOnTheTree), id_(id), context_(context), isTextureExportNode_(isTextureExportNode),
223 isPurgeable_(IsPurgeAble())
224 {}
225
AddUIExtensionChild(SharedPtr child)226 void RSRenderNode::AddUIExtensionChild(SharedPtr child)
227 {
228 auto realParent = shared_from_this();
229 while (realParent) {
230 auto surfaceNode = realParent->ReinterpretCastTo<RSSurfaceRenderNode>();
231 if (surfaceNode && surfaceNode->IsAppWindow()) {
232 break;
233 }
234 realParent = realParent->GetParent().lock();
235 }
236 if (!realParent) {
237 return;
238 }
239 realParent->AddChild(child, -1);
240 }
241
242 // when child is UnobscuredUIExtension and parent is not main window, Mark Need, Rout to main window.
NeedRoutedBasedOnUIExtension(SharedPtr child)243 bool RSRenderNode::NeedRoutedBasedOnUIExtension(SharedPtr child)
244 {
245 if (!child) {
246 return false;
247 }
248 auto surfaceNode = child->ReinterpretCastTo<RSSurfaceRenderNode>();
249 bool isUnobscuredUIExtension = surfaceNode && surfaceNode->IsUnobscuredUIExtensionNode();
250 auto parent = ReinterpretCastTo<RSSurfaceRenderNode>();
251 return isUnobscuredUIExtension && !(parent && parent->IsMainWindowType());
252 }
253
AddChild(SharedPtr child,int index)254 void RSRenderNode::AddChild(SharedPtr child, int index)
255 {
256 if (NeedRoutedBasedOnUIExtension(child)) {
257 originUECChildren_->insert(child);
258 return AddUIExtensionChild(child);
259 }
260 // sanity check, avoid loop
261 if (child == nullptr || child->GetId() == GetId()) {
262 return;
263 }
264 // if child already has a parent, remove it from its previous parent
265 if (auto prevParent = child->GetParent().lock()) {
266 prevParent->RemoveChild(child, true);
267 child->InternalRemoveSelfFromDisappearingChildren();
268 }
269
270 // Set parent-child relationship
271 child->SetParent(weak_from_this());
272 if (index < 0 || index >= static_cast<int>(children_.size())) {
273 children_.emplace_back(child);
274 } else {
275 children_.emplace(std::next(children_.begin(), index), child);
276 }
277 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
278
279 // A child is not on the tree until its parent is on the tree
280 if (isOnTheTree_) {
281 child->SetIsOnTheTree(true, instanceRootNodeId_, firstLevelNodeId_, drawingCacheRootId_,
282 uifirstRootNodeId_, displayNodeId_);
283 } else {
284 if (child->GetType() == RSRenderNodeType::SURFACE_NODE) {
285 auto surfaceNode = RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(child);
286 ROSEN_LOGI("RSRenderNode:: add child surfaceNode[id:%{public}" PRIu64 " name:%{public}s]"
287 " parent'S isOnTheTree_:%{public}d", surfaceNode->GetId(), surfaceNode->GetNodeName().c_str(),
288 isOnTheTree_);
289 }
290 }
291 SetContentDirty();
292 isFullChildrenListValid_ = false;
293 }
294
SetContainBootAnimation(bool isContainBootAnimation)295 void RSRenderNode::SetContainBootAnimation(bool isContainBootAnimation)
296 {
297 isContainBootAnimation_ = isContainBootAnimation;
298 isFullChildrenListValid_ = false;
299 }
300
MoveUIExtensionChild(SharedPtr child)301 void RSRenderNode::MoveUIExtensionChild(SharedPtr child)
302 {
303 if (!child) {
304 return;
305 }
306 auto parent = child->GetParent().lock();
307 if (!parent) {
308 return;
309 }
310 parent->MoveChild(child, -1);
311 }
312
MoveChild(SharedPtr child,int index)313 void RSRenderNode::MoveChild(SharedPtr child, int index)
314 {
315 if (NeedRoutedBasedOnUIExtension(child)) {
316 return MoveUIExtensionChild(child);
317 }
318 if (child == nullptr || child->GetParent().lock().get() != this) {
319 return;
320 }
321 auto it = std::find_if(children_.begin(), children_.end(),
322 [&](WeakPtr& ptr) -> bool { return ROSEN_EQ<RSRenderNode>(ptr, child); });
323 if (it == children_.end()) {
324 return;
325 }
326
327 // Reset parent-child relationship
328 if (index < 0 || index >= static_cast<int>(children_.size())) {
329 children_.emplace_back(child);
330 } else {
331 children_.emplace(std::next(children_.begin(), index), child);
332 }
333 children_.erase(it);
334 SetContentDirty();
335 isFullChildrenListValid_ = false;
336 }
337
RemoveUIExtensionChild(SharedPtr child)338 void RSRenderNode::RemoveUIExtensionChild(SharedPtr child)
339 {
340 if (!child) {
341 return;
342 }
343 auto parent = child->GetParent().lock();
344 if (!parent) {
345 return;
346 }
347 parent->RemoveChild(child);
348 }
349
RemoveChild(SharedPtr child,bool skipTransition)350 void RSRenderNode::RemoveChild(SharedPtr child, bool skipTransition)
351 {
352 if (NeedRoutedBasedOnUIExtension(child)) {
353 originUECChildren_->erase(child);
354 return RemoveUIExtensionChild(child);
355 }
356 if (child == nullptr) {
357 return;
358 }
359 // break parent-child relationship
360 auto it = std::find_if(children_.begin(), children_.end(),
361 [&](WeakPtr& ptr) -> bool { return ROSEN_EQ<RSRenderNode>(ptr, child); });
362 if (it == children_.end()) {
363 return;
364 }
365 // avoid duplicate entry in disappearingChildren_ (this should not happen)
366 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
367 // if child has disappearing transition, add it to disappearingChildren_
368 if (skipTransition == false && child->HasDisappearingTransition(true)) {
369 ROSEN_LOGD("RSRenderNode::RemoveChild %{public}" PRIu64 " move child(id %{public}" PRIu64 ") into"
370 " disappearingChildren", GetId(), child->GetId());
371 // keep shared_ptr alive for transition
372 uint32_t origPos = static_cast<uint32_t>(std::distance(children_.begin(), it));
373 disappearingChildren_.emplace_back(child, origPos);
374 } else {
375 child->ResetParent();
376 }
377 children_.erase(it);
378 if (child->GetBootAnimation()) {
379 SetContainBootAnimation(false);
380 }
381 SetContentDirty();
382 isFullChildrenListValid_ = false;
383 }
384
SetHdrNum(bool flag,NodeId instanceRootNodeId)385 void RSRenderNode::SetHdrNum(bool flag, NodeId instanceRootNodeId)
386 {
387 auto context = GetContext().lock();
388 if (!context) {
389 ROSEN_LOGE("RSRenderNode::SetHdrNum: Invalid context");
390 return;
391 }
392 auto parentInstance = context->GetNodeMap().GetRenderNode(instanceRootNodeId);
393 if (!parentInstance) {
394 ROSEN_LOGE("RSRenderNode::SetHdrNum get parent instance root node info failed.");
395 return;
396 }
397 if (auto parentSurface = parentInstance->ReinterpretCastTo<RSSurfaceRenderNode>()) {
398 if (flag) {
399 parentSurface->IncreaseHDRNum();
400 } else {
401 parentSurface->ReduceHDRNum();
402 }
403 }
404 }
405
SetIsOnTheTree(bool flag,NodeId instanceRootNodeId,NodeId firstLevelNodeId,NodeId cacheNodeId,NodeId uifirstRootNodeId,NodeId displayNodeId)406 void RSRenderNode::SetIsOnTheTree(bool flag, NodeId instanceRootNodeId, NodeId firstLevelNodeId,
407 NodeId cacheNodeId, NodeId uifirstRootNodeId, NodeId displayNodeId)
408 {
409 // We do not need to label a child when the child is removed from a parent that is not on the tree
410 if (flag == isOnTheTree_) {
411 return;
412 }
413
414 SetPurgeStatus(flag);
415
416 // Need to count upeer or lower trees of HDR nodes
417 if (GetType() == RSRenderNodeType::CANVAS_NODE) {
418 auto canvasNode = RSBaseRenderNode::ReinterpretCast<RSCanvasRenderNode>(shared_from_this());
419 if (canvasNode != nullptr && canvasNode->GetHDRPresent()) {
420 NodeId parentNodeId = flag ? instanceRootNodeId : instanceRootNodeId_;
421 ROSEN_LOGD("RSRenderNode::SetIsOnTheTree HDRClient canvasNode[id:%{public}" PRIu64 " name:%{public}s]"
422 " parent'S id:%{public}" PRIu64 " ", canvasNode->GetId(), canvasNode->GetNodeName().c_str(),
423 parentNodeId);
424 SetHdrNum(flag, parentNodeId);
425 }
426 }
427
428 isNewOnTree_ = flag && !isOnTheTree_;
429 isOnTheTree_ = flag;
430 displayNodeId_ = displayNodeId;
431 if (isOnTheTree_) {
432 instanceRootNodeId_ = instanceRootNodeId;
433 firstLevelNodeId_ = firstLevelNodeId;
434 OnTreeStateChanged();
435 } else {
436 OnTreeStateChanged();
437 instanceRootNodeId_ = instanceRootNodeId;
438 if (firstLevelNodeId_ != INVALID_NODEID) {
439 preFirstLevelNodeIdSet_.insert(firstLevelNodeId_);
440 }
441 firstLevelNodeId_ = firstLevelNodeId;
442 }
443 // if node is marked as cacheRoot, update subtree status when update surface
444 // in case prepare stage upper cacheRoot cannot specify dirty subnode
445 if (cacheNodeId != INVALID_NODEID) {
446 drawingCacheRootId_ = cacheNodeId;
447 }
448 if (uifirstRootNodeId != INVALID_NODEID) {
449 uifirstRootNodeId_ = uifirstRootNodeId;
450 }
451
452 if (stagingRenderParams_) {
453 bool ret = stagingRenderParams_->SetFirstLevelNode(firstLevelNodeId_);
454 ret |= stagingRenderParams_->SetUiFirstRootNode(uifirstRootNodeId_);
455 if (ret) {
456 AddToPendingSyncList();
457 }
458 }
459
460 for (auto& weakChild : children_) {
461 auto child = weakChild.lock();
462 if (child == nullptr) {
463 continue;
464 }
465 if (isOnTheTree_) {
466 AddPreFirstLevelNodeIdSet(child->GetPreFirstLevelNodeIdSet());
467 }
468 child->SetIsOnTheTree(flag, instanceRootNodeId, firstLevelNodeId, cacheNodeId,
469 uifirstRootNodeId, displayNodeId);
470 }
471
472 for (auto& [child, _] : disappearingChildren_) {
473 child->SetIsOnTheTree(flag, instanceRootNodeId, firstLevelNodeId, cacheNodeId,
474 uifirstRootNodeId, displayNodeId);
475 }
476 }
477
ResetChildRelevantFlags()478 void RSRenderNode::ResetChildRelevantFlags()
479 {
480 childHasVisibleFilter_ = false;
481 childHasVisibleEffect_ = false;
482 childHasSharedTransition_ = false;
483 visibleFilterChild_.clear();
484 visibleEffectChild_.clear();
485 childrenRect_.Clear();
486 hasChildrenOutOfRect_ = false;
487 }
488
UpdateChildrenRect(const RectI & subRect)489 void RSRenderNode::UpdateChildrenRect(const RectI& subRect)
490 {
491 if (!subRect.IsEmpty()) {
492 if (childrenRect_.IsEmpty()) {
493 // init as not empty subRect in case join RectI enlarging area
494 childrenRect_ = subRect;
495 } else {
496 childrenRect_ = childrenRect_.JoinRect(subRect);
497 }
498 }
499 }
500
UpdateSubTreeInfo(const RectI & clipRect)501 void RSRenderNode::UpdateSubTreeInfo(const RectI& clipRect)
502 {
503 auto& geoPtr = GetRenderProperties().GetBoundsGeometry();
504 if (geoPtr == nullptr) {
505 return;
506 }
507 lastFrameHasChildrenOutOfRect_ = HasChildrenOutOfRect();
508 oldChildrenRect_ = childrenRect_;
509 oldClipRect_ = clipRect;
510 oldAbsMatrix_ = geoPtr->GetAbsMatrix();
511 }
512
AddCrossParentChild(const SharedPtr & child,int32_t index)513 void RSRenderNode::AddCrossParentChild(const SharedPtr& child, int32_t index)
514 {
515 // AddCrossParentChild only used as: the child is under multiple parents(e.g. a window cross multi-screens),
516 // so this child will not remove from the old parent.
517 if (child == nullptr) {
518 return;
519 }
520
521 // Set parent-child relationship
522 child->SetParent(weak_from_this());
523 if (index < 0 || index >= static_cast<int32_t>(children_.size())) {
524 children_.emplace_back(child);
525 } else {
526 children_.emplace(std::next(children_.begin(), index), child);
527 }
528
529 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
530 // A child is not on the tree until its parent is on the tree
531 if (isOnTheTree_) {
532 child->SetIsOnTheTree(true, instanceRootNodeId_, firstLevelNodeId_, drawingCacheRootId_, uifirstRootNodeId_);
533 }
534 SetContentDirty();
535 isFullChildrenListValid_ = false;
536 }
537
RemoveCrossParentChild(const SharedPtr & child,const WeakPtr & newParent)538 void RSRenderNode::RemoveCrossParentChild(const SharedPtr& child, const WeakPtr& newParent)
539 {
540 // RemoveCrossParentChild only used as: the child is under multiple parents(e.g. a window cross multi-screens),
541 // set the newParentId to rebuild the parent-child relationship.
542 if (child == nullptr) {
543 return;
544 }
545 // break parent-child relationship
546 auto it = std::find_if(children_.begin(), children_.end(),
547 [&](WeakPtr& ptr) -> bool { return ROSEN_EQ<RSRenderNode>(ptr, child); });
548 if (it == children_.end()) {
549 return;
550 }
551 // avoid duplicate entry in disappearingChildren_ (this should not happen)
552 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
553 // if child has disappearing transition, add it to disappearingChildren_
554 if (child->HasDisappearingTransition(true)) {
555 ROSEN_LOGD("RSRenderNode::RemoveChild %{public}" PRIu64 " move child(id %{public}" PRIu64 ")"
556 " into disappearingChildren", GetId(), child->GetId());
557 // keep shared_ptr alive for transition
558 uint32_t origPos = static_cast<uint32_t>(std::distance(children_.begin(), it));
559 disappearingChildren_.emplace_back(child, origPos);
560 } else {
561 child->SetParent(newParent);
562 // attention: set new parent means 'old' parent has removed this child
563 hasRemovedChild_ = true;
564 }
565 children_.erase(it);
566 SetContentDirty();
567 isFullChildrenListValid_ = false;
568 }
569
RemoveFromTree(bool skipTransition)570 void RSRenderNode::RemoveFromTree(bool skipTransition)
571 {
572 auto parentPtr = parent_.lock();
573 if (parentPtr == nullptr) {
574 return;
575 }
576 auto child = shared_from_this();
577 parentPtr->RemoveChild(child, skipTransition);
578 if (skipTransition == false) {
579 return;
580 }
581 // force remove child from disappearingChildren_ and clean sortChildren_ cache
582 parentPtr->disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
583 parentPtr->isFullChildrenListValid_ = false;
584 child->ResetParent();
585 }
586
ClearChildren()587 void RSRenderNode::ClearChildren()
588 {
589 if (children_.empty()) {
590 return;
591 }
592 // Cache the parent's transition state to avoid redundant recursively check
593 bool parentHasDisappearingTransition = HasDisappearingTransition(true);
594 uint32_t pos = 0;
595 for (auto& childWeakPtr : children_) {
596 auto child = childWeakPtr.lock();
597 if (child == nullptr) {
598 ++pos;
599 continue;
600 }
601 // avoid duplicate entry in disappearingChildren_ (this should not happen)
602 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
603 if (parentHasDisappearingTransition || child->HasDisappearingTransition(false)) {
604 // keep shared_ptr alive for transition
605 disappearingChildren_.emplace_back(child, pos);
606 } else {
607 child->ResetParent();
608 }
609 ++pos;
610 }
611 children_.clear();
612 SetContentDirty();
613 isFullChildrenListValid_ = false;
614 }
615
SetParent(WeakPtr parent)616 void RSRenderNode::SetParent(WeakPtr parent)
617 {
618 AddSubSurfaceUpdateInfo(parent.lock(), parent_.lock());
619 parent_ = parent;
620 if (isSubSurfaceEnabled_) {
621 AddSubSurfaceNode(parent.lock());
622 }
623 }
624
ResetParent()625 void RSRenderNode::ResetParent()
626 {
627 if (auto parentNode = parent_.lock()) {
628 if (isSubSurfaceEnabled_) {
629 auto it = std::find_if(parentNode->disappearingChildren_.begin(), parentNode->disappearingChildren_.end(),
630 [childPtr = shared_from_this()](const auto& pair) -> bool { return pair.first == childPtr; });
631 if (it == parentNode->disappearingChildren_.end()) {
632 RemoveSubSurfaceNode(parentNode);
633 }
634 }
635 parentNode->hasRemovedChild_ = true;
636 parentNode->SetContentDirty();
637 AddSubSurfaceUpdateInfo(nullptr, parentNode);
638 }
639 SetIsOnTheTree(false);
640 parent_.reset();
641 OnResetParent();
642 }
643
IsFirstLevelNode()644 bool RSRenderNode::IsFirstLevelNode()
645 {
646 return id_ == firstLevelNodeId_;
647 }
648
AddSubSurfaceNode(SharedPtr parent)649 void RSRenderNode::AddSubSurfaceNode(SharedPtr parent)
650 {
651 if (parent && parent->subSurfaceNodes_.find(GetId()) != parent->subSurfaceNodes_.end()) {
652 return;
653 }
654 std::vector<WeakPtr> subSurfaceNodes;
655 if (IsInstanceOf<RSSurfaceRenderNode>() &&
656 RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(shared_from_this())->IsLeashOrMainWindow()) {
657 subSurfaceNodes.push_back(weak_from_this());
658 } else {
659 for (auto &node : subSurfaceNodes_) {
660 subSurfaceNodes.insert(subSurfaceNodes.end(), node.second.begin(), node.second.end());
661 }
662 }
663 if (subSurfaceNodes.size() == 0) {
664 return;
665 }
666
667 auto childNode = shared_from_this();
668 auto parentNode = parent;
669 while (parentNode && !parentNode->IsInstanceOf<RSDisplayRenderNode>()) {
670 auto id = childNode->GetId();
671 if (parentNode->subSurfaceNodes_.find(id) == parentNode->subSurfaceNodes_.end()) {
672 parentNode->subSurfaceNodes_.insert({id, subSurfaceNodes});
673 } else {
674 parentNode->subSurfaceNodes_[id].insert(parentNode->subSurfaceNodes_[id].end(),
675 subSurfaceNodes.begin(), subSurfaceNodes.end());
676 }
677 std::sort(parentNode->subSurfaceNodes_[id].begin(), parentNode->subSurfaceNodes_[id].end(),
678 [](const auto &first, const auto &second) {
679 return
680 first.lock()->GetRenderProperties().GetPositionZ() <
681 second.lock()->GetRenderProperties().GetPositionZ();
682 });
683 if (parentNode->IsInstanceOf<RSSurfaceRenderNode>() &&
684 RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(parentNode)->IsLeashOrMainWindow()) {
685 break;
686 }
687 childNode = parentNode;
688 parentNode = parentNode->GetParent().lock();
689 }
690 }
691
RemoveSubSurfaceNode(SharedPtr parent)692 void RSRenderNode::RemoveSubSurfaceNode(SharedPtr parent)
693 {
694 if (parent && parent->subSurfaceNodes_.find(GetId()) == parent->subSurfaceNodes_.end()) {
695 return;
696 }
697 auto subSurfaceNodes = parent->subSurfaceNodes_[GetId()];
698 parent->subSurfaceNodes_.erase(GetId());
699 SharedPtr childNode;
700 SharedPtr parentNode = parent;
701 while (parentNode && !parentNode->IsInstanceOf<RSDisplayRenderNode>()) {
702 if (parentNode->IsInstanceOf<RSSurfaceRenderNode>() &&
703 RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(parentNode)->IsLeashOrMainWindow()) {
704 break;
705 }
706 childNode = parentNode;
707 parentNode = parentNode->GetParent().lock();
708 if (!parentNode) {
709 break;
710 }
711 auto id = childNode->GetId();
712 // If sizes are equal means that parentNode having no other subSurface nodes.
713 if (parentNode->subSurfaceNodes_[id].size() == subSurfaceNodes.size()) {
714 parentNode->subSurfaceNodes_.erase(id);
715 }
716 for (auto &node : subSurfaceNodes) {
717 parentNode->subSurfaceNodes_[id].erase(
718 remove_if(parentNode->subSurfaceNodes_[id].begin(), parentNode->subSurfaceNodes_[id].end(),
719 [node](WeakPtr iter) {
720 return node.lock() && iter.lock() && node.lock()->GetId() == iter.lock()->GetId();
721 }),
722 parentNode->subSurfaceNodes_[id].end()
723 );
724 }
725 }
726 }
727
DumpTree(int32_t depth,std::string & out) const728 void RSRenderNode::DumpTree(int32_t depth, std::string& out) const
729 {
730 for (int32_t i = 0; i < depth; ++i) {
731 out += " ";
732 }
733 out += "| ";
734 DumpNodeType(GetType(), out);
735 out += "[" + std::to_string(GetId()) + "], instanceRootNodeId" + "[" +
736 std::to_string(GetInstanceRootNodeId()) + "]";
737 if (auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>()) {
738 #if defined(ROSEN_OHOS)
739 if (surfaceNode->GetRSSurfaceHandler() && surfaceNode->GetRSSurfaceHandler()->GetConsumer()) {
740 out +=
741 ", uniqueId[" + std::to_string(surfaceNode->GetRSSurfaceHandler()->GetConsumer()->GetUniqueId()) + "]";
742 }
743 #endif
744 if (surfaceNode->HasSubSurfaceNodes()) {
745 out += surfaceNode->SubSurfaceNodesDump();
746 }
747 out += ", abilityState: " +
748 std::string(surfaceNode->GetAbilityState() == RSSurfaceNodeAbilityState::FOREGROUND ?
749 "foreground" : "background");
750 }
751 if (sharedTransitionParam_) {
752 out += sharedTransitionParam_->Dump();
753 }
754 if (IsSuggestedDrawInGroup()) {
755 out += ", [nodeGroup" + std::to_string(nodeGroupType_) + "]"; // adapt for SmartPerf Editor tree tool
756 }
757 if (HasChildrenOutOfRect()) {
758 out += ", [ChildrenOutOfParent: true]";
759 }
760 if (uifirstRootNodeId_ != INVALID_NODEID) {
761 out += ", uifirstRootNodeId_: " + std::to_string(uifirstRootNodeId_);
762 }
763 if (HasSubSurface()) {
764 out += ", subSurfaceCnt: " + std::to_string(subSurfaceCnt_);
765 }
766 DumpSubClassNode(out);
767 out += ", Properties: " + GetRenderProperties().Dump();
768 if (GetBootAnimation()) {
769 out += ", GetBootAnimation: true";
770 }
771 if (isContainBootAnimation_) {
772 out += ", isContainBootAnimation: true";
773 }
774 if (dirtyStatus_ != NodeDirty::CLEAN) {
775 out += ", isNodeDirty: " + std::to_string(static_cast<int>(dirtyStatus_));
776 }
777 if (GetRenderProperties().IsDirty()) {
778 out += ", isPropertyDirty: true";
779 }
780 if (isSubTreeDirty_) {
781 out += ", isSubTreeDirty: true";
782 }
783 if (IsPureContainer()) {
784 out += ", IsPureContainer: true";
785 }
786 if (!oldDirty_.IsEmpty()) {
787 out += ", oldDirty: " + oldDirty_.ToString();
788 }
789 if (!localShadowRect_.IsEmpty()) {
790 out += ", localShadowRect: " + localShadowRect_.ToString();
791 }
792 if (!localOutlineRect_.IsEmpty()) {
793 out += ", localOutlineRect: " + localOutlineRect_.ToString();
794 }
795 if (!localPixelStretchRect_.IsEmpty()) {
796 out += ", localPixelStretchRect: " + localPixelStretchRect_.ToString();
797 }
798 if (!localForegroundEffectRect_.IsEmpty()) {
799 out += ", localForegroundEffectRect: " + localForegroundEffectRect_.ToString();
800 }
801 if (auto drawRegion = GetRenderProperties().GetDrawRegion()) {
802 if (!drawRegion->IsEmpty()) {
803 out += ", drawRegion: " + drawRegion->ToString();
804 }
805 }
806 if (drawableVecStatus_ != 0) {
807 out += ", drawableVecStatus: " + std::to_string(drawableVecStatus_);
808 }
809 DumpDrawCmdModifiers(out);
810 DumpModifiers(out);
811 animationManager_.DumpAnimations(out);
812
813 auto sortedChildren = GetSortedChildren();
814 if (!isFullChildrenListValid_) {
815 out += ", Children list needs update, current count: " + std::to_string(fullChildrenList_->size()) +
816 " expected count: " + std::to_string(sortedChildren->size());
817 } else if (!sortedChildren->empty()) {
818 out += ", sortedChildren: " + std::to_string(sortedChildren->size());
819 }
820 if (!disappearingChildren_.empty()) {
821 out += ", disappearingChildren: " + std::to_string(disappearingChildren_.size());
822 }
823
824 out += "\n";
825
826 for (auto& child : children_) {
827 if (auto c = child.lock()) {
828 c->DumpTree(depth + 1, out);
829 }
830 }
831 for (auto& [child, pos] : disappearingChildren_) {
832 child->DumpTree(depth + 1, out);
833 }
834 }
835
DumpNodeType(RSRenderNodeType nodeType,std::string & out)836 void RSRenderNode::DumpNodeType(RSRenderNodeType nodeType, std::string& out)
837 {
838 switch (nodeType) {
839 case RSRenderNodeType::DISPLAY_NODE: {
840 out += "DISPLAY_NODE";
841 break;
842 }
843 case RSRenderNodeType::RS_NODE: {
844 out += "RS_NODE";
845 break;
846 }
847 case RSRenderNodeType::SURFACE_NODE: {
848 out += "SURFACE_NODE";
849 break;
850 }
851 case RSRenderNodeType::CANVAS_NODE: {
852 out += "CANVAS_NODE";
853 break;
854 }
855 case RSRenderNodeType::ROOT_NODE: {
856 out += "ROOT_NODE";
857 break;
858 }
859 case RSRenderNodeType::PROXY_NODE: {
860 out += "PROXY_NODE";
861 break;
862 }
863 case RSRenderNodeType::CANVAS_DRAWING_NODE: {
864 out += "CANVAS_DRAWING_NODE";
865 break;
866 }
867 case RSRenderNodeType::EFFECT_NODE: {
868 out += "EFFECT_NODE";
869 break;
870 }
871 default: {
872 out += "UNKNOWN_NODE";
873 break;
874 }
875 }
876 }
877
DumpSubClassNode(std::string & out) const878 void RSRenderNode::DumpSubClassNode(std::string& out) const
879 {
880 if (GetType() == RSRenderNodeType::SURFACE_NODE) {
881 auto surfaceNode = (static_cast<const RSSurfaceRenderNode*>(this));
882 auto p = parent_.lock();
883 out += ", Parent [" + (p != nullptr ? std::to_string(p->GetId()) : "null") + "]";
884 out += ", Name [" + surfaceNode->GetName() + "]";
885 out += ", hasConsumer: " + std::to_string(surfaceNode->GetRSSurfaceHandler()->HasConsumer());
886 std::string propertyAlpha = std::to_string(surfaceNode->GetRenderProperties().GetAlpha());
887 out += ", Alpha: " + propertyAlpha;
888 if (surfaceNode->contextAlpha_ < 1.0f) {
889 std::string contextAlpha = std::to_string(surfaceNode->contextAlpha_);
890 out += " (ContextAlpha: " + contextAlpha + ")";
891 }
892 out += ", Visible: " + std::to_string(surfaceNode->GetRenderProperties().GetVisible());
893 out += ", Visible" + surfaceNode->GetVisibleRegion().GetRegionInfo();
894 out += ", Opaque" + surfaceNode->GetOpaqueRegion().GetRegionInfo();
895 out += ", OcclusionBg: " + std::to_string(surfaceNode->GetAbilityBgAlpha());
896 out += ", SecurityLayer: " + std::to_string(surfaceNode->GetSecurityLayer());
897 out += ", skipLayer: " + std::to_string(surfaceNode->GetSkipLayer());
898 if (surfaceNode->GetSnapshotSkipLayer()) {
899 out += ", snapshotSkipLayer: " + std::to_string(surfaceNode->GetSnapshotSkipLayer());
900 }
901 out += ", surfaceType: " + std::to_string((int)surfaceNode->GetSurfaceNodeType());
902 } else if (GetType() == RSRenderNodeType::ROOT_NODE) {
903 auto rootNode = static_cast<const RSRootRenderNode*>(this);
904 out += ", Visible: " + std::to_string(rootNode->GetRenderProperties().GetVisible());
905 out += ", Size: [" + std::to_string(rootNode->GetRenderProperties().GetFrameWidth()) + ", " +
906 std::to_string(rootNode->GetRenderProperties().GetFrameHeight()) + "]";
907 out += ", EnableRender: " + std::to_string(rootNode->GetEnableRender());
908 } else if (GetType() == RSRenderNodeType::DISPLAY_NODE) {
909 auto displayNode = static_cast<const RSDisplayRenderNode*>(this);
910 out += ", skipLayer: " + std::to_string(displayNode->GetSecurityDisplay());
911 out += ", securityExemption: " + std::to_string(displayNode->GetSecurityExemption());
912 }
913 }
914
DumpDrawCmdModifiers(std::string & out) const915 void RSRenderNode::DumpDrawCmdModifiers(std::string& out) const
916 {
917 if (renderContent_->drawCmdModifiers_.empty()) {
918 return;
919 }
920 std::string splitStr = ", ";
921 std::string modifierDesc = ", DrawCmdModifiers:[";
922 for (auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
923 auto modifierTypeString = std::make_shared<RSModifierTypeString>();
924 std::string typeName = modifierTypeString->GetModifierTypeString(type);
925 modifierDesc += typeName + ":[";
926 std::string propertyDesc = "";
927 for (auto& modifier : modifiers) {
928 modifier->Dump(propertyDesc);
929 propertyDesc += splitStr;
930 }
931 modifierDesc += propertyDesc.substr(0, propertyDesc.length() - splitStr.length()) + "]" + splitStr;
932 }
933 out += modifierDesc.substr(0, modifierDesc.length() - splitStr.length()) + "]";
934 }
935
DumpModifiers(std::string & out) const936 void RSRenderNode::DumpModifiers(std::string& out) const
937 {
938 if (modifiers_.empty()) {
939 return;
940 }
941 std::string splitStr = ", ";
942 out += ", OtherModifiers:[";
943 std::string propertyDesc = "";
944 for (auto& [type, modifier] : modifiers_) {
945 propertyDesc += modifier->GetModifierTypeString();
946 modifier->Dump(propertyDesc);
947 propertyDesc += splitStr;
948 }
949 out += propertyDesc.substr(0, propertyDesc.length() - splitStr.length()) + "]";
950 }
951
ResetIsOnlyBasicGeoTransform()952 void RSRenderNode::ResetIsOnlyBasicGeoTransform()
953 {
954 isOnlyBasicGeoTransform_ = true;
955 }
956
IsOnlyBasicGeoTransform() const957 bool RSRenderNode::IsOnlyBasicGeoTransform() const
958 {
959 return isOnlyBasicGeoTransform_;
960 }
961
ForceMergeSubTreeDirtyRegion(RSDirtyRegionManager & dirtyManager,const RectI & clipRect)962 void RSRenderNode::ForceMergeSubTreeDirtyRegion(RSDirtyRegionManager& dirtyManager, const RectI& clipRect)
963 {
964 // prepare skip -> quick prepare, old dirty do not update
965 if (geoUpdateDelay_) {
966 if (auto& geoPtr = GetRenderProperties().GetBoundsGeometry()) {
967 auto absChildrenRect = geoPtr->MapRect(oldChildrenRect_.ConvertTo<float>(), oldAbsMatrix_);
968 subTreeDirtyRegion_ = absChildrenRect.IntersectRect(oldClipRect_);
969 dirtyManager.MergeDirtyRect(subTreeDirtyRegion_);
970 }
971 }
972 lastFrameSubTreeSkipped_ = false;
973 }
974
SubTreeSkipPrepare(RSDirtyRegionManager & dirtyManager,bool isDirty,bool accumGeoDirty,const RectI & clipRect)975 void RSRenderNode::SubTreeSkipPrepare(
976 RSDirtyRegionManager& dirtyManager, bool isDirty, bool accumGeoDirty, const RectI& clipRect)
977 {
978 // [planning] Prev and current dirty rect need to be joined only when accumGeoDirty is true.
979 if ((isDirty || accumGeoDirty) && (HasChildrenOutOfRect() || lastFrameHasChildrenOutOfRect_)) {
980 auto& geoPtr = GetRenderProperties().GetBoundsGeometry();
981 if (geoPtr == nullptr) {
982 return;
983 }
984 auto oldDirtyRect = geoPtr->MapRect(oldChildrenRect_.ConvertTo<float>(), oldAbsMatrix_);
985 auto oldDirtyRectClip = oldDirtyRect.IntersectRect(oldClipRect_);
986 auto dirtyRect = geoPtr->MapAbsRect(childrenRect_.ConvertTo<float>());
987 auto dirtyRectClip = dirtyRect.IntersectRect(clipRect);
988 dirtyRectClip = dirtyRectClip.JoinRect(oldDirtyRectClip);
989 dirtyManager.MergeDirtyRect(dirtyRectClip);
990 UpdateSubTreeSkipDirtyForDFX(dirtyManager, dirtyRectClip);
991 }
992 if (isDirty && GetChildrenCount() == 0) {
993 ResetChildRelevantFlags();
994 }
995 SetGeoUpdateDelay(accumGeoDirty);
996 UpdateSubTreeInfo(clipRect);
997 lastFrameSubTreeSkipped_ = true;
998 }
999
1000 // attention: current all base node's dirty ops causing content dirty
SetContentDirty()1001 void RSRenderNode::SetContentDirty()
1002 {
1003 isContentDirty_ = true;
1004 isOnlyBasicGeoTransform_ = false;
1005 SetDirty();
1006 }
1007
SetDirty(bool forceAddToActiveList)1008 void RSRenderNode::SetDirty(bool forceAddToActiveList)
1009 {
1010 bool dirtyEmpty = dirtyTypes_.none();
1011 // TO avoid redundant add, only add if both: 1. on-tree node 2. newly dirty node (or forceAddToActiveList = true)
1012 if (dirtyStatus_ == NodeDirty::CLEAN || dirtyEmpty || forceAddToActiveList) {
1013 if (auto context = GetContext().lock()) {
1014 context->AddActiveNode(shared_from_this());
1015 }
1016 }
1017 SetParentSubTreeDirty();
1018 dirtyStatus_ = NodeDirty::DIRTY;
1019 }
1020
CollectSurface(const std::shared_ptr<RSRenderNode> & node,std::vector<RSRenderNode::SharedPtr> & vec,bool isUniRender,bool onlyFirstLevel)1021 void RSRenderNode::CollectSurface(
1022 const std::shared_ptr<RSRenderNode>& node, std::vector<RSRenderNode::SharedPtr>& vec, bool isUniRender,
1023 bool onlyFirstLevel)
1024 {
1025 for (auto& child : *node->GetSortedChildren()) {
1026 child->CollectSurface(child, vec, isUniRender, onlyFirstLevel);
1027 }
1028 }
1029
CollectSurfaceForUIFirstSwitch(uint32_t & leashWindowCount,uint32_t minNodeNum)1030 void RSRenderNode::CollectSurfaceForUIFirstSwitch(uint32_t& leashWindowCount, uint32_t minNodeNum)
1031 {
1032 for (auto& child : *GetSortedChildren()) {
1033 child->CollectSurfaceForUIFirstSwitch(leashWindowCount, minNodeNum);
1034 if (leashWindowCount >= minNodeNum) {
1035 return;
1036 }
1037 }
1038 }
1039
Prepare(const std::shared_ptr<RSNodeVisitor> & visitor)1040 void RSRenderNode::Prepare(const std::shared_ptr<RSNodeVisitor>& visitor)
1041 {
1042 if (!visitor) {
1043 return;
1044 }
1045 ApplyModifiers();
1046 visitor->PrepareChildren(*this);
1047 }
1048
QuickPrepare(const std::shared_ptr<RSNodeVisitor> & visitor)1049 void RSRenderNode::QuickPrepare(const std::shared_ptr<RSNodeVisitor>& visitor)
1050 {
1051 if (!visitor) {
1052 return;
1053 }
1054 ApplyModifiers();
1055 visitor->QuickPrepareChildren(*this);
1056
1057 // fallback for global root node
1058 UpdateRenderParams();
1059 AddToPendingSyncList();
1060 }
1061
IsSubTreeNeedPrepare(bool filterInGlobal,bool isOccluded)1062 bool RSRenderNode::IsSubTreeNeedPrepare(bool filterInGlobal, bool isOccluded)
1063 {
1064 auto checkType = RSSystemProperties::GetSubTreePrepareCheckType();
1065 if (checkType == SubTreePrepareCheckType::DISABLED) {
1066 return true;
1067 }
1068 // stop visit invisible or clean without filter subtree
1069 if (!shouldPaint_ || isOccluded) {
1070 // when subTreeOccluded, need to applyModifiers to node's children
1071 RS_OPTIONAL_TRACE_NAME_FMT("IsSubTreeNeedPrepare node[%llu] skip subtree ShouldPaint %d, isOccluded %d",
1072 GetId(), shouldPaint_, isOccluded);
1073 return false;
1074 }
1075 if (checkType == SubTreePrepareCheckType::DISABLE_SUBTREE_DIRTY_CHECK) {
1076 return true;
1077 }
1078 if (IsSubTreeDirty()) {
1079 // reset iff traverses dirty subtree
1080 SetSubTreeDirty(false);
1081 UpdateChildrenOutOfRectFlag(false); // collect again
1082 return true;
1083 }
1084 if (childHasSharedTransition_) {
1085 return true;
1086 }
1087 if (isAccumulatedClipFlagChanged_) {
1088 return true;
1089 }
1090 if (ChildHasVisibleFilter()) {
1091 RS_OPTIONAL_TRACE_NAME_FMT("IsSubTreeNeedPrepare node[%d] filterInGlobal_[%d]",
1092 GetId(), filterInGlobal);
1093 }
1094 // if clean without filter skip subtree
1095 return ChildHasVisibleFilter() ? filterInGlobal : false;
1096 }
1097
PrepareChildrenForApplyModifiers()1098 void RSRenderNode::PrepareChildrenForApplyModifiers()
1099 {
1100 auto children = GetSortedChildren();
1101 std::for_each((*children).begin(), (*children).end(),
1102 [this](const std::shared_ptr<RSRenderNode>& node) {
1103 node->PrepareSelfNodeForApplyModifiers();
1104 });
1105 }
1106
PrepareSelfNodeForApplyModifiers()1107 void RSRenderNode::PrepareSelfNodeForApplyModifiers()
1108 {
1109 ApplyModifiers();
1110 PrepareChildrenForApplyModifiers();
1111
1112 stagingRenderParams_->SetAlpha(GetRenderProperties().GetAlpha());
1113
1114 UpdateRenderParams();
1115 AddToPendingSyncList();
1116 }
1117
IsUifirstArkTsCardNode()1118 bool RSRenderNode::IsUifirstArkTsCardNode()
1119 {
1120 if (nodeGroupType_ == NodeGroupType::NONE) {
1121 return false;
1122 }
1123 for (auto& child : *GetChildren()) {
1124 if (!child) {
1125 continue;
1126 }
1127 auto surfaceChild = child->ReinterpretCastTo<RSSurfaceRenderNode>();
1128 if (!surfaceChild) {
1129 continue;
1130 }
1131 if (surfaceChild->GetLastFrameUifirstFlag() == MultiThreadCacheType::ARKTS_CARD) {
1132 return true;
1133 }
1134 }
1135 return false;
1136 }
1137
UpdateDrawingCacheInfoBeforeChildren(bool isScreenRotation)1138 void RSRenderNode::UpdateDrawingCacheInfoBeforeChildren(bool isScreenRotation)
1139 {
1140 auto foregroundFilterCache = GetRenderProperties().GetForegroundFilterCache();
1141 if (!ShouldPaint() || (isScreenRotation && !foregroundFilterCache)) {
1142 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
1143 return;
1144 }
1145 CheckDrawingCacheType();
1146 if (GetDrawingCacheType() == RSDrawingCacheType::DISABLED_CACHE) {
1147 RS_LOGD("RSRenderNode::UpdateDrawingCacheInfoBC drawingCacheType is %{public}d", GetDrawingCacheType());
1148 return;
1149 }
1150 RS_OPTIONAL_TRACE_NAME_FMT("DrawingCacheInfo id:%llu contentDirty:%d subTreeDirty:%d nodeGroupType:%d",
1151 GetId(), IsContentDirty(), IsSubTreeDirty(), nodeGroupType_);
1152 SetDrawingCacheChanged((IsContentDirty() || IsSubTreeDirty()));
1153 stagingRenderParams_->SetDrawingCacheIncludeProperty(nodeGroupIncludeProperty_);
1154 }
1155
UpdateDrawingCacheInfoAfterChildren()1156 void RSRenderNode::UpdateDrawingCacheInfoAfterChildren()
1157 {
1158 RS_LOGI_IF(DEBUG_NODE, "RSRenderNode::UpdateDrawingCacheInfoAC uifirstArkTsCardNode:%{public}d"
1159 " startingWindowFlag_:%{public}d HasChildrenOutOfRect:%{public}d drawingCacheType:%{public}d",
1160 IsUifirstArkTsCardNode(), startingWindowFlag_, HasChildrenOutOfRect(), GetDrawingCacheType());
1161 if (IsUifirstArkTsCardNode() || startingWindowFlag_) {
1162 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
1163 }
1164 if (HasChildrenOutOfRect() && GetDrawingCacheType() == RSDrawingCacheType::TARGETED_CACHE) {
1165 RS_OPTIONAL_TRACE_NAME_FMT("DrawingCacheInfoAfter ChildrenOutOfRect id:%llu", GetId());
1166 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
1167 }
1168 stagingRenderParams_->SetDrawingCacheType(GetDrawingCacheType());
1169 if (GetDrawingCacheType() != RSDrawingCacheType::DISABLED_CACHE) {
1170 RS_OPTIONAL_TRACE_NAME_FMT("DrawingCacheInfoAfter id:%llu cacheType:%d childHasVisibleFilter:%d " \
1171 "childHasVisibleEffect:%d",
1172 GetId(), GetDrawingCacheType(), childHasVisibleFilter_, childHasVisibleEffect_);
1173 }
1174 AddToPendingSyncList();
1175 }
1176
Process(const std::shared_ptr<RSNodeVisitor> & visitor)1177 void RSRenderNode::Process(const std::shared_ptr<RSNodeVisitor>& visitor)
1178 {
1179 if (!visitor) {
1180 return;
1181 }
1182 visitor->ProcessChildren(*this);
1183 }
1184
SendCommandFromRT(std::unique_ptr<RSCommand> & command,NodeId nodeId)1185 void RSRenderNode::SendCommandFromRT(std::unique_ptr<RSCommand>& command, NodeId nodeId)
1186 {
1187 auto transactionProxy = RSTransactionProxy::GetInstance();
1188 if (transactionProxy != nullptr) {
1189 transactionProxy->AddCommandFromRT(command, nodeId);
1190 }
1191 }
1192
InternalRemoveSelfFromDisappearingChildren()1193 void RSRenderNode::InternalRemoveSelfFromDisappearingChildren()
1194 {
1195 // internal use only, force remove self from parent's disappearingChildren_
1196 auto parent = parent_.lock();
1197 if (parent == nullptr) {
1198 return;
1199 }
1200 auto it = std::find_if(parent->disappearingChildren_.begin(), parent->disappearingChildren_.end(),
1201 [childPtr = shared_from_this()](const auto& pair) -> bool { return pair.first == childPtr; });
1202 if (it == parent->disappearingChildren_.end()) {
1203 return;
1204 }
1205 parent->disappearingChildren_.erase(it);
1206 parent->isFullChildrenListValid_ = false;
1207 ResetParent();
1208 }
1209
~RSRenderNode()1210 RSRenderNode::~RSRenderNode()
1211 {
1212 if (appPid_ != 0) {
1213 RSSingleFrameComposer::AddOrRemoveAppPidToMap(false, appPid_);
1214 }
1215 FallbackAnimationsToRoot();
1216 if (clearCacheSurfaceFunc_ && (cacheSurface_ || cacheCompletedSurface_)) {
1217 clearCacheSurfaceFunc_(std::move(cacheSurface_), std::move(cacheCompletedSurface_), cacheSurfaceThreadIndex_,
1218 completedSurfaceThreadIndex_);
1219 }
1220 DrawableV2::RSRenderNodeDrawableAdapter::RemoveDrawableFromCache(GetId());
1221 ClearCacheSurface();
1222 auto context = GetContext().lock();
1223 if (!context) {
1224 ROSEN_LOGD("RSRenderNode::~RSRenderNode: Invalid context");
1225 return;
1226 }
1227 }
1228
FallbackAnimationsToRoot()1229 void RSRenderNode::FallbackAnimationsToRoot()
1230 {
1231 if (animationManager_.animations_.empty()) {
1232 return;
1233 }
1234
1235 auto context = GetContext().lock();
1236 if (!context) {
1237 ROSEN_LOGE("RSRenderNode::FallbackAnimationsToRoot: Invalid context");
1238 return;
1239 }
1240 auto target = context->GetNodeMap().GetAnimationFallbackNode();
1241 if (!target) {
1242 ROSEN_LOGE("Failed to move animation to root, root render node is null!");
1243 return;
1244 }
1245 context->RegisterAnimatingRenderNode(target);
1246
1247 for (auto& [unused, animation] : animationManager_.animations_) {
1248 animation->Detach(true);
1249 // avoid infinite loop for fallback animation
1250 animation->SetRepeatCount(1);
1251 target->animationManager_.AddAnimation(std::move(animation));
1252 }
1253 animationManager_.animations_.clear();
1254 // Check the next frame's VSync has been requested. If there is no request, add another VSync request
1255 if (!context->IsRequestedNextVsyncAnimate()) {
1256 context->RequestVsync();
1257 context->SetRequestedNextVsyncAnimate(true);
1258 }
1259 }
1260
ActivateDisplaySync()1261 void RSRenderNode::ActivateDisplaySync()
1262 {
1263 if (!displaySync_) {
1264 displaySync_ = std::make_shared<RSRenderDisplaySync>(GetId());
1265 }
1266 }
1267
UpdateDisplaySyncRange()1268 void RSRenderNode::UpdateDisplaySyncRange()
1269 {
1270 if (!displaySync_) {
1271 return;
1272 }
1273 auto animationRange = animationManager_.GetFrameRateRange();
1274 if (animationRange.IsValid()) {
1275 displaySync_->SetExpectedFrameRateRange(animationRange);
1276 }
1277 }
1278
Animate(int64_t timestamp,int64_t period,bool isDisplaySyncEnabled)1279 std::tuple<bool, bool, bool> RSRenderNode::Animate(int64_t timestamp, int64_t period, bool isDisplaySyncEnabled)
1280 {
1281 if (displaySync_ && displaySync_->OnFrameSkip(timestamp, period, isDisplaySyncEnabled)) {
1282 return displaySync_->GetAnimateResult();
1283 }
1284 RSSurfaceNodeAbilityState abilityState = RSSurfaceNodeAbilityState::FOREGROUND;
1285
1286 // Animation on surfaceNode is always on foreground ability state.
1287 // If instanceRootNode is surfaceNode, get its ability state. If not, regard it as foreground ability state.
1288 if (GetType() != RSRenderNodeType::SURFACE_NODE) {
1289 if (auto instanceRootNode = GetInstanceRootNode()) {
1290 abilityState = instanceRootNode->GetAbilityState();
1291 RS_OPTIONAL_TRACE_NAME("RSRenderNode:Animate node id: [" + std::to_string(GetId()) +
1292 "], instanceRootNode id: [" + std::to_string(instanceRootNode->GetId()) +
1293 "], abilityState: " +
1294 std::string(abilityState == RSSurfaceNodeAbilityState::FOREGROUND ? "foreground" : "background"));
1295 }
1296 } else {
1297 RS_OPTIONAL_TRACE_NAME("RSRenderNode:Animate surfaceNode id: [" + std::to_string(GetId()) +
1298 "], abilityState: " +
1299 std::string(GetAbilityState() == RSSurfaceNodeAbilityState::FOREGROUND ? "foreground" : "background"));
1300 }
1301
1302 RS_OPTIONAL_TRACE_BEGIN("RSRenderNode:Animate node id: [" + std::to_string(GetId()) + "]");
1303 auto animateResult = animationManager_.Animate(timestamp, IsOnTheTree(), abilityState);
1304 if (displaySync_) {
1305 displaySync_->SetAnimateResult(animateResult);
1306 }
1307 RS_OPTIONAL_TRACE_END();
1308 return animateResult;
1309 }
1310
IsClipBound() const1311 bool RSRenderNode::IsClipBound() const
1312 {
1313 return GetRenderProperties().GetClipToBounds() || GetRenderProperties().GetClipToFrame();
1314 }
1315
SetAccumulatedClipFlag(bool clipChange)1316 bool RSRenderNode::SetAccumulatedClipFlag(bool clipChange)
1317 {
1318 isAccumulatedClipFlagChanged_ = (hasAccumulatedClipFlag_ != IsClipBound()) || clipChange;
1319 if (isAccumulatedClipFlagChanged_) {
1320 hasAccumulatedClipFlag_ = IsClipBound();
1321 }
1322 return isAccumulatedClipFlagChanged_;
1323 }
1324
GetStagingRenderParams()1325 std::unique_ptr<RSRenderParams>& RSRenderNode::GetStagingRenderParams()
1326 {
1327 return stagingRenderParams_;
1328 }
1329
1330 // Deprecated! Do not use this interface.
1331 // This interface has crash risks and will be deleted in later versions.
GetRenderParams() const1332 const std::unique_ptr<RSRenderParams>& RSRenderNode::GetRenderParams() const
1333 {
1334 if (renderDrawable_ == nullptr) {
1335 DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(shared_from_this());
1336 }
1337 return renderDrawable_->renderParams_;
1338 }
1339
CollectAndUpdateLocalShadowRect()1340 void RSRenderNode::CollectAndUpdateLocalShadowRect()
1341 {
1342 // update shadow if shadow changes
1343 if (dirtySlots_.find(RSDrawableSlot::SHADOW) != dirtySlots_.end()) {
1344 auto& properties = GetRenderProperties();
1345 if (properties.IsShadowValid()) {
1346 SetShadowValidLastFrame(true);
1347 if (IsInstanceOf<RSSurfaceRenderNode>()) {
1348 RRect absClipRRect = RRect(properties.GetBoundsRect(), properties.GetCornerRadius());
1349 RSPropertiesPainter::GetShadowDirtyRect(localShadowRect_, properties, &absClipRRect, false, true);
1350 } else {
1351 RSPropertiesPainter::GetShadowDirtyRect(localShadowRect_, properties, nullptr, false, true);
1352 }
1353 }
1354 }
1355 selfDrawRect_ = selfDrawRect_.JoinRect(localShadowRect_.ConvertTo<float>());
1356 }
1357
CollectAndUpdateLocalOutlineRect()1358 void RSRenderNode::CollectAndUpdateLocalOutlineRect()
1359 {
1360 // update outline if oueline changes
1361 if (dirtySlots_.find(RSDrawableSlot::OUTLINE) != dirtySlots_.end()) {
1362 RSPropertiesPainter::GetOutlineDirtyRect(localOutlineRect_, GetRenderProperties(), false);
1363 }
1364 selfDrawRect_ = selfDrawRect_.JoinRect(localOutlineRect_.ConvertTo<float>());
1365 }
1366
CollectAndUpdateLocalPixelStretchRect()1367 void RSRenderNode::CollectAndUpdateLocalPixelStretchRect()
1368 {
1369 // update outline if oueline changes
1370 if (dirtySlots_.find(RSDrawableSlot::PIXEL_STRETCH) != dirtySlots_.end()) {
1371 RSPropertiesPainter::GetPixelStretchDirtyRect(localPixelStretchRect_, GetRenderProperties(), false);
1372 }
1373 selfDrawRect_ = selfDrawRect_.JoinRect(localPixelStretchRect_.ConvertTo<float>());
1374 }
1375
CollectAndUpdateLocalForegroundEffectRect()1376 void RSRenderNode::CollectAndUpdateLocalForegroundEffectRect()
1377 {
1378 // update foreground effect's dirty region if it changes
1379 if (GetRenderProperties().GetForegroundEffectDirty()) {
1380 RSPropertiesPainter::GetForegroundEffectDirtyRect(localForegroundEffectRect_, GetRenderProperties(), false);
1381 GetMutableRenderProperties().SetForegroundEffectDirty(false);
1382 }
1383 selfDrawRect_ = selfDrawRect_.JoinRect(localForegroundEffectRect_.ConvertTo<float>());
1384 }
1385
CollectAndUpdateLocalDistortionEffectRect()1386 void RSRenderNode::CollectAndUpdateLocalDistortionEffectRect()
1387 {
1388 // update distortion effect's dirty region if it changes
1389 if (GetRenderProperties().GetDistortionDirty()) {
1390 RSPropertiesPainter::GetDistortionEffectDirtyRect(localDistortionEffectRect_, GetRenderProperties());
1391 GetMutableRenderProperties().SetDistortionDirty(false);
1392 }
1393 selfDrawRect_ = selfDrawRect_.JoinRect(localDistortionEffectRect_.ConvertTo<float>());
1394 }
1395
UpdateBufferDirtyRegion()1396 void RSRenderNode::UpdateBufferDirtyRegion()
1397 {
1398 #ifndef ROSEN_CROSS_PLATFORM
1399 isSelfDrawingNode_ = false;
1400 if (GetType() != RSRenderNodeType::SURFACE_NODE) {
1401 return;
1402 }
1403 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
1404 if (surfaceNode == nullptr) {
1405 return;
1406 }
1407 auto buffer = surfaceNode->GetRSSurfaceHandler()->GetBuffer();
1408 if (buffer != nullptr) {
1409 isSelfDrawingNode_ = true;
1410 // Use the matrix from buffer to relative coordinate and the absolute matrix
1411 // to calculate the buffer damageRegion's absolute rect
1412 auto rect = surfaceNode->GetRSSurfaceHandler()->GetDamageRegion();
1413 auto matrix = surfaceNode->GetBufferRelMatrix();
1414 auto bufferDirtyRect = GetRenderProperties().GetBoundsGeometry()->MapRect(
1415 RectF(rect.x, rect.y, rect.w, rect.h), matrix).ConvertTo<float>();
1416 // The buffer's dirtyRect should not be out of the scope of the node's dirtyRect
1417 selfDrawingNodeDirtyRect_ = bufferDirtyRect.IntersectRect(selfDrawRect_);
1418 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode id: %" PRIu64 ", buffer size [%d,%d], "
1419 "buffer damageRegion [%d,%d,%d,%d], dirtyRect %s", GetId(),
1420 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(),
1421 rect.x, rect.y, rect.w, rect.h, selfDrawingNodeDirtyRect_.ToString().c_str());
1422 }
1423 #endif
1424 }
1425
UpdateSelfDrawRect()1426 bool RSRenderNode::UpdateSelfDrawRect()
1427 {
1428 auto prevSelfDrawRect = selfDrawRect_;
1429 // empty rect would not join and doesn't need to check
1430 auto& properties = GetRenderProperties();
1431 selfDrawRect_ = properties.GetLocalBoundsAndFramesRect();
1432 UpdateBufferDirtyRegion();
1433 if (auto drawRegion = properties.GetDrawRegion()) {
1434 selfDrawRect_ = selfDrawRect_.JoinRect(*drawRegion);
1435 }
1436 CollectAndUpdateLocalShadowRect();
1437 CollectAndUpdateLocalOutlineRect();
1438 CollectAndUpdateLocalPixelStretchRect();
1439 CollectAndUpdateLocalForegroundEffectRect();
1440 CollectAndUpdateLocalDistortionEffectRect();
1441 return !selfDrawRect_.IsNearEqual(prevSelfDrawRect);
1442 }
1443
GetSelfDrawRect() const1444 const RectF& RSRenderNode::GetSelfDrawRect() const
1445 {
1446 return selfDrawRect_;
1447 }
1448
GetAbsDrawRect() const1449 const RectI& RSRenderNode::GetAbsDrawRect() const
1450 {
1451 return absDrawRect_;
1452 }
1453
CheckAndUpdateGeoTrans(std::shared_ptr<RSObjAbsGeometry> & geoPtr)1454 bool RSRenderNode::CheckAndUpdateGeoTrans(std::shared_ptr<RSObjAbsGeometry>& geoPtr)
1455 {
1456 if (!renderContent_->drawCmdModifiers_.count(RSModifierType::GEOMETRYTRANS)) {
1457 return false;
1458 }
1459 RSModifierContext context = { GetMutableRenderProperties() };
1460 for (auto& modifier : renderContent_->drawCmdModifiers_[RSModifierType::GEOMETRYTRANS]) {
1461 // todo Concat matrix directly
1462 modifier->Apply(context);
1463 }
1464 return true;
1465 }
1466
UpdateAbsDirtyRegion(RSDirtyRegionManager & dirtyManager,const RectI & clipRect)1467 void RSRenderNode::UpdateAbsDirtyRegion(RSDirtyRegionManager& dirtyManager, const RectI& clipRect)
1468 {
1469 dirtyManager.MergeDirtyRect(oldDirty_);
1470 if (absDrawRect_ != oldAbsDrawRect_) {
1471 if (isSelfDrawingNode_) {
1472 // merge self drawing node last frame size and join current frame size to absDrawRect_ when changed
1473 dirtyManager.MergeDirtyRect(oldAbsDrawRect_.IntersectRect(clipRect));
1474 selfDrawingNodeAbsDirtyRect_.JoinRect(absDrawRect_);
1475 }
1476 oldAbsDrawRect_ = absDrawRect_;
1477 }
1478 // easily merge oldDirty if switch to invisible
1479 if (!shouldPaint_ && isLastVisible_) {
1480 return;
1481 }
1482 auto dirtyRect = isSelfDrawingNode_ ? selfDrawingNodeAbsDirtyRect_ : absDrawRect_;
1483 dirtyRect = dirtyRect.IntersectRect(clipRect);
1484 oldDirty_ = dirtyRect;
1485 oldDirtyInSurface_ = oldDirty_.IntersectRect(dirtyManager.GetSurfaceRect());
1486 if (!dirtyRect.IsEmpty()) {
1487 dirtyManager.MergeDirtyRect(dirtyRect);
1488 isDirtyRegionUpdated_ = true;
1489 }
1490 }
1491
UpdateDrawRectAndDirtyRegion(RSDirtyRegionManager & dirtyManager,bool accumGeoDirty,const RectI & clipRect,const Drawing::Matrix & parentSurfaceMatrix)1492 bool RSRenderNode::UpdateDrawRectAndDirtyRegion(RSDirtyRegionManager& dirtyManager, bool accumGeoDirty,
1493 const RectI& clipRect, const Drawing::Matrix& parentSurfaceMatrix)
1494 {
1495 // 1. update self drawrect if dirty
1496 bool selfDrawRectChanged = IsDirty() ? UpdateSelfDrawRect() : false;
1497 if (selfDrawRectChanged) {
1498 UpdateChildrenOutOfRectFlag(!childrenRect_.ConvertTo<float>().IsInsideOf(selfDrawRect_));
1499 }
1500 // 2. update geoMatrix by parent for dirty collection
1501 // update geoMatrix and accumGeoDirty if needed
1502 auto parent = GetParent().lock();
1503 if (parent && parent->GetGeoUpdateDelay()) {
1504 accumGeoDirty = true;
1505 // Set geometry update delay flag recursively to update node's old dirty in subTree
1506 SetGeoUpdateDelay(true);
1507 }
1508 auto& properties = GetMutableRenderProperties();
1509 if (accumGeoDirty || properties.NeedClip() || properties.geoDirty_ || (dirtyStatus_ != NodeDirty::CLEAN)) {
1510 UpdateDrawRect(accumGeoDirty, clipRect, parentSurfaceMatrix);
1511 // planning: double check if it would be covered by updateself without geo update
1512 // currently CheckAndUpdateGeoTrans without dirty check
1513 auto& geoPtr = properties.boundsGeo_;
1514 // selfdrawing node's geo may not dirty when its dirty region changes
1515 if (geoPtr && (CheckAndUpdateGeoTrans(geoPtr) || accumGeoDirty || properties.geoDirty_ ||
1516 isSelfDrawingNode_ || selfDrawRectChanged)) {
1517 absDrawRect_ = geoPtr->MapAbsRect(selfDrawRect_);
1518 if (isSelfDrawingNode_) {
1519 selfDrawingNodeAbsDirtyRect_ = geoPtr->MapAbsRect(selfDrawingNodeDirtyRect_);
1520 }
1521 UpdateSrcOrClipedAbsDrawRectChangeState(clipRect);
1522 }
1523 }
1524 // 3. update dirtyRegion if needed
1525 if (properties.GetBackgroundFilter()) {
1526 UpdateFilterCacheWithBelowDirty(dirtyManager);
1527 }
1528 ValidateLightResources();
1529 isDirtyRegionUpdated_ = false; // todo make sure why windowDirty use it
1530 // Only when satisfy following conditions, absDirtyRegion should update:
1531 // 1.The node is dirty; 2.The clip absDrawRect change; 3.Parent clip property change or has GeoUpdateDelay dirty;
1532 if ((IsDirty() || srcOrClipedAbsDrawRectChangeFlag_ || (parent && (parent->GetAccumulatedClipFlagChange() ||
1533 parent->GetGeoUpdateDelay()))) && (shouldPaint_ || isLastVisible_)) {
1534 // update ForegroundFilterCache
1535 UpdateAbsDirtyRegion(dirtyManager, clipRect);
1536 UpdateDirtyRegionInfoForDFX(dirtyManager);
1537 }
1538 // 4. reset dirty status
1539 RecordCurDirtyStatus();
1540 SetClean();
1541 properties.ResetDirty();
1542 isLastVisible_ = shouldPaint_;
1543 return accumGeoDirty;
1544 }
1545
UpdateDrawRect(bool & accumGeoDirty,const RectI & clipRect,const Drawing::Matrix & parentSurfaceMatrix)1546 void RSRenderNode::UpdateDrawRect(
1547 bool& accumGeoDirty, const RectI& clipRect, const Drawing::Matrix& parentSurfaceMatrix)
1548 {
1549 auto parent = GetParent().lock();
1550 auto& properties = GetMutableRenderProperties();
1551 if (auto sandbox = properties.GetSandBox(); sandbox.has_value() && sharedTransitionParam_) {
1552 // case a. use parent sur_face matrix with sandbox
1553 auto translateMatrix = Drawing::Matrix();
1554 translateMatrix.Translate(sandbox->x_, sandbox->y_);
1555 properties.GetBoundsGeometry()->SetContextMatrix(translateMatrix);
1556 accumGeoDirty = properties.UpdateGeometryByParent(&parentSurfaceMatrix, std::nullopt) || accumGeoDirty;
1557 properties.GetBoundsGeometry()->SetContextMatrix(std::nullopt);
1558 } else if (parent != nullptr) {
1559 // case b. use parent matrix
1560 auto parentMatrix = &(parent->GetRenderProperties().GetBoundsGeometry()->GetAbsMatrix());
1561 auto offset = !IsInstanceOf<RSSurfaceRenderNode>()
1562 ? std::make_optional<Drawing::Point>(parent->GetRenderProperties().GetFrameOffsetX(),
1563 parent->GetRenderProperties().GetFrameOffsetY())
1564 : std::nullopt;
1565 accumGeoDirty = properties.UpdateGeometryByParent(parentMatrix, offset) || accumGeoDirty;
1566 } else {
1567 // case c. no parent
1568 accumGeoDirty = properties.UpdateGeometryByParent(nullptr, std::nullopt) || accumGeoDirty;
1569 }
1570 }
1571
UpdateDirtyRegionInfoForDFX(RSDirtyRegionManager & dirtyManager)1572 void RSRenderNode::UpdateDirtyRegionInfoForDFX(RSDirtyRegionManager& dirtyManager)
1573 {
1574 if (RSSystemProperties::GetDirtyRegionDebugType() == DirtyRegionDebugType::DISABLED) {
1575 return;
1576 }
1577 // update OVERLAY_RECT
1578 auto& properties = GetRenderProperties();
1579 if (auto drawRegion = properties.GetDrawRegion()) {
1580 if (auto& geoPtr = properties.GetBoundsGeometry()) {
1581 dirtyManager.UpdateDirtyRegionInfoForDfx(
1582 GetId(), GetType(), DirtyRegionType::OVERLAY_RECT, geoPtr->MapAbsRect(*drawRegion));
1583 }
1584 } else {
1585 dirtyManager.UpdateDirtyRegionInfoForDfx(
1586 GetId(), GetType(), DirtyRegionType::OVERLAY_RECT, RectI());
1587 }
1588 // update UPDATE_DIRTY_REGION
1589 dirtyManager.UpdateDirtyRegionInfoForDfx(
1590 GetId(), GetType(), DirtyRegionType::UPDATE_DIRTY_REGION, oldDirtyInSurface_);
1591 DirtyRegionInfoForDFX dirtyRegionInfo;
1592 dirtyRegionInfo.oldDirty = oldDirty_;
1593 dirtyRegionInfo.oldDirtyInSurface = oldDirtyInSurface_;
1594 stagingRenderParams_->SetDirtyRegionInfoForDFX(dirtyRegionInfo);
1595 }
1596
UpdateSubTreeSkipDirtyForDFX(RSDirtyRegionManager & dirtyManager,const RectI & rect)1597 void RSRenderNode::UpdateSubTreeSkipDirtyForDFX(RSDirtyRegionManager& dirtyManager, const RectI& rect)
1598 {
1599 if (RSSystemProperties::GetDirtyRegionDebugType() == DirtyRegionDebugType::DISABLED) {
1600 return;
1601 }
1602 dirtyManager.UpdateDirtyRegionInfoForDfx(
1603 GetId(), GetType(), DirtyRegionType::SUBTREE_SKIP_OUT_OF_PARENT_RECT, rect);
1604 }
1605
Update(RSDirtyRegionManager & dirtyManager,const std::shared_ptr<RSRenderNode> & parent,bool parentDirty,std::optional<RectI> clipRect)1606 bool RSRenderNode::Update(RSDirtyRegionManager& dirtyManager, const std::shared_ptr<RSRenderNode>& parent,
1607 bool parentDirty, std::optional<RectI> clipRect)
1608 {
1609 // no need to update invisible nodes
1610 if (!ShouldPaint() && !isLastVisible_) {
1611 SetClean();
1612 GetMutableRenderProperties().ResetDirty();
1613 return false;
1614 }
1615 // [planning] surfaceNode use frame instead
1616 std::optional<Drawing::Point> offset;
1617 if (parent != nullptr && !IsInstanceOf<RSSurfaceRenderNode>()) {
1618 auto& properties = parent->GetRenderProperties();
1619 offset = Drawing::Point { properties.GetFrameOffsetX(), properties.GetFrameOffsetY() };
1620 }
1621 // in some case geodirty_ is not marked in drawCmdModifiers_, we should update node geometry
1622 // [planing] using drawcmdModifierDirty from dirtyType_
1623 parentDirty = parentDirty || (dirtyStatus_ != NodeDirty::CLEAN);
1624 auto parentProperties = parent ? &parent->GetRenderProperties() : nullptr;
1625 bool dirty = GetMutableRenderProperties().UpdateGeometry(parentProperties, parentDirty, offset);
1626 if ((IsDirty() || dirty) && renderContent_->drawCmdModifiers_.count(RSModifierType::GEOMETRYTRANS)) {
1627 RSModifierContext context = { GetMutableRenderProperties() };
1628 for (auto& modifier : renderContent_->drawCmdModifiers_[RSModifierType::GEOMETRYTRANS]) {
1629 modifier->Apply(context);
1630 }
1631 }
1632 isDirtyRegionUpdated_ = false;
1633 isLastVisible_ = ShouldPaint();
1634 GetMutableRenderProperties().ResetDirty();
1635
1636 // Note:
1637 // 1. cache manager will use dirty region to update cache validity, background filter cache manager should use
1638 // 'dirty region of all the nodes drawn before this node', and foreground filter cache manager should use 'dirty
1639 // region of all the nodes drawn before this node, this node, and the children of this node'
1640 // 2. Filter must be valid when filter cache manager is valid, we make sure that in RSRenderNode::ApplyModifiers().
1641 if (GetRenderProperties().GetBackgroundFilter()) {
1642 UpdateFilterCacheWithBelowDirty(dirtyManager);
1643 }
1644 UpdateDirtyRegion(dirtyManager, dirty, clipRect);
1645 return dirty;
1646 }
1647
GetMutableRenderProperties()1648 RSProperties& RSRenderNode::GetMutableRenderProperties()
1649 {
1650 return renderContent_->GetMutableRenderProperties();
1651 }
1652
UpdateBufferDirtyRegion(RectI & dirtyRect,const RectI & drawRegion)1653 bool RSRenderNode::UpdateBufferDirtyRegion(RectI& dirtyRect, const RectI& drawRegion)
1654 {
1655 #ifndef ROSEN_CROSS_PLATFORM
1656 if (GetType() != RSRenderNodeType::SURFACE_NODE) {
1657 return false;
1658 }
1659 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
1660 if (surfaceNode == nullptr) {
1661 return false;
1662 }
1663 auto surfaceHandler = surfaceNode->GetRSSurfaceHandler();
1664 auto buffer = surfaceHandler->GetBuffer();
1665 if (buffer != nullptr) {
1666 // Use the matrix from buffer to relative coordinate and the absolute matrix
1667 // to calculate the buffer damageRegion's absolute rect
1668 auto rect = surfaceHandler->GetDamageRegion();
1669 auto matrix = surfaceNode->GetBufferRelMatrix();
1670 matrix.PostConcat(GetRenderProperties().GetBoundsGeometry()->GetAbsMatrix());
1671 auto bufferDirtyRect = GetRenderProperties().GetBoundsGeometry()->MapRect(
1672 RectF(rect.x, rect.y, rect.w, rect.h), matrix);
1673 bufferDirtyRect.JoinRect(drawRegion);
1674 // The buffer's dirtyRect should not be out of the scope of the node's dirtyRect
1675 dirtyRect = bufferDirtyRect.IntersectRect(dirtyRect);
1676 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode id: %" PRIu64 ", buffer size [%d,%d], "
1677 "buffer damageRegion [%d,%d,%d,%d], dirtyRect %s", GetId(),
1678 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(),
1679 rect.x, rect.y, rect.w, rect.h, dirtyRect.ToString().c_str());
1680 return true;
1681 }
1682 #endif
1683 return false;
1684 }
1685
UpdateDirtyRegion(RSDirtyRegionManager & dirtyManager,bool geoDirty,const std::optional<RectI> & clipRect)1686 void RSRenderNode::UpdateDirtyRegion(
1687 RSDirtyRegionManager& dirtyManager, bool geoDirty, const std::optional<RectI>& clipRect)
1688 {
1689 if (!IsDirty() && !geoDirty) {
1690 return;
1691 }
1692 if (RSSystemProperties::GetSkipGeometryNotChangeEnabled()) {
1693 // while node absRect not change and other content not change, return directly for not generate dirty region
1694 if (!IsSelfDrawingNode() && !geometryChangeNotPerceived_ && !geoDirty) {
1695 return;
1696 }
1697 geometryChangeNotPerceived_ = false;
1698 }
1699 if (!oldDirty_.IsEmpty()) {
1700 dirtyManager.MergeDirtyRect(oldDirty_);
1701 }
1702 // merge old dirty if switch to invisible
1703 if (!ShouldPaint() && isLastVisible_) {
1704 ROSEN_LOGD("RSRenderNode:: id %{public}" PRIu64 " UpdateDirtyRegion visible->invisible", GetId());
1705 } else {
1706 RectI drawRegion;
1707 RectI shadowRect;
1708 auto& properties = GetRenderProperties();
1709 auto dirtyRect = properties.GetDirtyRect(drawRegion);
1710 auto rectFromRenderProperties = dirtyRect;
1711 // When surface node with buffer has damageRegion, use this instead of the node size
1712 if (UpdateBufferDirtyRegion(dirtyRect, drawRegion)) {
1713 // Add node's last and current frame absRect when the node size change
1714 if (rectFromRenderProperties != oldRectFromRenderProperties_) {
1715 dirtyManager.MergeDirtyRect(oldRectFromRenderProperties_);
1716 dirtyRect.JoinRect(rectFromRenderProperties);
1717 oldRectFromRenderProperties_ = rectFromRenderProperties;
1718 }
1719 }
1720
1721 // Add node's shadow region to dirtyRect
1722 if (properties.IsShadowValid()) {
1723 SetShadowValidLastFrame(true);
1724 if (IsInstanceOf<RSSurfaceRenderNode>()) {
1725 const RectF absBounds = {0, 0, properties.GetBoundsWidth(),
1726 properties.GetBoundsHeight()};
1727 RRect absClipRRect = RRect(absBounds, properties.GetCornerRadius());
1728 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, properties, &absClipRRect);
1729 } else {
1730 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, properties);
1731 }
1732 if (!shadowRect.IsEmpty()) {
1733 // Avoid deviation caused by converting float to int
1734 shadowRect = shadowRect.MakeOutset({1, 1, 1, 1});
1735 dirtyRect = dirtyRect.JoinRect(shadowRect);
1736 }
1737 }
1738
1739 // Add node's outline region to dirtyRect
1740 auto& outline = properties.GetOutline();
1741 RectI outlineRect;
1742 if (outline && outline->HasBorder()) {
1743 RSPropertiesPainter::GetOutlineDirtyRect(outlineRect, properties);
1744 if (!outlineRect.IsEmpty()) {
1745 dirtyRect = dirtyRect.JoinRect(outlineRect);
1746 }
1747 }
1748
1749 // Add node's pixelStretch region to dirtyRect
1750 if (properties.pixelStretch_) {
1751 auto stretchDirtyRect = properties.GetPixelStretchDirtyRect();
1752 dirtyRect = dirtyRect.JoinRect(stretchDirtyRect);
1753 }
1754
1755 // Add node's foregroundEffect region to dirtyRect
1756 std::shared_ptr<RSFilter> foregroundFilter = nullptr;
1757 if (RSProperties::IS_UNI_RENDER) {
1758 foregroundFilter = properties.GetForegroundFilterCache();
1759 } else {
1760 foregroundFilter = properties.GetForegroundFilter();
1761 }
1762 if (foregroundFilter && foregroundFilter->GetFilterType() == RSFilter::FOREGROUND_EFFECT) {
1763 float dirtyExtension =
1764 std::static_pointer_cast<RSForegroundEffectFilter>(foregroundFilter)->GetDirtyExtension();
1765 dirtyRect = dirtyRect.MakeOutset(Vector4<int>(dirtyExtension));
1766 }
1767
1768 if (clipRect.has_value()) {
1769 dirtyRect = dirtyRect.IntersectRect(*clipRect);
1770 }
1771 oldDirty_ = dirtyRect;
1772 oldDirtyInSurface_ = oldDirty_.IntersectRect(dirtyManager.GetSurfaceRect());
1773 // filter invalid dirtyrect
1774 if (!dirtyRect.IsEmpty()) {
1775 dirtyManager.MergeDirtyRect(dirtyRect);
1776 isDirtyRegionUpdated_ = true;
1777 // save types of dirty region of target dirty manager for dfx
1778 if (dirtyManager.IsTargetForDfx() &&
1779 (GetType() == RSRenderNodeType::CANVAS_NODE || GetType() == RSRenderNodeType::SURFACE_NODE)) {
1780 dirtyManager.UpdateDirtyRegionInfoForDfx(
1781 GetId(), GetType(), DirtyRegionType::UPDATE_DIRTY_REGION, oldDirtyInSurface_);
1782 dirtyManager.UpdateDirtyRegionInfoForDfx(
1783 GetId(), GetType(), DirtyRegionType::OVERLAY_RECT, drawRegion);
1784 dirtyManager.UpdateDirtyRegionInfoForDfx(
1785 GetId(), GetType(), DirtyRegionType::SHADOW_RECT, shadowRect);
1786 dirtyManager.UpdateDirtyRegionInfoForDfx(
1787 GetId(), GetType(), DirtyRegionType::PREPARE_CLIP_RECT, clipRect.value_or(RectI()));
1788 dirtyManager.UpdateDirtyRegionInfoForDfx(
1789 GetId(), GetType(), DirtyRegionType::RENDER_PROPERTIES_RECT, rectFromRenderProperties);
1790 dirtyManager.UpdateDirtyRegionInfoForDfx(
1791 GetId(), GetType(), DirtyRegionType::OUTLINE_RECT, outlineRect);
1792 }
1793 }
1794 }
1795
1796 SetClean();
1797 }
1798
IsSelfDrawingNode() const1799 bool RSRenderNode::IsSelfDrawingNode() const
1800 {
1801 return GetType() == RSRenderNodeType::CANVAS_DRAWING_NODE || GetType() == RSRenderNodeType::SURFACE_NODE;
1802 }
1803
IsDirty() const1804 bool RSRenderNode::IsDirty() const
1805 {
1806 return dirtyStatus_ != NodeDirty::CLEAN || GetRenderProperties().IsDirty();
1807 }
1808
IsSubTreeDirty() const1809 bool RSRenderNode::IsSubTreeDirty() const
1810 {
1811 return isSubTreeDirty_;
1812 }
1813
SetSubTreeDirty(bool val)1814 void RSRenderNode::SetSubTreeDirty(bool val)
1815 {
1816 isSubTreeDirty_ = val;
1817 }
1818
SetParentSubTreeDirty()1819 void RSRenderNode::SetParentSubTreeDirty()
1820 {
1821 auto parentNode = parent_.lock();
1822 if (parentNode && !parentNode->IsSubTreeDirty()) {
1823 parentNode->SetSubTreeDirty(true);
1824 parentNode->SetParentSubTreeDirty();
1825 }
1826 }
1827
IsContentDirty() const1828 bool RSRenderNode::IsContentDirty() const
1829 {
1830 // Considering renderNode, it should consider both basenode's case and its properties
1831 return isContentDirty_ || GetRenderProperties().IsContentDirty();
1832 }
1833
UpdateRenderStatus(RectI & dirtyRegion,bool isPartialRenderEnabled)1834 void RSRenderNode::UpdateRenderStatus(RectI& dirtyRegion, bool isPartialRenderEnabled)
1835 {
1836 auto dirtyRect = GetRenderProperties().GetDirtyRect();
1837 // should judge if there's any child out of parent
1838 if (!isPartialRenderEnabled || HasChildrenOutOfRect()) {
1839 isRenderUpdateIgnored_ = false;
1840 } else if (dirtyRegion.IsEmpty() || dirtyRect.IsEmpty()) {
1841 isRenderUpdateIgnored_ = true;
1842 } else {
1843 RectI intersectRect = dirtyRegion.IntersectRect(dirtyRect);
1844 isRenderUpdateIgnored_ = intersectRect.IsEmpty();
1845 }
1846 }
1847
MapAndUpdateChildrenRect()1848 void RSRenderNode::MapAndUpdateChildrenRect()
1849 {
1850 auto geoPtr = GetRenderProperties().GetBoundsGeometry();
1851 if (!shouldPaint_ || geoPtr == nullptr) {
1852 return;
1853 }
1854 auto childRect = selfDrawRect_;
1855 // all child must map to its direct parent
1856 if (!childrenRect_.IsEmpty()) {
1857 // clean subtree means childrenRect maps to parent already
1858 childRect = childRect.JoinRect(childrenRect_.ConvertTo<float>());
1859 }
1860 // map before update parent, if parent has clip property, use clipped children rect instead.
1861 // node with sharedTransitionParam should recalculate childRelativeToParentMatrix from absMatrix due to sandbox.
1862 if (auto parentNode = parent_.lock()) {
1863 const auto& parentProperties = parentNode->GetRenderProperties();
1864 const auto& sandbox = GetRenderProperties().GetSandBox();
1865 RectI childRectMapped;
1866 if (LIKELY(!sandbox.has_value())) {
1867 childRectMapped = geoPtr->MapRect(childRect, geoPtr->GetMatrix());
1868 } else {
1869 Drawing::Matrix invertAbsParentMatrix;
1870 const auto& parentGeoPtr = parentProperties.GetBoundsGeometry();
1871 if (parentGeoPtr && parentGeoPtr->GetAbsMatrix().Invert(invertAbsParentMatrix)) {
1872 auto childRelativeToParentMatrix = geoPtr->GetAbsMatrix();
1873 childRelativeToParentMatrix.PostConcat(invertAbsParentMatrix);
1874 childRectMapped = geoPtr->MapRect(childRect, childRelativeToParentMatrix);
1875 } else {
1876 childRectMapped = geoPtr->MapRect(childRect, geoPtr->GetMatrix());
1877 }
1878 }
1879 if (parentProperties.GetClipToBounds() || parentProperties.GetClipToFrame()) {
1880 childRectMapped = parentNode->GetSelfDrawRect().ConvertTo<int>().IntersectRect(childRectMapped);
1881 }
1882 parentNode->UpdateChildrenRect(childRectMapped);
1883 // check each child is inside of parent
1884 childRect = childRectMapped.ConvertTo<float>();
1885 if (!childRect.IsInsideOf(parentNode->GetSelfDrawRect())) {
1886 parentNode->UpdateChildrenOutOfRectFlag(true);
1887 }
1888 }
1889 }
1890
UpdateParentChildrenRect(std::shared_ptr<RSRenderNode> parentNode) const1891 void RSRenderNode::UpdateParentChildrenRect(std::shared_ptr<RSRenderNode> parentNode) const
1892 {
1893 if (!shouldPaint_ || (oldDirty_.IsEmpty() && GetChildrenRect().IsEmpty())) {
1894 return;
1895 }
1896 if (parentNode) {
1897 // accumulate current node's all children region(including itself)
1898 // apply oldDirty_ as node's real region(including overlay and shadow)
1899 RectI accumulatedRect = GetChildrenRect().JoinRect(oldDirty_);
1900 parentNode->UpdateChildrenRect(accumulatedRect);
1901 // check each child is inside of parent
1902 if (!accumulatedRect.IsInsideOf(parentNode->GetOldDirty())) {
1903 parentNode->UpdateChildrenOutOfRectFlag(true);
1904 }
1905 }
1906 }
1907
IsFilterCacheValid() const1908 bool RSRenderNode::IsFilterCacheValid() const
1909 {
1910 if (!RSSystemProperties::GetBlurEnabled() || !RSProperties::FilterCacheEnabled) {
1911 ROSEN_LOGD("IsBackgroundFilterCacheValid::blur is disabled or filter cache is disabled.");
1912 return false;
1913 }
1914 auto filterDrawable = GetRenderProperties().GetFilter() != nullptr ?
1915 GetFilterDrawable(true) : GetFilterDrawable(false);
1916 if (filterDrawable == nullptr) {
1917 return false;
1918 }
1919 return filterDrawable->IsFilterCacheValid();
1920 }
1921
IsAIBarFilter() const1922 bool RSRenderNode::IsAIBarFilter() const
1923 {
1924 if (!RSSystemProperties::GetBlurEnabled() || !RSProperties::FilterCacheEnabled) {
1925 ROSEN_LOGD("blur is disabled or filter cache is disabled.");
1926 return false;
1927 }
1928 auto filterDrawable = GetRenderProperties().GetFilter() != nullptr ?
1929 GetFilterDrawable(true) : GetFilterDrawable(false);
1930 if (filterDrawable == nullptr) {
1931 return false;
1932 }
1933 return filterDrawable->IsAIBarFilter();
1934 }
1935
IsAIBarFilterCacheValid() const1936 bool RSRenderNode::IsAIBarFilterCacheValid() const
1937 {
1938 if (!RSSystemProperties::GetBlurEnabled() || !RSProperties::FilterCacheEnabled) {
1939 ROSEN_LOGD("IsBackgroundFilterCacheValid::blur is disabled or filter cache is disabled.");
1940 return false;
1941 }
1942 auto filterDrawable = GetRenderProperties().GetFilter() != nullptr ?
1943 GetFilterDrawable(true) : GetFilterDrawable(false);
1944 if (filterDrawable == nullptr) {
1945 return false;
1946 }
1947 return filterDrawable->IsAIBarCacheValid();
1948 }
1949
GetFilterCachedRegion() const1950 const RectI RSRenderNode::GetFilterCachedRegion() const
1951 {
1952 return lastFilterRegion_;
1953 }
1954
HasBlurFilter() const1955 bool RSRenderNode::HasBlurFilter() const
1956 {
1957 return GetRenderProperties().GetBackgroundFilter() || GetRenderProperties().GetFilter();
1958 }
1959
UpdateLastFilterCacheRegion()1960 void RSRenderNode::UpdateLastFilterCacheRegion()
1961 {
1962 lastFilterRegion_ = filterRegion_;
1963 }
1964
GetAbsMatrixReverse(const RSRenderNode & rootNode,Drawing::Matrix & absMatrix)1965 bool RSRenderNode::GetAbsMatrixReverse(const RSRenderNode& rootNode, Drawing::Matrix& absMatrix)
1966 {
1967 auto& rootProperties = rootNode.GetRenderProperties();
1968 auto rootGeo = rootProperties.GetBoundsGeometry();
1969 auto selfGeo = GetRenderProperties().GetBoundsGeometry();
1970 if (!rootGeo || !selfGeo) {
1971 return false;
1972 }
1973 Drawing::Matrix selfMatrix = selfGeo->GetMatrix();
1974 auto directParent = GetParent().lock();
1975 while (directParent && directParent->GetId() != rootNode.GetId()) {
1976 if (auto parentGeo = directParent->GetRenderProperties().GetBoundsGeometry()) {
1977 selfMatrix.PostConcat(parentGeo->GetMatrix());
1978 }
1979 directParent = directParent->GetParent().lock();
1980 }
1981 if (!directParent) {
1982 return false;
1983 }
1984 selfMatrix.PostConcat(rootGeo->GetAbsMatrix());
1985 absMatrix = selfMatrix;
1986 return true;
1987 }
1988
Rect2DrawingRect(const RectF & r)1989 inline static Drawing::Rect Rect2DrawingRect(const RectF& r)
1990 {
1991 return Drawing::Rect(r.left_, r.top_, r.left_ + r.width_, r.top_ + r.height_);
1992 }
1993
UpdateFilterRegionInSkippedSubTree(RSDirtyRegionManager & dirtyManager,const RSRenderNode & subTreeRoot,RectI & filterRect,const RectI & clipRect)1994 void RSRenderNode::UpdateFilterRegionInSkippedSubTree(RSDirtyRegionManager& dirtyManager,
1995 const RSRenderNode& subTreeRoot, RectI& filterRect, const RectI& clipRect)
1996 {
1997 Drawing::Matrix absMatrix;
1998 if (!GetAbsMatrixReverse(subTreeRoot, absMatrix)) {
1999 return;
2000 }
2001 Drawing::RectF absDrawRect;
2002 absMatrix.MapRect(absDrawRect, Rect2DrawingRect(selfDrawRect_));
2003 oldDirtyInSurface_ = RectI(absDrawRect.GetLeft(), absDrawRect.GetTop(),
2004 absDrawRect.GetWidth(), absDrawRect.GetHeight()).IntersectRect(clipRect);
2005 Drawing::RectF absRect;
2006 absMatrix.MapRect(absRect, Rect2DrawingRect(GetRenderProperties().GetBoundsRect()));
2007 filterRect = RectI(absRect.GetLeft(), absRect.GetTop(), absRect.GetWidth(), absRect.GetHeight());
2008 filterRect = filterRect.IntersectRect(clipRect);
2009 filterRegion_ = filterRect;
2010 if (filterRect == lastFilterRegion_) {
2011 return;
2012 }
2013 dirtyManager.MergeDirtyRect(filterRect);
2014 isDirtyRegionUpdated_ = true;
2015 }
2016
CheckBlurFilterCacheNeedForceClearOrSave(bool rotationChanged,bool rotationStatusChanged)2017 void RSRenderNode::CheckBlurFilterCacheNeedForceClearOrSave(bool rotationChanged, bool rotationStatusChanged)
2018 {
2019 bool rotationClear = false;
2020 if (!IsInstanceOf<RSEffectRenderNode>() && rotationChanged) {
2021 rotationClear = true;
2022 }
2023 const auto& properties = GetRenderProperties();
2024 if (properties.GetBackgroundFilter()) {
2025 auto filterDrawable = GetFilterDrawable(false);
2026 if (filterDrawable != nullptr) {
2027 auto bgDirty = dirtySlots_.count(RSDrawableSlot::BACKGROUND_COLOR) ||
2028 dirtySlots_.count(RSDrawableSlot::BACKGROUND_SHADER) ||
2029 dirtySlots_.count(RSDrawableSlot::BACKGROUND_IMAGE);
2030 if (!(filterDrawable->IsForceClearFilterCache()) && (rotationClear || bgDirty)) {
2031 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode[%llu] background color or shader or image is dirty", GetId());
2032 filterDrawable->MarkFilterForceClearCache();
2033 }
2034 }
2035 }
2036 if (IsInstanceOf<RSEffectRenderNode>()) {
2037 rotationStatusChanged = false;
2038 }
2039 if (properties.GetFilter()) {
2040 auto filterDrawable = GetFilterDrawable(true);
2041 if (filterDrawable != nullptr) {
2042 if (!(filterDrawable->IsForceClearFilterCache()) && (rotationStatusChanged || !dirtySlots_.empty())) {
2043 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode[%llu] foreground is dirty", GetId());
2044 filterDrawable->MarkFilterForceClearCache();
2045 }
2046 }
2047 }
2048 }
2049
IsForceClearOrUseFilterCache(std::shared_ptr<DrawableV2::RSFilterDrawable> & filterDrawable)2050 bool RSRenderNode::IsForceClearOrUseFilterCache(std::shared_ptr<DrawableV2::RSFilterDrawable>& filterDrawable)
2051 {
2052 return filterDrawable->IsForceUseFilterCache() || filterDrawable->IsForceClearFilterCache();
2053 }
2054
MarkFilterStatusChanged(bool isForeground,bool isFilterRegionChanged)2055 void RSRenderNode::MarkFilterStatusChanged(bool isForeground, bool isFilterRegionChanged)
2056 {
2057 auto filterDrawable = GetFilterDrawable(isForeground);
2058 if (filterDrawable == nullptr || IsForceClearOrUseFilterCache(filterDrawable)) {
2059 return;
2060 }
2061 auto& flag = isForeground ?
2062 (isFilterRegionChanged ? foregroundFilterRegionChanged_ : foregroundFilterInteractWithDirty_) :
2063 (isFilterRegionChanged ? backgroundFilterRegionChanged_ : backgroundFilterInteractWithDirty_);
2064 flag = true;
2065 isFilterRegionChanged ?
2066 filterDrawable->MarkFilterRegionChanged() : filterDrawable->MarkFilterRegionInteractWithDirty();
2067 }
2068
GetFilterDrawable(bool isForeground) const2069 std::shared_ptr<DrawableV2::RSFilterDrawable> RSRenderNode::GetFilterDrawable(bool isForeground) const
2070 {
2071 auto slot = isForeground ? RSDrawableSlot::COMPOSITING_FILTER : RSDrawableSlot::BACKGROUND_FILTER;
2072 if (auto& drawable = drawableVec_[static_cast<uint32_t>(slot)]) {
2073 if (auto filterDrawable = std::static_pointer_cast<DrawableV2::RSFilterDrawable>(drawable)) {
2074 return filterDrawable;
2075 }
2076 }
2077 return nullptr;
2078 }
2079
UpdateFilterCacheWithBackgroundDirty()2080 void RSRenderNode::UpdateFilterCacheWithBackgroundDirty()
2081 {
2082 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
2083 if (!RSProperties::FilterCacheEnabled) {
2084 return;
2085 }
2086 auto filterDrawable = GetFilterDrawable(false);
2087 if (filterDrawable == nullptr || IsForceClearOrUseFilterCache(filterDrawable)) {
2088 return;
2089 }
2090 auto hasBackground = drawableVec_[static_cast<int32_t>(RSDrawableSlot::BACKGROUND_COLOR)] ||
2091 drawableVec_[static_cast<int32_t>(RSDrawableSlot::BACKGROUND_SHADER)] ||
2092 drawableVec_[static_cast<int32_t>(RSDrawableSlot::BACKGROUND_IMAGE)];
2093 auto alphaDirty = dirtyTypes_.test(static_cast<size_t>(RSModifierType::ALPHA));
2094 if (alphaDirty && hasBackground) {
2095 RS_OPTIONAL_TRACE_NAME_FMT(
2096 "RSRenderNode[%llu] background color or shader or image is dirty due to changes in alpha", GetId());
2097 filterDrawable->MarkFilterForceClearCache();
2098 }
2099 #endif
2100 }
2101
UpdateFilterCacheWithBelowDirty(RSDirtyRegionManager & dirtyManager,bool isForeground)2102 void RSRenderNode::UpdateFilterCacheWithBelowDirty(RSDirtyRegionManager& dirtyManager, bool isForeground)
2103 {
2104 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
2105 if (!RSProperties::FilterCacheEnabled) {
2106 ROSEN_LOGE("RSRenderNode::UpdateFilterCacheWithBelowDirty filter cache is disabled.");
2107 return;
2108 }
2109 auto filterDrawable = GetFilterDrawable(isForeground);
2110 if (filterDrawable == nullptr || IsForceClearOrUseFilterCache(filterDrawable)) {
2111 return;
2112 }
2113 auto dirtyRegion = dirtyManager.GetCurrentFrameDirtyRegion();
2114 RS_OPTIONAL_TRACE_NAME_FMT("UpdateFilterCacheWithBelowDirty:node[%llu] foreground:%d, lastRect:%s, dirtyRegion:%s",
2115 GetId(), isForeground, lastFilterRegion_.ToString().c_str(), dirtyRegion.ToString().c_str());
2116 if (!dirtyRegion.Intersect(lastFilterRegion_)) {
2117 return;
2118 }
2119 MarkFilterStatusChanged(isForeground, false);
2120 #endif
2121 }
2122
UpdateFilterCacheWithSelfDirty()2123 void RSRenderNode::UpdateFilterCacheWithSelfDirty()
2124 {
2125 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
2126 if (!RSProperties::FilterCacheEnabled) {
2127 ROSEN_LOGE("RSRenderNode::UpdateFilterCacheWithSelfDirty filter cache is disabled.");
2128 return;
2129 }
2130 RS_OPTIONAL_TRACE_NAME_FMT("node[%llu] UpdateFilterCacheWithSelfDirty lastRect:%s, currRegion:%s",
2131 GetId(), lastFilterRegion_.ToString().c_str(), filterRegion_.ToString().c_str());
2132 const auto& properties = GetRenderProperties();
2133 if ((properties.GetBackgroundFilter() || properties.GetNeedDrawBehindWindow()) &&
2134 !filterRegion_.IsInsideOf(lastFilterRegion_)) {
2135 auto filterDrawable = GetFilterDrawable(false);
2136 if (filterDrawable != nullptr) {
2137 if (!IsForceClearOrUseFilterCache(filterDrawable)) {
2138 MarkFilterStatusChanged(false, true);
2139 }
2140 }
2141 }
2142 if (properties.GetFilter() && filterRegion_ != lastFilterRegion_) {
2143 auto filterDrawable = GetFilterDrawable(true);
2144 if (filterDrawable != nullptr) {
2145 if (!IsForceClearOrUseFilterCache(filterDrawable)) {
2146 MarkFilterStatusChanged(true, true);
2147 }
2148 }
2149 }
2150 #endif
2151 }
2152
IsBackgroundInAppOrNodeSelfDirty() const2153 bool RSRenderNode::IsBackgroundInAppOrNodeSelfDirty() const
2154 {
2155 return backgroundFilterInteractWithDirty_ || backgroundFilterRegionChanged_;
2156 }
2157
UpdateDirtySlotsAndPendingNodes(RSDrawableSlot slot)2158 void RSRenderNode::UpdateDirtySlotsAndPendingNodes(RSDrawableSlot slot)
2159 {
2160 dirtySlots_.emplace(slot);
2161 AddToPendingSyncList();
2162 }
2163
IsLargeArea(int width,int height)2164 inline static bool IsLargeArea(int width, int height)
2165 {
2166 static const auto threshold = RSSystemProperties::GetFilterCacheSizeThreshold();
2167 return width > threshold && height > threshold;
2168 }
2169
PostPrepareForBlurFilterNode(RSDirtyRegionManager & dirtyManager,bool needRequestNextVsync)2170 void RSRenderNode::PostPrepareForBlurFilterNode(RSDirtyRegionManager& dirtyManager, bool needRequestNextVsync)
2171 {
2172 MarkFilterHasEffectChildren();
2173 if (!RSProperties::FilterCacheEnabled) {
2174 ROSEN_LOGE("RSRenderNode::PostPrepareForBlurFilterNode filter cache is disabled.");
2175 return;
2176 }
2177 const auto& properties = GetRenderProperties();
2178 if (properties.GetBackgroundFilter() || properties.GetNeedDrawBehindWindow()) {
2179 auto filterDrawable = GetFilterDrawable(false);
2180 if (filterDrawable != nullptr) {
2181 MarkFilterCacheFlags(filterDrawable, dirtyManager, needRequestNextVsync);
2182 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::BACKGROUND_FILTER);
2183 }
2184 }
2185 if (properties.GetFilter()) {
2186 auto filterDrawable = GetFilterDrawable(true);
2187 if (filterDrawable != nullptr) {
2188 MarkFilterCacheFlags(filterDrawable, dirtyManager, needRequestNextVsync);
2189 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::COMPOSITING_FILTER);
2190 }
2191 }
2192 OnFilterCacheStateChanged();
2193 UpdateLastFilterCacheRegion();
2194 }
2195
MarkFilterCacheFlags(std::shared_ptr<DrawableV2::RSFilterDrawable> & filterDrawable,RSDirtyRegionManager & dirtyManager,bool needRequestNextVsync)2196 void RSRenderNode::MarkFilterCacheFlags(std::shared_ptr<DrawableV2::RSFilterDrawable>& filterDrawable,
2197 RSDirtyRegionManager& dirtyManager, bool needRequestNextVsync)
2198 {
2199 if (IsForceClearOrUseFilterCache(filterDrawable)) {
2200 return;
2201 }
2202
2203 RS_OPTIONAL_TRACE_NAME_FMT("MarkFilterCacheFlags:node[%llu], NeedPendingPurge:%d, forceClearWithoutNextVsync:%d",
2204 GetId(), filterDrawable->NeedPendingPurge(), (!needRequestNextVsync && filterDrawable->IsSkippingFrame()));
2205 // force update if last frame use cache because skip-frame and current frame background is not dirty
2206 if (filterDrawable->NeedPendingPurge()) {
2207 dirtyManager.MergeDirtyRect(filterRegion_);
2208 isDirtyRegionUpdated_ = true;
2209 return;
2210 }
2211 // force update if no next vsync when skip-frame enabled
2212 if (!needRequestNextVsync && filterDrawable->IsSkippingFrame()) {
2213 filterDrawable->MarkForceClearCacheWithLastFrame();
2214 return;
2215 }
2216
2217 // when background changed, skip-frame will enabled if filter region > 400 and blur radius > 25
2218 if (IsLargeArea(oldDirty_.GetWidth(), oldDirty_.GetHeight())) {
2219 filterDrawable->MarkFilterRegionIsLargeArea();
2220 }
2221 }
2222
CheckFilterCacheAndUpdateDirtySlots(std::shared_ptr<DrawableV2::RSFilterDrawable> & filterDrawable,RSDrawableSlot slot)2223 void RSRenderNode::CheckFilterCacheAndUpdateDirtySlots(
2224 std::shared_ptr<DrawableV2::RSFilterDrawable>& filterDrawable, RSDrawableSlot slot)
2225 {
2226 if (filterDrawable == nullptr) {
2227 return;
2228 }
2229 filterDrawable->MarkNeedClearFilterCache();
2230 UpdateDirtySlotsAndPendingNodes(slot);
2231 }
2232
MarkForceClearFilterCacheWithInvisible()2233 void RSRenderNode::MarkForceClearFilterCacheWithInvisible()
2234 {
2235 if (GetRenderProperties().GetBackgroundFilter()) {
2236 auto filterDrawable = GetFilterDrawable(false);
2237 if (filterDrawable != nullptr) {
2238 filterDrawable->MarkFilterForceClearCache();
2239 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::BACKGROUND_FILTER);
2240 }
2241 }
2242 if (GetRenderProperties().GetFilter()) {
2243 auto filterDrawable = GetFilterDrawable(true);
2244 if (filterDrawable != nullptr) {
2245 filterDrawable->MarkFilterForceClearCache();
2246 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::COMPOSITING_FILTER);
2247 }
2248 }
2249 }
2250
SetOccludedStatus(bool occluded)2251 void RSRenderNode::SetOccludedStatus(bool occluded)
2252 {
2253 if (GetRenderProperties().GetBackgroundFilter()) {
2254 auto filterDrawable = GetFilterDrawable(false);
2255 if (filterDrawable != nullptr) {
2256 filterDrawable->MarkNodeIsOccluded(occluded);
2257 }
2258 }
2259 if (GetRenderProperties().GetFilter()) {
2260 auto filterDrawable = GetFilterDrawable(true);
2261 if (filterDrawable != nullptr) {
2262 filterDrawable->MarkNodeIsOccluded(occluded);
2263 }
2264 }
2265 isOccluded_ = occluded;
2266 }
2267
RenderTraceDebug() const2268 void RSRenderNode::RenderTraceDebug() const
2269 {
2270 if (RSSystemProperties::GetRenderNodeTraceEnabled()) {
2271 RSPropertyTrace::GetInstance().PropertiesDisplayByTrace(GetId(),
2272 std::static_pointer_cast<RSObjAbsGeometry>(GetRenderProperties().GetBoundsGeometry()));
2273 RSPropertyTrace::GetInstance().TracePropertiesByNodeName(GetId(), GetNodeName(), GetRenderProperties());
2274 }
2275 }
2276
ApplyBoundsGeometry(RSPaintFilterCanvas & canvas)2277 void RSRenderNode::ApplyBoundsGeometry(RSPaintFilterCanvas& canvas)
2278 {
2279 DrawPropertyDrawableRange(RSPropertyDrawableSlot::SAVE_ALL, RSPropertyDrawableSlot::BOUNDS_MATRIX, canvas);
2280 }
2281
ApplyAlpha(RSPaintFilterCanvas & canvas)2282 void RSRenderNode::ApplyAlpha(RSPaintFilterCanvas& canvas)
2283 {
2284 DrawPropertyDrawable(RSPropertyDrawableSlot::ALPHA, canvas);
2285 }
2286
ProcessTransitionBeforeChildren(RSPaintFilterCanvas & canvas)2287 void RSRenderNode::ProcessTransitionBeforeChildren(RSPaintFilterCanvas& canvas)
2288 {
2289 DrawPropertyDrawableRange(RSPropertyDrawableSlot::SAVE_ALL, RSPropertyDrawableSlot::MASK, canvas);
2290 }
2291
ProcessRenderBeforeChildren(RSPaintFilterCanvas & canvas)2292 void RSRenderNode::ProcessRenderBeforeChildren(RSPaintFilterCanvas& canvas)
2293 {
2294 RSRenderNode::ProcessTransitionBeforeChildren(canvas);
2295 }
2296
ProcessTransitionAfterChildren(RSPaintFilterCanvas & canvas)2297 void RSRenderNode::ProcessTransitionAfterChildren(RSPaintFilterCanvas& canvas)
2298 {
2299 DrawPropertyDrawable(RSPropertyDrawableSlot::RESTORE_ALL, canvas);
2300 }
2301
ProcessRenderAfterChildren(RSPaintFilterCanvas & canvas)2302 void RSRenderNode::ProcessRenderAfterChildren(RSPaintFilterCanvas& canvas)
2303 {
2304 DrawPropertyDrawable(RSPropertyDrawableSlot::RESTORE_ALL, canvas);
2305 }
2306
SetUifirstSyncFlag(bool needSync)2307 void RSRenderNode::SetUifirstSyncFlag(bool needSync)
2308 {
2309 uifirstNeedSync_ = needSync;
2310 }
2311
AddModifier(const std::shared_ptr<RSRenderModifier> & modifier,bool isSingleFrameComposer)2312 void RSRenderNode::AddModifier(const std::shared_ptr<RSRenderModifier>& modifier, bool isSingleFrameComposer)
2313 {
2314 if (!modifier) {
2315 ROSEN_LOGW("RSRenderNode: null modifier add failed.");
2316 return;
2317 }
2318 SetDirty();
2319 if (RSSystemProperties::GetSingleFrameComposerEnabled() &&
2320 GetNodeIsSingleFrameComposer() && isSingleFrameComposer) {
2321 if (singleFrameComposer_ == nullptr) {
2322 singleFrameComposer_ = std::make_shared<RSSingleFrameComposer>();
2323 }
2324 singleFrameComposer_->SingleFrameAddModifier(modifier);
2325 ROSEN_LOGI_IF(DEBUG_MODIFIER, "RSRenderNode:add modifier for single frame, node id: %{public}" PRIu64 ","
2326 "type: %{public}s, cmdList: %{public}s",
2327 GetId(), modifier->GetModifierTypeString().c_str(), std::to_string(modifier->GetDrawCmdListId()).c_str());
2328 return;
2329 }
2330 if (modifier->GetType() == RSModifierType::BOUNDS || modifier->GetType() == RSModifierType::FRAME) {
2331 AddGeometryModifier(modifier);
2332 } else if (modifier->GetType() < RSModifierType::CUSTOM) {
2333 modifiers_.emplace(modifier->GetPropertyId(), modifier);
2334 } else {
2335 modifier->SetSingleFrameModifier(false);
2336 renderContent_->drawCmdModifiers_[modifier->GetType()].emplace_back(modifier);
2337 }
2338 modifier->GetProperty()->Attach(shared_from_this());
2339 ROSEN_LOGI_IF(DEBUG_MODIFIER, "RSRenderNode:add modifier, node id: %{public}" PRIu64 ", type: %{public}s",
2340 GetId(), modifier->GetModifierTypeString().c_str());
2341 }
2342
AddGeometryModifier(const std::shared_ptr<RSRenderModifier> & modifier)2343 void RSRenderNode::AddGeometryModifier(const std::shared_ptr<RSRenderModifier>& modifier)
2344 {
2345 // bounds and frame modifiers must be unique
2346 if (modifier->GetType() == RSModifierType::BOUNDS) {
2347 if (boundsModifier_ == nullptr) {
2348 boundsModifier_ = modifier;
2349 } else {
2350 boundsModifier_->Update(modifier->GetProperty(), false);
2351 }
2352 modifiers_.emplace(modifier->GetPropertyId(), boundsModifier_);
2353 }
2354
2355 if (modifier->GetType() == RSModifierType::FRAME) {
2356 if (frameModifier_ == nullptr) {
2357 frameModifier_ = modifier;
2358 } else {
2359 frameModifier_->Update(modifier->GetProperty(), false);
2360 }
2361 modifiers_.emplace(modifier->GetPropertyId(), frameModifier_);
2362 }
2363 }
2364
RemoveModifier(const PropertyId & id)2365 void RSRenderNode::RemoveModifier(const PropertyId& id)
2366 {
2367 SetDirty();
2368 auto it = modifiers_.find(id);
2369 if (it != modifiers_.end()) {
2370 if (it->second) {
2371 AddDirtyType(it->second->GetType());
2372 }
2373 ROSEN_LOGI_IF(DEBUG_MODIFIER, "RSRenderNode::remove modifier, node id: %{public}" PRIu64 ", type: %{public}s",
2374 GetId(), (it->second) ? it->second->GetModifierTypeString().c_str() : "UNKNOWN");
2375 modifiers_.erase(it);
2376 return;
2377 }
2378 for (auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
2379 bool found = EraseIf(modifiers,
2380 [id](const auto& modifier) -> bool { return modifier == nullptr || modifier->GetPropertyId() == id; });
2381 if (found) {
2382 AddDirtyType(type);
2383 }
2384 }
2385 }
2386
RemoveAllModifiers()2387 void RSRenderNode::RemoveAllModifiers()
2388 {
2389 modifiers_.clear();
2390 renderContent_->drawCmdModifiers_.clear();
2391 }
2392
AccmulateDirtyInOcclusion(bool isOccluded)2393 void RSRenderNode::AccmulateDirtyInOcclusion(bool isOccluded)
2394 {
2395 if (isOccluded) {
2396 // accmulate dirtytypes for modifiers
2397 AccmulateDirtyTypes();
2398 // accmulate dirtystatus in rendernode
2399 AccmulateDirtyStatus();
2400 // accmulate dirtystatus in render properties(isDirty, geoDirty, contentDirty)
2401 GetMutableRenderProperties().AccmulateDirtyStatus();
2402 return;
2403 }
2404 ResetAccmulateDirtyTypes();
2405 ResetAccmulateDirtyStatus();
2406 }
2407
RecordCurDirtyStatus()2408 void RSRenderNode::RecordCurDirtyStatus()
2409 {
2410 curDirtyStatus_ = dirtyStatus_;
2411 GetMutableRenderProperties().RecordCurDirtyStatus();
2412 }
2413
AccmulateDirtyStatus()2414 void RSRenderNode::AccmulateDirtyStatus()
2415 {
2416 GetMutableRenderProperties().AccmulateDirtyStatus();
2417 if (curDirtyStatus_ == NodeDirty::CLEAN) {
2418 return;
2419 }
2420 SetDirty();
2421 }
2422
ResetAccmulateDirtyStatus()2423 void RSRenderNode::ResetAccmulateDirtyStatus()
2424 {
2425 dirtyStatus_ = NodeDirty::CLEAN;
2426 GetMutableRenderProperties().ResetDirty();
2427 }
2428
RecordCurDirtyTypes()2429 void RSRenderNode::RecordCurDirtyTypes()
2430 {
2431 for (int i = 0; i < (int)RSModifierType::MAX_RS_MODIFIER_TYPE; i++) {
2432 if (dirtyTypes_.test(static_cast<size_t>(i))) {
2433 continue;
2434 }
2435 curDirtyTypes_.set(static_cast<int>(i), true);
2436 }
2437 }
2438
AccmulateDirtyTypes()2439 void RSRenderNode::AccmulateDirtyTypes()
2440 {
2441 for (int i = 0; i < (int)RSModifierType::MAX_RS_MODIFIER_TYPE; i++) {
2442 if (curDirtyTypes_.test(static_cast<size_t>(i))) {
2443 continue;
2444 }
2445 dirtyTypes_.set(static_cast<int>(i), true);
2446 }
2447 }
2448
ResetAccmulateDirtyTypes()2449 void RSRenderNode::ResetAccmulateDirtyTypes()
2450 {
2451 dirtyTypes_.reset();
2452 }
2453
ApplyPositionZModifier()2454 void RSRenderNode::ApplyPositionZModifier()
2455 {
2456 constexpr auto positionZModifierType = static_cast<size_t>(RSModifierType::POSITION_Z);
2457 if (!dirtyTypes_.test(positionZModifierType)) {
2458 return;
2459 }
2460
2461 GetMutableRenderProperties().SetPositionZ(0.0f);
2462 RSModifierContext context = { GetMutableRenderProperties() };
2463 for (auto& [id, modifier] : modifiers_) {
2464 if (modifier->GetType() == RSModifierType::POSITION_Z) {
2465 modifier->Apply(context);
2466 }
2467 }
2468
2469 dirtyTypes_.reset(positionZModifierType);
2470 }
2471
SetChildHasSharedTransition(bool val)2472 void RSRenderNode::SetChildHasSharedTransition(bool val)
2473 {
2474 childHasSharedTransition_ = val;
2475 }
2476
ChildHasSharedTransition() const2477 bool RSRenderNode::ChildHasSharedTransition() const
2478 {
2479 return childHasSharedTransition_;
2480 }
2481
MarkForegroundFilterCache()2482 void RSRenderNode::MarkForegroundFilterCache()
2483 {
2484 if (GetRenderProperties().GetForegroundFilterCache() != nullptr) {
2485 MarkNodeGroup(NodeGroupType::GROUPED_BY_FOREGROUND_FILTER, true, true);
2486 } else if (nodeGroupType_ & NodeGroupType::GROUPED_BY_FOREGROUND_FILTER) { // clear foreground filter cache
2487 MarkNodeGroup(NodeGroupType::GROUPED_BY_FOREGROUND_FILTER, false, false);
2488 }
2489 }
2490
ApplyModifier(RSModifierContext & context,std::shared_ptr<RSRenderModifier> modifier)2491 void RSRenderNode::ApplyModifier(RSModifierContext& context, std::shared_ptr<RSRenderModifier> modifier)
2492 {
2493 auto modifierType = modifier->GetType();
2494 if (!dirtyTypes_.test(static_cast<size_t>(modifierType))) {
2495 return;
2496 }
2497 modifier->Apply(context);
2498 isOnlyBasicGeoTransform_ = isOnlyBasicGeoTransform_ && BASIC_GEOTRANSFORM_ANIMATION_TYPE.count(modifierType);
2499 }
2500
ApplyModifiers()2501 void RSRenderNode::ApplyModifiers()
2502 {
2503 RS_LOGI_IF(DEBUG_NODE, "RSRenderNode::apply modifiers isFullChildrenListValid_:%{public}d"
2504 " isChildrenSorted_:%{public}d childrenHasSharedTransition_:%{public}d",
2505 isFullChildrenListValid_, isChildrenSorted_, childrenHasSharedTransition_);
2506 if (UNLIKELY(!isFullChildrenListValid_)) {
2507 GenerateFullChildrenList();
2508 AddDirtyType(RSModifierType::CHILDREN);
2509 } else if (UNLIKELY(!isChildrenSorted_)) {
2510 ResortChildren();
2511 AddDirtyType(RSModifierType::CHILDREN);
2512 } else if (UNLIKELY(childrenHasSharedTransition_)) {
2513 // if children has shared transition, force regenerate RSChildrenDrawable
2514 AddDirtyType(RSModifierType::CHILDREN);
2515 } else if (!RSRenderNode::IsDirty() || dirtyTypes_.none()) {
2516 RS_LOGD("RSRenderNode::apply modifiers RSRenderNode's dirty is false or dirtyTypes_ is none");
2517 // clean node, skip apply
2518 return;
2519 }
2520 RecordCurDirtyTypes();
2521 // Reset and re-apply all modifiers
2522 RSModifierContext context = { GetMutableRenderProperties() };
2523
2524 // Reset before apply modifiers
2525 GetMutableRenderProperties().ResetProperty(dirtyTypes_);
2526
2527 // Apply modifiers
2528 auto displayNode = RSBaseRenderNode::ReinterpretCast<RSDisplayRenderNode>(shared_from_this());
2529 if (displayNode && displayNode->GetCurrentScbPid() != -1) {
2530 RS_LOGD("RSRenderNode::apply modifiers displayNode's currentScbPid:%{public}d",
2531 displayNode->GetCurrentScbPid());
2532 for (auto& [id, modifier] : modifiers_) {
2533 if (ExtractPid(id) == displayNode->GetCurrentScbPid()) {
2534 ApplyModifier(context, modifier);
2535 }
2536 }
2537 } else {
2538 RS_LOGD("RSRenderNode::apply modifiers displayNode is nullptr or displayNode's currentScbPid is -1");
2539 for (auto& [id, modifier] : modifiers_) {
2540 ApplyModifier(context, modifier);
2541 }
2542 }
2543 // execute hooks
2544 GetMutableRenderProperties().OnApplyModifiers();
2545 OnApplyModifiers();
2546 MarkForegroundFilterCache();
2547 UpdateShouldPaint();
2548
2549 if (dirtyTypes_.test(static_cast<size_t>(RSModifierType::USE_EFFECT)) ||
2550 dirtyTypes_.test(static_cast<size_t>(RSModifierType::USE_EFFECT_TYPE))) {
2551 ProcessBehindWindowAfterApplyModifiers();
2552 }
2553
2554 RS_LOGI_IF(DEBUG_NODE,
2555 "RSRenderNode::apply modifiers RenderProperties's sandBox's hasValue is %{public}d"
2556 " isTextureExportNode_:%{public}d", GetRenderProperties().GetSandBox().has_value(),
2557 isTextureExportNode_);
2558 if (dirtyTypes_.test(static_cast<size_t>(RSModifierType::SANDBOX)) &&
2559 !GetRenderProperties().GetSandBox().has_value() && sharedTransitionParam_) {
2560 auto paramCopy = sharedTransitionParam_;
2561 paramCopy->InternalUnregisterSelf();
2562 }
2563 if (dirtyTypes_.test(static_cast<size_t>(RSModifierType::FOREGROUND_EFFECT_RADIUS))) {
2564 GetMutableRenderProperties().SetForegroundEffectDirty(true);
2565 }
2566
2567 // Temporary code, copy matrix into render params
2568 if (LIKELY(RSUniRenderJudgement::IsUniRender() && !isTextureExportNode_)) {
2569 UpdateDrawableVecV2();
2570 } else {
2571 UpdateDrawableVec();
2572 }
2573
2574 UpdateFilterCacheWithBackgroundDirty();
2575
2576 //Clear node some resource
2577 ClearResource();
2578 // update state
2579 dirtyTypes_.reset();
2580 AddToPendingSyncList();
2581
2582 // update rate decider scale reference size.
2583 animationManager_.SetRateDeciderScaleSize(GetRenderProperties().GetBoundsWidth(),
2584 GetRenderProperties().GetBoundsHeight());
2585 }
2586
MarkParentNeedRegenerateChildren() const2587 void RSRenderNode::MarkParentNeedRegenerateChildren() const
2588 {
2589 auto parent = GetParent().lock();
2590 if (parent == nullptr) {
2591 return;
2592 }
2593 parent->isChildrenSorted_ = false;
2594 }
2595
UpdateDrawableVec()2596 void RSRenderNode::UpdateDrawableVec()
2597 {
2598 // Collect dirty slots
2599 auto dirtySlots = RSPropertyDrawable::GenerateDirtySlots(GetRenderProperties(), dirtyTypes_);
2600 if (!GetIsUsedBySubThread()) {
2601 UpdateDrawableVecInternal(dirtySlots);
2602 } else if (auto context = context_.lock()) {
2603 context->PostTask([weakPtr = weak_from_this(), dirtySlots]() {
2604 if (auto node = weakPtr.lock()) {
2605 node->UpdateDrawableVecInternal(dirtySlots);
2606 }
2607 });
2608 }
2609 }
2610
UpdateDrawableVecV2()2611 void RSRenderNode::UpdateDrawableVecV2()
2612 {
2613 // Step 1: Collect dirty slots
2614 auto dirtySlots = RSDrawable::CalculateDirtySlots(dirtyTypes_, drawableVec_);
2615 if (dirtySlots.empty()) {
2616 RS_LOGD("RSRenderNode::update drawable VecV2 dirtySlots is empty");
2617 return;
2618 }
2619 // Step 2: Update or regenerate drawable if needed
2620 bool drawableChanged = RSDrawable::UpdateDirtySlots(*this, drawableVec_, dirtySlots);
2621 // Step 2.1 (optional): fuze some drawables
2622 RSDrawable::FuzeDrawableSlots(*this, drawableVec_);
2623 // If any drawable has changed, or the CLIP_TO_BOUNDS slot has changed, then we need to recalculate
2624 // save/clip/restore.
2625 RS_LOGI_IF(DEBUG_NODE,
2626 "RSRenderNode::update drawable VecV2 drawableChanged:%{public}d", drawableChanged);
2627 if (drawableChanged || dirtySlots.count(RSDrawableSlot::CLIP_TO_BOUNDS)) {
2628 // Step 3: Recalculate save/clip/restore on demands
2629 RSDrawable::UpdateSaveRestore(*this, drawableVec_, drawableVecStatus_);
2630 // if shadow changed, update shadow rect
2631 UpdateShadowRect();
2632 UpdateDirtySlotsAndPendingNodes(RSDrawableSlot::SHADOW);
2633 std::unordered_set<RSDrawableSlot> dirtySlotShadow;
2634 dirtySlotShadow.emplace(RSDrawableSlot::SHADOW);
2635 RSDrawable::UpdateDirtySlots(*this, drawableVec_, dirtySlotShadow);
2636 // Step 4: Generate drawCmdList from drawables
2637 UpdateDisplayList();
2638 }
2639 // Merge dirty slots
2640 if (dirtySlots_.empty()) {
2641 dirtySlots_ = std::move(dirtySlots);
2642 } else {
2643 dirtySlots_.insert(dirtySlots.begin(), dirtySlots.end());
2644 }
2645 }
2646
UpdateDrawableVecInternal(std::unordered_set<RSPropertyDrawableSlot> dirtySlots)2647 void RSRenderNode::UpdateDrawableVecInternal(std::unordered_set<RSPropertyDrawableSlot> dirtySlots)
2648 {
2649 // initialize necessary save/clip/restore
2650 if (drawableVecStatusV1_ == 0) {
2651 RSPropertyDrawable::InitializeSaveRestore(*renderContent_, renderContent_->propertyDrawablesVec_);
2652 }
2653 // Update or regenerate drawable
2654 bool drawableChanged =
2655 RSPropertyDrawable::UpdateDrawableVec(*renderContent_, renderContent_->propertyDrawablesVec_, dirtySlots);
2656 // if 1. first initialized or 2. any drawables changed, update save/clip/restore
2657 if (drawableChanged || drawableVecStatusV1_ == 0) {
2658 RSPropertyDrawable::UpdateSaveRestore(
2659 *renderContent_, renderContent_->propertyDrawablesVec_, drawableVecStatusV1_);
2660 }
2661 }
2662
UpdateShadowRect()2663 void RSRenderNode::UpdateShadowRect()
2664 {
2665 if (drawableVec_[static_cast<int8_t>(RSDrawableSlot::SHADOW)] != nullptr &&
2666 GetRenderProperties().GetShadowColorStrategy() != SHADOW_COLOR_STRATEGY::COLOR_STRATEGY_NONE) {
2667 RectI shadowRect;
2668 auto rRect = GetRenderProperties().GetRRect();
2669 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, GetRenderProperties(), &rRect, false, false);
2670 stagingRenderParams_->SetShadowRect(Drawing::Rect(
2671 static_cast<float>(shadowRect.GetLeft()),
2672 static_cast<float>(shadowRect.GetTop()),
2673 static_cast<float>(shadowRect.GetRight()),
2674 static_cast<float>(shadowRect.GetBottom())));
2675 RS_OPTIONAL_TRACE_NAME_FMT("UpdateShadowRect id:%llu shadowRect:%s",
2676 GetId(), shadowRect.ToString().c_str());
2677 } else {
2678 stagingRenderParams_->SetShadowRect(Drawing::Rect());
2679 }
2680 }
2681
UpdateDisplayList()2682 void RSRenderNode::UpdateDisplayList()
2683 {
2684 #ifndef ROSEN_ARKUI_X
2685 // Planning: use the mask from DrawableVecStatus in rs_drawable.cpp
2686 constexpr uint8_t FRAME_NOT_EMPTY = 1 << 4;
2687 constexpr uint8_t NODE_NOT_EMPTY = 1 << 5;
2688
2689 stagingDrawCmdList_.clear();
2690 drawCmdListNeedSync_ = true;
2691
2692 if (UNLIKELY((drawableVecStatus_ & NODE_NOT_EMPTY) == 0)) {
2693 // NODE_NOT_EMPTY is not set, so nothing to draw, just skip
2694 stagingRenderParams_->SetContentEmpty(IsInstanceOf<RSCanvasRenderNode>());
2695 return;
2696 }
2697
2698 int8_t index = 0;
2699 // Process all drawables in [index, end], end is included.
2700 // Note: After this loop, index will be end+1
2701 auto AppendDrawFunc = [&](RSDrawableSlot end) -> int8_t {
2702 auto endIndex = static_cast<int8_t>(end);
2703 for (; index <= endIndex; ++index) {
2704 if (const auto& drawable = drawableVec_[index]) {
2705 stagingDrawCmdList_.emplace_back(drawable->CreateDrawFunc());
2706 }
2707 }
2708 // If the end drawable exist, return its index, otherwise return -1
2709 return drawableVec_[endIndex] != nullptr ? stagingDrawCmdList_.size() - 1 : -1;
2710 };
2711 // Update index of ENV_FOREGROUND_COLOR
2712 stagingDrawCmdIndex_.envForeGroundColorIndex_ = AppendDrawFunc(RSDrawableSlot::ENV_FOREGROUND_COLOR);
2713
2714 // Update index of SHADOW
2715 stagingDrawCmdIndex_.shadowIndex_ = AppendDrawFunc(RSDrawableSlot::SHADOW);
2716
2717 AppendDrawFunc(RSDrawableSlot::OUTLINE);
2718 stagingDrawCmdIndex_.renderGroupBeginIndex_ = stagingDrawCmdList_.size();
2719 stagingDrawCmdIndex_.foregroundFilterBeginIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2720
2721 // Update index of BACKGROUND_COLOR
2722 stagingDrawCmdIndex_.backgroundColorIndex_ = AppendDrawFunc(RSDrawableSlot::BACKGROUND_COLOR);
2723
2724 // Update index of BACKGROUND_IMAGE
2725 stagingDrawCmdIndex_.backgroundImageIndex_ = AppendDrawFunc(RSDrawableSlot::BACKGROUND_IMAGE);
2726
2727 // Update index of BACKGROUND_FILTER
2728 stagingDrawCmdIndex_.backgroundFilterIndex_ = AppendDrawFunc(RSDrawableSlot::BACKGROUND_FILTER);
2729
2730 // Update index of USE_EFFECT
2731 stagingDrawCmdIndex_.useEffectIndex_ = AppendDrawFunc(RSDrawableSlot::USE_EFFECT);
2732
2733 AppendDrawFunc(RSDrawableSlot::BG_RESTORE_BOUNDS);
2734
2735 if (drawableVecStatus_ & FRAME_NOT_EMPTY) {
2736 // Update index of CONTENT_STYLE
2737 stagingDrawCmdIndex_.contentIndex_ = AppendDrawFunc(RSDrawableSlot::CONTENT_STYLE);
2738
2739 // Update index of BACKGROUND_END
2740 stagingDrawCmdIndex_.backgroundEndIndex_ = stagingDrawCmdIndex_.contentIndex_ == -1
2741 ? static_cast<int8_t>(stagingDrawCmdList_.size()) : stagingDrawCmdIndex_.contentIndex_;
2742
2743 // Update index of CHILDREN
2744 stagingDrawCmdIndex_.childrenIndex_ = AppendDrawFunc(RSDrawableSlot::CHILDREN);
2745 stagingDrawCmdIndex_.foregroundBeginIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2746
2747 AppendDrawFunc(RSDrawableSlot::RESTORE_FRAME);
2748 } else {
2749 // Nothing inside frame, skip useless slots and update indexes
2750 stagingDrawCmdIndex_.contentIndex_ = -1;
2751 stagingDrawCmdIndex_.childrenIndex_ = -1;
2752 stagingDrawCmdIndex_.backgroundEndIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2753 stagingDrawCmdIndex_.foregroundBeginIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2754 index = static_cast<int8_t>(RSDrawableSlot::FG_SAVE_BOUNDS);
2755 }
2756 stagingDrawCmdIndex_.renderGroupEndIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2757
2758 AppendDrawFunc(RSDrawableSlot::RESTORE_BLENDER);
2759 stagingDrawCmdIndex_.foregroundFilterEndIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2760 AppendDrawFunc(RSDrawableSlot::RESTORE_ALL);
2761 stagingDrawCmdIndex_.endIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2762 stagingRenderParams_->SetContentEmpty(false);
2763 #endif
2764 }
2765
UpdateEffectRegion(std::optional<Drawing::RectI> & region,bool isForced)2766 void RSRenderNode::UpdateEffectRegion(std::optional<Drawing::RectI>& region, bool isForced)
2767 {
2768 if (!region.has_value()) {
2769 return;
2770 }
2771 const auto& property = GetRenderProperties();
2772 if (!isForced && !property.GetUseEffect()) {
2773 return;
2774 }
2775
2776 auto absRect = property.GetBoundsGeometry()->GetAbsRect();
2777 region->Join(Drawing::RectI(absRect.GetLeft(), absRect.GetTop(), absRect.GetRight(), absRect.GetBottom()));
2778 }
2779
GetModifier(const PropertyId & id)2780 std::shared_ptr<RSRenderModifier> RSRenderNode::GetModifier(const PropertyId& id)
2781 {
2782 if (modifiers_.count(id)) {
2783 return modifiers_[id];
2784 }
2785 for (const auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
2786 auto it = std::find_if(modifiers.begin(), modifiers.end(),
2787 [id](const auto& modifier) -> bool { return modifier->GetPropertyId() == id; });
2788 if (it != modifiers.end()) {
2789 return *it;
2790 }
2791 }
2792 return nullptr;
2793 }
2794
FilterModifiersByPid(pid_t pid)2795 void RSRenderNode::FilterModifiersByPid(pid_t pid)
2796 {
2797 // remove all modifiers added by given pid (by matching higher 32 bits of node id)
2798 EraseIf(modifiers_, [pid](const auto& pair) -> bool { return ExtractPid(pair.first) == pid; });
2799
2800 // remove all modifiers added by given pid (by matching higher 32 bits of node id)
2801 for (auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
2802 modifiers.remove_if([pid](const auto& it) -> bool { return ExtractPid(it->GetPropertyId()) == pid; });
2803 }
2804 }
2805
UpdateShouldPaint()2806 void RSRenderNode::UpdateShouldPaint()
2807 {
2808 // node should be painted if either it is visible or it has disappearing transition animation,
2809 // but only when its alpha is not zero.
2810 // Besides, if one node has sharedTransitionParam, it should be painted no matter what alpha it has.
2811 shouldPaint_ = ((ROSEN_GNE(GetRenderProperties().GetAlpha(), 0.0f)) &&
2812 (GetRenderProperties().GetVisible() || HasDisappearingTransition(false))) ||
2813 sharedTransitionParam_;
2814 if (!shouldPaint_ && HasBlurFilter()) { // force clear blur cache
2815 RS_OPTIONAL_TRACE_NAME_FMT("node[%llu] is invisible", GetId());
2816 MarkForceClearFilterCacheWithInvisible();
2817 }
2818 }
2819
SetSharedTransitionParam(const std::shared_ptr<SharedTransitionParam> & sharedTransitionParam)2820 void RSRenderNode::SetSharedTransitionParam(const std::shared_ptr<SharedTransitionParam>& sharedTransitionParam)
2821 {
2822 if (!sharedTransitionParam_ && !sharedTransitionParam) {
2823 // both are empty, do nothing
2824 return;
2825 }
2826 sharedTransitionParam_ = sharedTransitionParam;
2827 SetDirty();
2828 // tell parent to regenerate children drawable
2829 if (auto parent = parent_.lock()) {
2830 parent->AddDirtyType(RSModifierType::CHILDREN);
2831 parent->SetDirty();
2832 }
2833 }
2834
GetSharedTransitionParam() const2835 const std::shared_ptr<SharedTransitionParam>& RSRenderNode::GetSharedTransitionParam() const
2836 {
2837 return sharedTransitionParam_;
2838 }
2839
SetGlobalAlpha(float alpha)2840 void RSRenderNode::SetGlobalAlpha(float alpha)
2841 {
2842 if (globalAlpha_ == alpha) {
2843 return;
2844 }
2845 if ((ROSEN_EQ(globalAlpha_, 1.0f) && !ROSEN_EQ(alpha, 1.0f)) ||
2846 (ROSEN_EQ(alpha, 1.0f) && !ROSEN_EQ(globalAlpha_, 1.0f))) {
2847 OnAlphaChanged();
2848 }
2849 globalAlpha_ = alpha;
2850 stagingRenderParams_->SetGlobalAlpha(alpha);
2851 }
2852
GetGlobalAlpha() const2853 float RSRenderNode::GetGlobalAlpha() const
2854 {
2855 return globalAlpha_;
2856 }
2857
SetBootAnimation(bool isBootAnimation)2858 void RSRenderNode::SetBootAnimation(bool isBootAnimation)
2859 {
2860 ROSEN_LOGD("SetBootAnimation:: id:%{public}" PRIu64 "isBootAnimation %{public}d",
2861 GetId(), isBootAnimation);
2862 isBootAnimation_ = isBootAnimation;
2863 }
2864
GetBootAnimation() const2865 bool RSRenderNode::GetBootAnimation() const
2866 {
2867 return isBootAnimation_;
2868 }
2869
NeedInitCacheSurface() const2870 bool RSRenderNode::NeedInitCacheSurface() const
2871 {
2872 auto cacheType = GetCacheType();
2873 int width = 0;
2874 int height = 0;
2875 if (cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid() &&
2876 !GetRenderProperties().IsSpherizeValid() && !GetRenderProperties().IsAttractionValid()) {
2877 const RectF boundsRect = GetRenderProperties().GetBoundsRect();
2878 RRect rrect = RRect(boundsRect, {0, 0, 0, 0});
2879 RectI shadowRect;
2880 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, GetRenderProperties(), &rrect, false);
2881 width = shadowRect.GetWidth();
2882 height = shadowRect.GetHeight();
2883 } else {
2884 Vector2f size = GetOptionalBufferSize();
2885 width = size.x_;
2886 height = size.y_;
2887 }
2888 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2889 if (cacheSurface_ == nullptr) {
2890 return true;
2891 }
2892 auto cacheCanvas = cacheSurface_->GetCanvas();
2893 if (cacheCanvas == nullptr) {
2894 return true;
2895 }
2896 return cacheCanvas->GetWidth() != width || cacheCanvas->GetHeight() != height;
2897 }
2898
NeedInitCacheCompletedSurface() const2899 bool RSRenderNode::NeedInitCacheCompletedSurface() const
2900 {
2901 Vector2f size = GetOptionalBufferSize();
2902 int width = static_cast<int>(size.x_);
2903 int height = static_cast<int>(size.y_);
2904 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2905 if (cacheCompletedSurface_ == nullptr) {
2906 return true;
2907 }
2908 auto cacheCanvas = cacheCompletedSurface_->GetCanvas();
2909 if (cacheCanvas == nullptr) {
2910 return true;
2911 }
2912 return cacheCanvas->GetWidth() != width || cacheCanvas->GetHeight() != height;
2913 }
2914
InitCacheSurface(Drawing::GPUContext * gpuContext,ClearCacheSurfaceFunc func,uint32_t threadIndex)2915 void RSRenderNode::InitCacheSurface(Drawing::GPUContext* gpuContext, ClearCacheSurfaceFunc func, uint32_t threadIndex)
2916 {
2917 RS_TRACE_NAME_FMT("InitCacheSurface");
2918 if (func) {
2919 cacheSurfaceThreadIndex_ = threadIndex;
2920 if (!clearCacheSurfaceFunc_) {
2921 clearCacheSurfaceFunc_ = func;
2922 }
2923 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2924 if (cacheSurface_) {
2925 func(std::move(cacheSurface_), nullptr,
2926 cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
2927 cacheSurface_ = nullptr;
2928 }
2929 } else {
2930 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2931 cacheSurface_ = nullptr;
2932 }
2933 #ifdef RS_ENABLE_VK
2934 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
2935 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
2936 cacheCleanupHelper_ = nullptr;
2937 }
2938 #endif
2939 auto cacheType = GetCacheType();
2940 float width = 0.0f, height = 0.0f;
2941 Vector2f size = GetOptionalBufferSize();
2942 boundsWidth_ = size.x_;
2943 boundsHeight_ = size.y_;
2944 if (cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid() &&
2945 !GetRenderProperties().IsSpherizeValid() && !GetRenderProperties().IsAttractionValid()) {
2946 const RectF boundsRect = GetRenderProperties().GetBoundsRect();
2947 RRect rrect = RRect(boundsRect, {0, 0, 0, 0});
2948 RectI shadowRect;
2949 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, GetRenderProperties(), &rrect, false);
2950 width = shadowRect.GetWidth();
2951 height = shadowRect.GetHeight();
2952 shadowRectOffsetX_ = -shadowRect.GetLeft();
2953 shadowRectOffsetY_ = -shadowRect.GetTop();
2954 } else {
2955 width = boundsWidth_;
2956 height = boundsHeight_;
2957 }
2958 #if (defined (RS_ENABLE_GL) || defined (RS_ENABLE_VK)) && (defined RS_ENABLE_EGLIMAGE)
2959 if (gpuContext == nullptr) {
2960 if (func) {
2961 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2962 func(std::move(cacheSurface_), std::move(cacheCompletedSurface_),
2963 cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
2964 ClearCacheSurface();
2965 }
2966 return;
2967 }
2968 #ifdef RS_ENABLE_GL
2969 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::VULKAN &&
2970 OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::DDGR) {
2971 Drawing::ImageInfo info = Drawing::ImageInfo::MakeN32Premul(width, height);
2972 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2973 cacheSurface_ = Drawing::Surface::MakeRenderTarget(gpuContext, true, info);
2974 }
2975 #endif
2976 #ifdef RS_ENABLE_VK
2977 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
2978 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
2979 auto initCacheBackendTexture = MakeBackendTexture(width, height);
2980 auto vkTextureInfo = initCacheBackendTexture.GetTextureInfo().GetVKTextureInfo();
2981 if (!initCacheBackendTexture.IsValid() || !vkTextureInfo) {
2982 if (func) {
2983 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2984 func(std::move(cacheSurface_), std::move(cacheCompletedSurface_),
2985 cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
2986 ClearCacheSurface();
2987 }
2988 return;
2989 }
2990 auto initCacheCleanupHelper = new NativeBufferUtils::VulkanCleanupHelper(RsVulkanContext::GetSingleton(),
2991 vkTextureInfo->vkImage, vkTextureInfo->vkAlloc.memory, vkTextureInfo->vkAlloc.statName);
2992 auto initCacheSurface = Drawing::Surface::MakeFromBackendTexture(
2993 gpuContext, initCacheBackendTexture.GetTextureInfo(), Drawing::TextureOrigin::BOTTOM_LEFT,
2994 1, Drawing::ColorType::COLORTYPE_RGBA_8888, nullptr,
2995 NativeBufferUtils::DeleteVkImage, initCacheCleanupHelper);
2996 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2997 cacheBackendTexture_ = initCacheBackendTexture;
2998 cacheCleanupHelper_ = initCacheCleanupHelper;
2999 cacheSurface_ = initCacheSurface;
3000 }
3001 #endif
3002 #else
3003 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3004 cacheSurface_ = Drawing::Surface::MakeRasterN32Premul(width, height);
3005 #endif
3006 }
3007
IsCacheSurfaceValid() const3008 bool RSRenderNode::IsCacheSurfaceValid() const
3009 {
3010 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3011 return (cacheSurface_ != nullptr);
3012 }
3013
IsCacheCompletedSurfaceValid() const3014 bool RSRenderNode::IsCacheCompletedSurfaceValid() const
3015 {
3016 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3017 return (cacheCompletedSurface_ != nullptr);
3018 }
3019
GetOptionalBufferSize() const3020 Vector2f RSRenderNode::GetOptionalBufferSize() const
3021 {
3022 const auto& modifier = boundsModifier_ ? boundsModifier_ : frameModifier_;
3023 if (!modifier) {
3024 return {0.0f, 0.0f};
3025 }
3026 auto renderProperty = std::static_pointer_cast<RSRenderAnimatableProperty<Vector4f>>(modifier->GetProperty());
3027 auto vector4f = renderProperty->Get();
3028 // bounds vector4f: x y z w -> left top width height
3029 return { vector4f.z_, vector4f.w_ };
3030 }
3031
DrawCacheSurface(RSPaintFilterCanvas & canvas,uint32_t threadIndex,bool isUIFirst)3032 void RSRenderNode::DrawCacheSurface(RSPaintFilterCanvas& canvas, uint32_t threadIndex, bool isUIFirst)
3033 {
3034 if (ROSEN_EQ(boundsWidth_, 0.f) || ROSEN_EQ(boundsHeight_, 0.f)) {
3035 return;
3036 }
3037 auto cacheType = GetCacheType();
3038 canvas.Save();
3039 Vector2f size = GetOptionalBufferSize();
3040 float scaleX = size.x_ / boundsWidth_;
3041 float scaleY = size.y_ / boundsHeight_;
3042 canvas.Scale(scaleX, scaleY);
3043 auto cacheImage = GetCompletedImage(canvas, threadIndex, isUIFirst);
3044 if (cacheImage == nullptr) {
3045 canvas.Restore();
3046 return;
3047 }
3048 if (RSSystemProperties::GetRecordingEnabled()) {
3049 if (cacheImage->IsTextureBacked()) {
3050 RS_LOGI("RSRenderNode::DrawCacheSurface convert cacheImage from texture to raster image");
3051 cacheImage = cacheImage->MakeRasterImage();
3052 if (!cacheImage) {
3053 RS_LOGE("RSRenderNode::DrawCacheSurface: MakeRasterImage failed");
3054 canvas.Restore();
3055 return;
3056 }
3057 }
3058 }
3059 Drawing::Brush brush;
3060 canvas.AttachBrush(brush);
3061 auto samplingOptions = Drawing::SamplingOptions(Drawing::FilterMode::LINEAR, Drawing::MipmapMode::NONE);
3062 if ((cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid()) || isUIFirst) {
3063 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
3064 Vector2f gravityTranslate = surfaceNode ?
3065 surfaceNode->GetGravityTranslate(cacheImage->GetWidth(), cacheImage->GetHeight()) : Vector2f(0.0f, 0.0f);
3066 canvas.DrawImage(*cacheImage, -shadowRectOffsetX_ * scaleX + gravityTranslate.x_,
3067 -shadowRectOffsetY_ * scaleY + gravityTranslate.y_, samplingOptions);
3068 } else {
3069 if (canvas.GetTotalMatrix().HasPerspective()) {
3070 // In case of perspective transformation, make dstRect 1px outset to anti-alias
3071 Drawing::Rect dst(0, 0, cacheImage->GetWidth(), cacheImage->GetHeight());
3072 dst.MakeOutset(1, 1);
3073 canvas.DrawImageRect(*cacheImage, dst, samplingOptions);
3074 } else {
3075 canvas.DrawImage(*cacheImage, 0.0, 0.0, samplingOptions);
3076 }
3077 }
3078 canvas.DetachBrush();
3079 canvas.Restore();
3080 }
3081
GetCompletedImage(RSPaintFilterCanvas & canvas,uint32_t threadIndex,bool isUIFirst)3082 std::shared_ptr<Drawing::Image> RSRenderNode::GetCompletedImage(
3083 RSPaintFilterCanvas& canvas, uint32_t threadIndex, bool isUIFirst)
3084 {
3085 if (isUIFirst) {
3086 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
3087 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3088 if (!cacheCompletedBackendTexture_.IsValid()) {
3089 RS_LOGE("invalid grBackendTexture_");
3090 return nullptr;
3091 }
3092 #ifdef RS_ENABLE_VK
3093 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3094 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3095 if (!cacheCompletedSurface_ || !cacheCompletedCleanupHelper_) {
3096 return nullptr;
3097 }
3098 }
3099 #endif
3100 if (canvas.GetGPUContext() == nullptr) {
3101 RS_LOGE("canvas GetGPUContext failed");
3102 return nullptr;
3103 }
3104 auto image = std::make_shared<Drawing::Image>();
3105 Drawing::TextureOrigin origin = Drawing::TextureOrigin::BOTTOM_LEFT;
3106 Drawing::BitmapFormat info = Drawing::BitmapFormat{ Drawing::COLORTYPE_RGBA_8888,
3107 Drawing::ALPHATYPE_PREMUL };
3108 #ifdef RS_ENABLE_GL
3109 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::VULKAN &&
3110 OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::DDGR) {
3111 image->BuildFromTexture(*canvas.GetGPUContext(), cacheCompletedBackendTexture_.GetTextureInfo(),
3112 origin, info, nullptr);
3113 }
3114 #endif
3115
3116 #ifdef RS_ENABLE_VK
3117 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3118 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3119 image->BuildFromTexture(*canvas.GetGPUContext(), cacheCompletedBackendTexture_.GetTextureInfo(),
3120 origin, info, nullptr,
3121 NativeBufferUtils::DeleteVkImage, cacheCompletedCleanupHelper_->Ref());
3122 }
3123 #endif
3124 return image;
3125 #endif
3126 }
3127
3128 if (!cacheCompletedSurface_) {
3129 RS_LOGE("DrawCacheSurface invalid cacheCompletedSurface");
3130 return nullptr;
3131 }
3132 auto completeImage = cacheCompletedSurface_->GetImageSnapshot();
3133 if (!completeImage) {
3134 RS_LOGE("Get complete image failed");
3135 return nullptr;
3136 }
3137 if (threadIndex == completedSurfaceThreadIndex_) {
3138 return completeImage;
3139 }
3140 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
3141 Drawing::TextureOrigin origin = Drawing::TextureOrigin::BOTTOM_LEFT;
3142 auto backendTexture = completeImage->GetBackendTexture(false, &origin);
3143 if (!backendTexture.IsValid()) {
3144 RS_LOGE("get backendTexture failed");
3145 return nullptr;
3146 }
3147 auto cacheImage = std::make_shared<Drawing::Image>();
3148 Drawing::BitmapFormat info =
3149 Drawing::BitmapFormat{ completeImage->GetColorType(), completeImage->GetAlphaType() };
3150 if (canvas.GetGPUContext() == nullptr) {
3151 RS_LOGE("canvas GetGPUContext failed");
3152 return nullptr;
3153 }
3154 bool ret = cacheImage->BuildFromTexture(*canvas.GetGPUContext(), backendTexture.GetTextureInfo(),
3155 origin, info, nullptr);
3156 if (!ret) {
3157 RS_LOGE("RSRenderNode::GetCompletedImage image BuildFromTexture failed");
3158 return nullptr;
3159 }
3160 return cacheImage;
3161 #else
3162 return completeImage;
3163 #endif
3164 }
3165
3166 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
UpdateBackendTexture()3167 void RSRenderNode::UpdateBackendTexture()
3168 {
3169 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3170 if (cacheSurface_ == nullptr) {
3171 return;
3172 }
3173 cacheBackendTexture_ = cacheSurface_->GetBackendTexture();
3174 }
3175 #endif
3176
GetCompletedCacheSurface(uint32_t threadIndex,bool needCheckThread,bool releaseAfterGet)3177 std::shared_ptr<Drawing::Surface> RSRenderNode::GetCompletedCacheSurface(uint32_t threadIndex, bool needCheckThread,
3178 bool releaseAfterGet)
3179 {
3180 {
3181 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3182 if (releaseAfterGet) {
3183 #ifdef RS_ENABLE_VK
3184 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3185 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3186 cacheCompletedCleanupHelper_ = nullptr;
3187 }
3188 #endif
3189 return cacheCompletedSurface_;
3190 }
3191 if (!needCheckThread || completedSurfaceThreadIndex_ == threadIndex || !cacheCompletedSurface_) {
3192 return cacheCompletedSurface_;
3193 }
3194 }
3195
3196 // freeze cache scene
3197 ClearCacheSurfaceInThread();
3198 return nullptr;
3199 }
3200
ClearCacheSurfaceInThread()3201 void RSRenderNode::ClearCacheSurfaceInThread()
3202 {
3203 if (clearCacheSurfaceFunc_) {
3204 clearCacheSurfaceFunc_(std::move(cacheSurface_), std::move(cacheCompletedSurface_), cacheSurfaceThreadIndex_,
3205 completedSurfaceThreadIndex_);
3206 }
3207 ClearCacheSurface();
3208 }
3209
GetCacheSurface(uint32_t threadIndex,bool needCheckThread,bool releaseAfterGet)3210 std::shared_ptr<Drawing::Surface> RSRenderNode::GetCacheSurface(uint32_t threadIndex, bool needCheckThread,
3211 bool releaseAfterGet)
3212 {
3213 {
3214 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3215 if (releaseAfterGet) {
3216 #ifdef RS_ENABLE_VK
3217 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3218 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3219 cacheCleanupHelper_ = nullptr;
3220 }
3221 #endif
3222 return std::move(cacheSurface_);
3223 }
3224 if (!needCheckThread || cacheSurfaceThreadIndex_ == threadIndex || !cacheSurface_) {
3225 return cacheSurface_;
3226 }
3227 }
3228
3229 // freeze cache scene
3230 ClearCacheSurfaceInThread();
3231 return nullptr;
3232 }
3233
CheckGroupableAnimation(const PropertyId & id,bool isAnimAdd)3234 void RSRenderNode::CheckGroupableAnimation(const PropertyId& id, bool isAnimAdd)
3235 {
3236 if (id <= 0 || GetType() != RSRenderNodeType::CANVAS_NODE) {
3237 return;
3238 }
3239 auto context = GetContext().lock();
3240 if (!RSSystemProperties::GetAnimationCacheEnabled() ||
3241 !context || !context->GetNodeMap().IsResidentProcessNode(GetId())) {
3242 return;
3243 }
3244 auto target = modifiers_.find(id);
3245 if (target == modifiers_.end() || !target->second) {
3246 return;
3247 }
3248 if (isAnimAdd) {
3249 if (GROUPABLE_ANIMATION_TYPE.count(target->second->GetType())) {
3250 MarkNodeGroup(NodeGroupType::GROUPED_BY_ANIM, true, false);
3251 } else if (CACHEABLE_ANIMATION_TYPE.count(target->second->GetType())) {
3252 hasCacheableAnim_ = true;
3253 }
3254 return;
3255 }
3256 bool hasGroupableAnim = false;
3257 hasCacheableAnim_ = false;
3258 for (auto& [_, animation] : animationManager_.animations_) {
3259 if (!animation || id == animation->GetPropertyId()) {
3260 continue;
3261 }
3262 auto itr = modifiers_.find(animation->GetPropertyId());
3263 if (itr == modifiers_.end() || !itr->second) {
3264 continue;
3265 }
3266 hasGroupableAnim = (hasGroupableAnim || (GROUPABLE_ANIMATION_TYPE.count(itr->second->GetType()) != 0));
3267 hasCacheableAnim_ = (hasCacheableAnim_ || (CACHEABLE_ANIMATION_TYPE.count(itr->second->GetType()) != 0));
3268 }
3269 MarkNodeGroup(NodeGroupType::GROUPED_BY_ANIM, hasGroupableAnim, false);
3270 }
3271
IsForcedDrawInGroup() const3272 bool RSRenderNode::IsForcedDrawInGroup() const
3273 {
3274 return nodeGroupType_ & NodeGroupType::GROUPED_BY_USER;
3275 }
3276
IsSuggestedDrawInGroup() const3277 bool RSRenderNode::IsSuggestedDrawInGroup() const
3278 {
3279 return nodeGroupType_ != NodeGroupType::NONE;
3280 }
3281
MarkNodeGroup(NodeGroupType type,bool isNodeGroup,bool includeProperty)3282 void RSRenderNode::MarkNodeGroup(NodeGroupType type, bool isNodeGroup, bool includeProperty)
3283 {
3284 RS_OPTIONAL_TRACE_NAME_FMT("MarkNodeGroup type:%d isNodeGroup:%d id:%llu", type, isNodeGroup, GetId());
3285 RS_LOGI_IF(DEBUG_NODE, "RSRenderNode::MarkNodeGP type:%{public}d isNodeGroup:%{public}d id:%{public}" PRIu64,
3286 type, isNodeGroup, GetId());
3287 if (isNodeGroup && type == NodeGroupType::GROUPED_BY_UI) {
3288 auto context = GetContext().lock();
3289 if (context && context->GetNodeMap().IsResidentProcessNode(GetId())) {
3290 nodeGroupType_ |= type;
3291 SetDirty();
3292 stagingRenderParams_->SetDirtyType(RSRenderParamsDirtyType::DRAWING_CACHE_TYPE_DIRTY);
3293 }
3294 } else {
3295 if (isNodeGroup) {
3296 nodeGroupType_ |= type;
3297 } else {
3298 nodeGroupType_ &= ~type;
3299 }
3300 SetDirty();
3301 stagingRenderParams_->SetDirtyType(RSRenderParamsDirtyType::DRAWING_CACHE_TYPE_DIRTY);
3302 }
3303 if (nodeGroupType_ == static_cast<uint8_t>(NodeGroupType::NONE) && !isNodeGroup) {
3304 needClearSurface_ = true;
3305 }
3306 nodeGroupIncludeProperty_ = includeProperty;
3307 #ifdef ROSEN_PREVIEW
3308 if (type == NodeGroupType::GROUPED_BY_USER) {
3309 dirtyTypes_.set(static_cast<int>(RSModifierType::ALPHA), true);
3310 GetMutableRenderProperties().SetAlphaOffscreen(isNodeGroup);
3311 }
3312 #endif
3313 AddToPendingSyncList();
3314 }
3315
IsNodeGroupIncludeProperty() const3316 bool RSRenderNode::IsNodeGroupIncludeProperty() const
3317 {
3318 return nodeGroupIncludeProperty_;
3319 }
3320
MarkNodeSingleFrameComposer(bool isNodeSingleFrameComposer,pid_t pid)3321 void RSRenderNode::MarkNodeSingleFrameComposer(bool isNodeSingleFrameComposer, pid_t pid)
3322 {
3323 isNodeSingleFrameComposer_ = isNodeSingleFrameComposer;
3324 appPid_ = pid;
3325 }
3326
GetNodeIsSingleFrameComposer() const3327 bool RSRenderNode::GetNodeIsSingleFrameComposer() const
3328 {
3329 return isNodeSingleFrameComposer_;
3330 }
3331
CheckDrawingCacheType()3332 void RSRenderNode::CheckDrawingCacheType()
3333 {
3334 if (nodeGroupType_ == NodeGroupType::NONE) {
3335 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
3336 } else if (nodeGroupType_ & NodeGroupType::GROUPED_BY_FOREGROUND_FILTER) {
3337 SetDrawingCacheType(RSDrawingCacheType::FOREGROUND_FILTER_CACHE);
3338 } else if (nodeGroupType_ & NodeGroupType::GROUPED_BY_USER) {
3339 SetDrawingCacheType(RSDrawingCacheType::FORCED_CACHE);
3340 } else {
3341 SetDrawingCacheType(RSDrawingCacheType::TARGETED_CACHE);
3342 }
3343 }
3344
3345 #ifdef RS_ENABLE_STACK_CULLING
SetFullSurfaceOpaqueMarks(const std::shared_ptr<RSRenderNode> curSurfaceNodeParam)3346 void RSRenderNode::SetFullSurfaceOpaqueMarks(const std::shared_ptr<RSRenderNode> curSurfaceNodeParam)
3347 {
3348 if (!isFullSurfaceOpaquCanvasNode_) {
3349 int32_t tempValue = coldDownCounter_;
3350 coldDownCounter_ = (coldDownCounter_ + 1) % MAX_COLD_DOWN_NUM;
3351 if (tempValue != 0) {
3352 return;
3353 }
3354 } else {
3355 coldDownCounter_ = 0;
3356 }
3357
3358 isFullSurfaceOpaquCanvasNode_ = false;
3359 if (!ROSEN_EQ(GetGlobalAlpha(), 1.0f) || HasFilter()) {
3360 return;
3361 }
3362
3363 if (GetRenderProperties().GetBackgroundColor().GetAlpha() < 255) {
3364 return;
3365 }
3366
3367 if (!curSurfaceNodeParam) {
3368 return;
3369 }
3370
3371 auto curSurfaceNode = std::static_pointer_cast<RSSurfaceRenderNode>(curSurfaceNodeParam);
3372 auto surfaceNodeAbsRect = curSurfaceNode->GetOldDirty();
3373 auto absRect = GetFilterRect();
3374 if (surfaceNodeAbsRect.IsInsideOf(absRect)) {
3375 isFullSurfaceOpaquCanvasNode_ = true;
3376
3377 auto rsParent = GetParent().lock();
3378 while (rsParent) {
3379 //skip when another child has set its parent or reach rootnode
3380 if (rsParent->hasChildFullSurfaceOpaquCanvasNode_) {
3381 break;
3382 }
3383
3384 rsParent->hasChildFullSurfaceOpaquCanvasNode_ = true;
3385 if (rsParent->IsInstanceOf<RSRootRenderNode>()) {
3386 break;
3387 }
3388
3389 rsParent = rsParent->GetParent().lock();
3390 }
3391 }
3392 }
3393
SetSubNodesCovered()3394 void RSRenderNode::SetSubNodesCovered()
3395 {
3396 if (hasChildFullSurfaceOpaquCanvasNode_) {
3397 auto sortedChildren_ = GetSortedChildren();
3398 if (sortedChildren_->size() <= 1) {
3399 return;
3400 }
3401
3402 bool found = false;
3403 for (auto child = sortedChildren_->rbegin(); child != sortedChildren_->rend(); child++) {
3404 if (!found && ((*child)->isFullSurfaceOpaquCanvasNode_ || (*child)->hasChildFullSurfaceOpaquCanvasNode_)) {
3405 found = true;
3406 continue;
3407 }
3408 if (found) {
3409 (*child)->isCoveredByOtherNode_ = true;
3410 }
3411 }
3412 }
3413 }
ResetSubNodesCovered()3414 void RSRenderNode::ResetSubNodesCovered()
3415 {
3416 hasChildFullSurfaceOpaquCanvasNode_ = false;
3417 }
3418 #endif
3419
ResetFilterRectsInCache(const std::unordered_set<NodeId> & curRects)3420 void RSRenderNode::ResetFilterRectsInCache(const std::unordered_set<NodeId>& curRects)
3421 {
3422 curCacheFilterRects_ = curRects;
3423 }
3424
GetFilterRectsInCache(std::unordered_map<NodeId,std::unordered_set<NodeId>> & allRects) const3425 void RSRenderNode::GetFilterRectsInCache(std::unordered_map<NodeId, std::unordered_set<NodeId>>& allRects) const
3426 {
3427 if (!curCacheFilterRects_.empty()) {
3428 allRects.emplace(GetId(), curCacheFilterRects_);
3429 }
3430 }
3431
IsFilterRectsInCache() const3432 bool RSRenderNode::IsFilterRectsInCache() const
3433 {
3434 return !curCacheFilterRects_.empty();
3435 }
3436
GetFilterRect() const3437 RectI RSRenderNode::GetFilterRect() const
3438 {
3439 auto& properties = GetRenderProperties();
3440 auto& geoPtr = (properties.GetBoundsGeometry());
3441 if (!geoPtr) {
3442 return {};
3443 }
3444 if (properties.GetClipBounds() != nullptr) {
3445 auto filterRect = properties.GetClipBounds()->GetDrawingPath().GetBounds();
3446 Drawing::Rect absRect;
3447 geoPtr->GetAbsMatrix().MapRect(absRect, filterRect);
3448 return {absRect.GetLeft(), absRect.GetTop(), absRect.GetWidth(), absRect.GetHeight()};
3449 } else {
3450 return geoPtr->GetAbsRect();
3451 }
3452 }
3453
CalVisibleFilterRect(const std::optional<RectI> & clipRect)3454 void RSRenderNode::CalVisibleFilterRect(const std::optional<RectI>& clipRect)
3455 {
3456 filterRegion_ = GetFilterRect();
3457 if (clipRect.has_value()) {
3458 filterRegion_ = filterRegion_.IntersectRect(*clipRect);
3459 }
3460 }
3461
UpdateFullScreenFilterCacheRect(RSDirtyRegionManager & dirtyManager,bool isForeground) const3462 void RSRenderNode::UpdateFullScreenFilterCacheRect(
3463 RSDirtyRegionManager& dirtyManager, bool isForeground) const
3464 {
3465 }
3466
OnTreeStateChanged()3467 void RSRenderNode::OnTreeStateChanged()
3468 {
3469 if (!isOnTheTree_) {
3470 startingWindowFlag_ = false;
3471 if (originUECChildren_ && !originUECChildren_->empty()) {
3472 for (auto uiExtension : *originUECChildren_) {
3473 uiExtension->RemoveFromTree();
3474 }
3475 }
3476 }
3477 if (isOnTheTree_) {
3478 // Set dirty and force add to active node list, re-generate children list if needed
3479 SetDirty(true);
3480 SetParentSubTreeDirty();
3481 if (originUECChildren_ && !originUECChildren_->empty()) {
3482 for (auto uiExtension : *originUECChildren_) {
3483 AddChild(uiExtension);
3484 }
3485 }
3486 } else if (sharedTransitionParam_) {
3487 // Mark shared transition unpaired, and mark paired node dirty
3488 sharedTransitionParam_->paired_ = false;
3489 if (auto pairedNode = sharedTransitionParam_->GetPairedNode(id_)) {
3490 pairedNode->SetDirty(true);
3491 }
3492 }
3493 drawableVecNeedClear_ = !isOnTheTree_;
3494 if (!isOnTheTree_ && HasBlurFilter()) { // force clear blur cache
3495 RS_OPTIONAL_TRACE_NAME_FMT("node[%llu] off the tree", GetId());
3496 MarkForceClearFilterCacheWithInvisible();
3497 }
3498 // Clear fullChildrenList_ and RSChildrenDrawable of the parent node; otherwise, it may cause a memory leak.
3499 if (!isOnTheTree_) {
3500 isFullChildrenListValid_ = false;
3501 std::atomic_store_explicit(&fullChildrenList_, EmptyChildrenList, std::memory_order_release);
3502 drawableVec_[static_cast<int8_t>(RSDrawableSlot::CHILDREN)].reset();
3503 stagingDrawCmdList_.clear();
3504 drawCmdListNeedSync_ = true;
3505 uifirstNeedSync_ = true;
3506 AddToPendingSyncList();
3507 }
3508 auto& properties = GetMutableRenderProperties();
3509 bool useEffect = properties.GetUseEffect();
3510 UseEffectType useEffectType = static_cast<UseEffectType>(properties.GetUseEffectType());
3511 if (useEffect && useEffectType == UseEffectType::BEHIND_WINDOW) {
3512 ProcessBehindWindowOnTreeStateChanged();
3513 }
3514 }
3515
HasDisappearingTransition(bool recursive) const3516 bool RSRenderNode::HasDisappearingTransition(bool recursive) const
3517 {
3518 if (!isOnTheTree_) {
3519 return false;
3520 }
3521 if (disappearingTransitionCount_ > 0) {
3522 return true;
3523 }
3524 if (recursive == false) {
3525 return false;
3526 }
3527 auto parent = GetParent().lock();
3528 if (parent == nullptr) {
3529 return false;
3530 }
3531 return parent->HasDisappearingTransition(true);
3532 }
3533
GetChildren() const3534 RSRenderNode::ChildrenListSharedPtr RSRenderNode::GetChildren() const
3535 {
3536 return std::atomic_load_explicit(&fullChildrenList_, std::memory_order_acquire);
3537 }
3538
GetSortedChildren() const3539 RSRenderNode::ChildrenListSharedPtr RSRenderNode::GetSortedChildren() const
3540 {
3541 return std::atomic_load_explicit(&fullChildrenList_, std::memory_order_acquire);
3542 }
3543
GetFirstChild() const3544 std::shared_ptr<RSRenderNode> RSRenderNode::GetFirstChild() const
3545 {
3546 return children_.empty() ? nullptr : children_.front().lock();
3547 }
3548
GenerateFullChildrenList()3549 void RSRenderNode::GenerateFullChildrenList()
3550 {
3551 // both children_ and disappearingChildren_ are empty, no need to generate fullChildrenList_
3552 if (children_.empty() && disappearingChildren_.empty()) {
3553 auto prevFullChildrenList = fullChildrenList_;
3554 isFullChildrenListValid_ = true;
3555 isChildrenSorted_ = true;
3556 std::atomic_store_explicit(&fullChildrenList_, EmptyChildrenList, std::memory_order_release);
3557 return;
3558 }
3559
3560 // Step 0: Initialize
3561 auto fullChildrenList = std::make_shared<std::vector<std::shared_ptr<RSRenderNode>>>();
3562
3563 // Step 1: Copy all children into sortedChildren while checking and removing expired children.
3564 children_.remove_if([&](const auto& child) -> bool {
3565 auto existingChild = child.lock();
3566 if (existingChild == nullptr) {
3567 ROSEN_LOGI("RSRenderNode::GenerateSortedChildren removing expired child, this is rare but possible.");
3568 return true;
3569 }
3570 if (isContainBootAnimation_ && !existingChild->GetBootAnimation()) {
3571 ROSEN_LOGD("RSRenderNode::GenerateSortedChildren %{public}" PRIu64 " skip"
3572 " move not bootAnimation displaynode"
3573 "child(id %{public}" PRIu64 ")"" into children_", GetId(), existingChild->GetId());
3574 return false;
3575 }
3576 fullChildrenList->emplace_back(std::move(existingChild));
3577 return false;
3578 });
3579
3580 // Step 2: Insert disappearing children into sortedChildren at their original position.
3581 // Note:
3582 // 1. We don't need to check if the disappearing transition is finished; it's already handled in
3583 // RSRenderTransition::OnDetach.
3584 // 2. We don't need to check if the disappearing child is expired; it's already been checked when moving from
3585 // children_ to disappearingChildren_. We hold ownership of the shared_ptr of the child after that.
3586 std::for_each(disappearingChildren_.begin(), disappearingChildren_.end(), [&](const auto& pair) -> void {
3587 auto& disappearingChild = pair.first;
3588 if (isContainBootAnimation_ && !disappearingChild->GetBootAnimation()) {
3589 ROSEN_LOGD("RSRenderNode::GenerateSortedChildren %{public}" PRIu64 " skip"
3590 " move not bootAnimation displaynode"
3591 "child(id %{public}" PRIu64 ")"" into disappearingChild", GetId(), disappearingChild->GetId());
3592 return;
3593 }
3594 fullChildrenList->emplace_back(disappearingChild);
3595 });
3596
3597 // temporary fix for wrong z-order
3598 for (auto& child : *fullChildrenList) {
3599 child->ApplyPositionZModifier();
3600 }
3601
3602 // Step 3: Sort all children by z-order
3603 std::stable_sort(
3604 fullChildrenList->begin(), fullChildrenList->end(), [](const auto& first, const auto& second) -> bool {
3605 return first->GetRenderProperties().GetPositionZ() < second->GetRenderProperties().GetPositionZ();
3606 });
3607
3608 // Keep a reference to fullChildrenList_ to prevent its deletion when swapping it
3609 auto prevFullChildrenList = fullChildrenList_;
3610
3611 // Update the flag to indicate that children are now valid and sorted
3612 isFullChildrenListValid_ = true;
3613 isChildrenSorted_ = true;
3614
3615 // Move the fullChildrenList to fullChildrenList_ atomically
3616 ChildrenListSharedPtr constFullChildrenList = std::move(fullChildrenList);
3617 std::atomic_store_explicit(&fullChildrenList_, constFullChildrenList, std::memory_order_release);
3618 }
3619
ResortChildren()3620 void RSRenderNode::ResortChildren()
3621 {
3622 // Make a copy of the fullChildrenList for sorting
3623 auto fullChildrenList = std::make_shared<std::vector<std::shared_ptr<RSRenderNode>>>(*fullChildrenList_);
3624
3625 // temporary fix for wrong z-order
3626 for (auto& child : *fullChildrenList) {
3627 child->ApplyPositionZModifier();
3628 }
3629
3630 // Sort the children by their z-order
3631 std::stable_sort(
3632 fullChildrenList->begin(), fullChildrenList->end(), [](const auto& first, const auto& second) -> bool {
3633 return first->GetRenderProperties().GetPositionZ() < second->GetRenderProperties().GetPositionZ();
3634 });
3635
3636 // Keep a reference to fullChildrenList_ to prevent its deletion when swapping it
3637 auto prevFullChildrenList = fullChildrenList_;
3638
3639 // Update the flag to indicate that children are now sorted
3640 isChildrenSorted_ = true;
3641
3642 // Move the fullChildrenList to fullChildrenList_ atomically
3643 ChildrenListSharedPtr constFullChildrenList = std::move(fullChildrenList);
3644 std::atomic_store_explicit(&fullChildrenList_, constFullChildrenList, std::memory_order_release);
3645 }
3646
GetChildrenCount() const3647 uint32_t RSRenderNode::GetChildrenCount() const
3648 {
3649 return children_.size();
3650 }
3651
SetTunnelHandleChange(bool change)3652 void RSRenderNode::SetTunnelHandleChange(bool change)
3653 {
3654 isTunnelHandleChange_ = change;
3655 }
GetTunnelHandleChange() const3656 bool RSRenderNode::GetTunnelHandleChange() const
3657 {
3658 return isTunnelHandleChange_;
3659 }
HasChildrenOutOfRect() const3660 bool RSRenderNode::HasChildrenOutOfRect() const
3661 {
3662 if (GetRenderProperties().GetClipToBounds() || GetRenderProperties().GetClipToFrame()) {
3663 return false;
3664 }
3665 return hasChildrenOutOfRect_;
3666 }
UpdateChildrenOutOfRectFlag(bool flag)3667 void RSRenderNode::UpdateChildrenOutOfRectFlag(bool flag)
3668 {
3669 hasChildrenOutOfRect_ = flag;
3670 }
ResetHasRemovedChild()3671 void RSRenderNode::ResetHasRemovedChild()
3672 {
3673 hasRemovedChild_ = false;
3674 }
HasRemovedChild() const3675 bool RSRenderNode::HasRemovedChild() const
3676 {
3677 return hasRemovedChild_;
3678 }
GetChildrenRect() const3679 RectI RSRenderNode::GetChildrenRect() const
3680 {
3681 return childrenRect_;
3682 }
ChildHasVisibleFilter() const3683 bool RSRenderNode::ChildHasVisibleFilter() const
3684 {
3685 return childHasVisibleFilter_;
3686 }
SetChildHasVisibleFilter(bool val)3687 void RSRenderNode::SetChildHasVisibleFilter(bool val)
3688 {
3689 childHasVisibleFilter_ = val;
3690 stagingRenderParams_->SetChildHasVisibleFilter(val);
3691 }
ChildHasVisibleEffect() const3692 bool RSRenderNode::ChildHasVisibleEffect() const
3693 {
3694 return childHasVisibleEffect_;
3695 }
SetChildHasVisibleEffect(bool val)3696 void RSRenderNode::SetChildHasVisibleEffect(bool val)
3697 {
3698 childHasVisibleEffect_ = val;
3699 stagingRenderParams_->SetChildHasVisibleEffect(val);
3700 }
GetVisibleFilterChild() const3701 const std::vector<NodeId>& RSRenderNode::GetVisibleFilterChild() const
3702 {
3703 return visibleFilterChild_;
3704 }
UpdateVisibleFilterChild(RSRenderNode & childNode)3705 void RSRenderNode::UpdateVisibleFilterChild(RSRenderNode& childNode)
3706 {
3707 if (childNode.GetRenderProperties().NeedFilter()) {
3708 visibleFilterChild_.emplace_back(childNode.GetId());
3709 }
3710 auto& childFilterNodes = childNode.GetVisibleFilterChild();
3711 visibleFilterChild_.insert(visibleFilterChild_.end(),
3712 childFilterNodes.begin(), childFilterNodes.end());
3713 }
GetVisibleEffectChild() const3714 const std::unordered_set<NodeId>& RSRenderNode::GetVisibleEffectChild() const
3715 {
3716 return visibleEffectChild_;
3717 }
UpdateVisibleEffectChild(RSRenderNode & childNode)3718 void RSRenderNode::UpdateVisibleEffectChild(RSRenderNode& childNode)
3719 {
3720 if (childNode.GetRenderProperties().GetUseEffect()) {
3721 visibleEffectChild_.emplace(childNode.GetId());
3722 }
3723 auto& childEffectNodes = childNode.GetVisibleEffectChild();
3724 visibleEffectChild_.insert(childEffectNodes.begin(), childEffectNodes.end());
3725 }
3726
GetInstanceRootNode() const3727 const std::shared_ptr<RSRenderNode> RSRenderNode::GetInstanceRootNode() const
3728 {
3729 auto context = GetContext().lock();
3730 if (!context) {
3731 ROSEN_LOGD("RSRenderNode::GetInstanceRootNode: Invalid context");
3732 return nullptr;
3733 }
3734 return context->GetNodeMap().GetRenderNode(instanceRootNodeId_);
3735 }
3736
UpdateTreeUifirstRootNodeId(NodeId id)3737 void RSRenderNode::UpdateTreeUifirstRootNodeId(NodeId id)
3738 {
3739 uifirstRootNodeId_ = id;
3740 if (stagingRenderParams_ && stagingRenderParams_->SetUiFirstRootNode(uifirstRootNodeId_)) {
3741 AddToPendingSyncList();
3742 }
3743 for (auto& child : *GetChildren()) {
3744 if (child) {
3745 child->UpdateTreeUifirstRootNodeId(id);
3746 }
3747 }
3748 }
3749
GetFirstLevelNode() const3750 const std::shared_ptr<RSRenderNode> RSRenderNode::GetFirstLevelNode() const
3751 {
3752 auto context = GetContext().lock();
3753 if (!context) {
3754 ROSEN_LOGE("RSRenderNode::GetFirstLevelNode: Invalid context");
3755 return nullptr;
3756 }
3757 return context->GetNodeMap().GetRenderNode(firstLevelNodeId_);
3758 }
3759
GetUifirstRootNode() const3760 const std::shared_ptr<RSRenderNode> RSRenderNode::GetUifirstRootNode() const
3761 {
3762 auto context = GetContext().lock();
3763 if (!context) {
3764 ROSEN_LOGE("RSRenderNode::GetUifirstRootNode: Invalid context");
3765 return nullptr;
3766 }
3767 return context->GetNodeMap().GetRenderNode(uifirstRootNodeId_);
3768 }
3769
IsRenderUpdateIgnored() const3770 bool RSRenderNode::IsRenderUpdateIgnored() const
3771 {
3772 return isRenderUpdateIgnored_;
3773 }
GetAnimationManager()3774 RSAnimationManager& RSRenderNode::GetAnimationManager()
3775 {
3776 return animationManager_;
3777 }
GetOldDirty() const3778 RectI RSRenderNode::GetOldDirty() const
3779 {
3780 return oldDirty_;
3781 }
GetOldDirtyInSurface() const3782 RectI RSRenderNode::GetOldDirtyInSurface() const
3783 {
3784 return oldDirtyInSurface_;
3785 }
GetOldClipRect() const3786 RectI RSRenderNode::GetOldClipRect() const
3787 {
3788 return oldClipRect_;
3789 }
SetOldDirtyInSurface(RectI oldDirtyInSurface)3790 void RSRenderNode::SetOldDirtyInSurface(RectI oldDirtyInSurface)
3791 {
3792 oldDirtyInSurface_ = oldDirtyInSurface;
3793 }
IsDirtyRegionUpdated() const3794 bool RSRenderNode::IsDirtyRegionUpdated() const
3795 {
3796 return isDirtyRegionUpdated_;
3797 }
CleanDirtyRegionUpdated()3798 void RSRenderNode::CleanDirtyRegionUpdated()
3799 {
3800 isDirtyRegionUpdated_ = false;
3801 }
IsShadowValidLastFrame() const3802 bool RSRenderNode::IsShadowValidLastFrame() const
3803 {
3804 return isShadowValidLastFrame_;
3805 }
SetStaticCached(bool isStaticCached)3806 void RSRenderNode::SetStaticCached(bool isStaticCached)
3807 {
3808 isStaticCached_ = isStaticCached;
3809 // ensure defrost subtree would be updated
3810 stagingRenderParams_->SetRSFreezeFlag(isStaticCached);
3811 if (!isStaticCached_) {
3812 SetContentDirty();
3813 }
3814 }
IsStaticCached() const3815 bool RSRenderNode::IsStaticCached() const
3816 {
3817 return isStaticCached_;
3818 }
SetNodeName(const std::string & nodeName)3819 void RSRenderNode::SetNodeName(const std::string& nodeName)
3820 {
3821 nodeName_ = nodeName;
3822 }
GetNodeName() const3823 const std::string& RSRenderNode::GetNodeName() const
3824 {
3825 return nodeName_;
3826 }
UpdateCompletedCacheSurface()3827 void RSRenderNode::UpdateCompletedCacheSurface()
3828 {
3829 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3830 std::swap(cacheSurface_, cacheCompletedSurface_);
3831 std::swap(cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
3832 #if (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
3833 std::swap(cacheBackendTexture_, cacheCompletedBackendTexture_);
3834 #ifdef RS_ENABLE_VK
3835 if (RSSystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
3836 RSSystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
3837 std::swap(cacheCleanupHelper_, cacheCompletedCleanupHelper_);
3838 }
3839 #endif
3840 SetTextureValidFlag(true);
3841 #endif
3842 }
SetTextureValidFlag(bool isValid)3843 void RSRenderNode::SetTextureValidFlag(bool isValid)
3844 {
3845 #if (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
3846 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3847 isTextureValid_ = isValid;
3848 #endif
3849 }
ClearCacheSurface(bool isClearCompletedCacheSurface)3850 void RSRenderNode::ClearCacheSurface(bool isClearCompletedCacheSurface)
3851 {
3852 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3853 cacheSurface_ = nullptr;
3854 #ifdef RS_ENABLE_VK
3855 if (RSSystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
3856 RSSystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
3857 cacheCleanupHelper_ = nullptr;
3858 }
3859 #endif
3860 if (isClearCompletedCacheSurface) {
3861 cacheCompletedSurface_ = nullptr;
3862 #ifdef RS_ENABLE_VK
3863 if (RSSystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
3864 RSSystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
3865 cacheCompletedCleanupHelper_ = nullptr;
3866 }
3867 #endif
3868 #if defined(NEW_SKIA) && (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
3869 isTextureValid_ = false;
3870 #endif
3871 }
3872 }
SetCacheType(CacheType cacheType)3873 void RSRenderNode::SetCacheType(CacheType cacheType)
3874 {
3875 cacheType_ = cacheType;
3876 }
GetCacheType() const3877 CacheType RSRenderNode::GetCacheType() const
3878 {
3879 return cacheType_;
3880 }
GetShadowRectOffsetX() const3881 int RSRenderNode::GetShadowRectOffsetX() const
3882 {
3883 return shadowRectOffsetX_;
3884 }
GetShadowRectOffsetY() const3885 int RSRenderNode::GetShadowRectOffsetY() const
3886 {
3887 return shadowRectOffsetY_;
3888 }
SetDrawingCacheType(RSDrawingCacheType cacheType)3889 void RSRenderNode::SetDrawingCacheType(RSDrawingCacheType cacheType)
3890 {
3891 drawingCacheType_ = cacheType;
3892 }
GetDrawingCacheType() const3893 RSDrawingCacheType RSRenderNode::GetDrawingCacheType() const
3894 {
3895 return drawingCacheType_;
3896 }
SetDrawingCacheChanged(bool cacheChanged)3897 void RSRenderNode::SetDrawingCacheChanged(bool cacheChanged)
3898 {
3899 stagingRenderParams_->SetDrawingCacheChanged(cacheChanged, lastFrameSynced_);
3900 }
GetDrawingCacheChanged() const3901 bool RSRenderNode::GetDrawingCacheChanged() const
3902 {
3903 return stagingRenderParams_->GetDrawingCacheChanged();
3904 }
ResetDrawingCacheNeedUpdate()3905 void RSRenderNode::ResetDrawingCacheNeedUpdate()
3906 {
3907 drawingCacheNeedUpdate_ = false;
3908 }
SetGeoUpdateDelay(bool val)3909 void RSRenderNode::SetGeoUpdateDelay(bool val)
3910 {
3911 geoUpdateDelay_ = geoUpdateDelay_ || val;
3912 }
ResetGeoUpdateDelay()3913 void RSRenderNode::ResetGeoUpdateDelay()
3914 {
3915 geoUpdateDelay_ = false;
3916 }
GetGeoUpdateDelay() const3917 bool RSRenderNode::GetGeoUpdateDelay() const
3918 {
3919 return geoUpdateDelay_;
3920 }
3921
StoreMustRenewedInfo()3922 void RSRenderNode::StoreMustRenewedInfo()
3923 {
3924 mustRenewedInfo_ = hasHardwareNode_ || childHasVisibleFilter_ || childHasVisibleEffect_;
3925 }
3926
HasMustRenewedInfo() const3927 bool RSRenderNode::HasMustRenewedInfo() const
3928 {
3929 return mustRenewedInfo_;
3930 }
3931
SetVisitedCacheRootIds(const std::unordered_set<NodeId> & visitedNodes)3932 void RSRenderNode::SetVisitedCacheRootIds(const std::unordered_set<NodeId>& visitedNodes)
3933 {
3934 visitedCacheRoots_ = visitedNodes;
3935 }
GetVisitedCacheRootIds() const3936 const std::unordered_set<NodeId>& RSRenderNode::GetVisitedCacheRootIds() const
3937 {
3938 return visitedCacheRoots_;
3939 }
AddSubSurfaceUpdateInfo(SharedPtr curParent,SharedPtr preParent)3940 void RSRenderNode::AddSubSurfaceUpdateInfo(SharedPtr curParent, SharedPtr preParent)
3941 {
3942 if (!selfAddForSubSurfaceCnt_ && GetType() == RSRenderNodeType::SURFACE_NODE) {
3943 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
3944 subSurfaceCnt_ = (surfaceNode && (surfaceNode->IsLeashWindow() || surfaceNode->IsAppWindow())) ?
3945 subSurfaceCnt_ + 1 : subSurfaceCnt_;
3946 selfAddForSubSurfaceCnt_ = true;
3947 }
3948 if (subSurfaceCnt_ == 0) {
3949 return;
3950 }
3951 if (auto context = context_.lock()) {
3952 context->AddSubSurfaceCntUpdateInfo({subSurfaceCnt_,
3953 preParent == nullptr ? INVALID_NODEID : preParent->GetId(),
3954 curParent == nullptr ? INVALID_NODEID : curParent->GetId()});
3955 }
3956 }
UpdateSubSurfaceCnt(int updateCnt)3957 void RSRenderNode::UpdateSubSurfaceCnt(int updateCnt)
3958 {
3959 // avoid loop
3960 if (visitedForSubSurfaceCnt_) {
3961 RS_LOGE("RSRenderNode::UpdateSubSurfaceCnt: %{public}" PRIu64" has loop tree", GetId());
3962 return;
3963 }
3964 visitedForSubSurfaceCnt_ = true;
3965 if (updateCnt == 0) {
3966 visitedForSubSurfaceCnt_ = false;
3967 return;
3968 }
3969 int cnt = subSurfaceCnt_ + updateCnt;
3970 subSurfaceCnt_ = cnt < 0 ? 0 : cnt;
3971 if (auto parent = GetParent().lock()) {
3972 parent->UpdateSubSurfaceCnt(updateCnt);
3973 }
3974 visitedForSubSurfaceCnt_ = false;
3975 }
HasSubSurface() const3976 bool RSRenderNode::HasSubSurface() const
3977 {
3978 return subSurfaceCnt_ > 0;
3979 }
SetDrawingCacheRootId(NodeId id)3980 void RSRenderNode::SetDrawingCacheRootId(NodeId id)
3981 {
3982 drawingCacheRootId_ = id;
3983 }
GetDrawingCacheRootId() const3984 NodeId RSRenderNode::GetDrawingCacheRootId() const
3985 {
3986 return drawingCacheRootId_;
3987 }
HasAnimation() const3988 bool RSRenderNode::HasAnimation() const
3989 {
3990 return !animationManager_.animations_.empty();
3991 }
HasFilter() const3992 bool RSRenderNode::HasFilter() const
3993 {
3994 return hasFilter_;
3995 }
SetHasFilter(bool hasFilter)3996 void RSRenderNode::SetHasFilter(bool hasFilter)
3997 {
3998 hasFilter_ = hasFilter;
3999 }
GetSurfaceMutex() const4000 std::recursive_mutex& RSRenderNode::GetSurfaceMutex() const
4001 {
4002 return surfaceMutex_;
4003 }
HasHardwareNode() const4004 bool RSRenderNode::HasHardwareNode() const
4005 {
4006 return hasHardwareNode_;
4007 }
SetHasHardwareNode(bool hasHardwareNode)4008 void RSRenderNode::SetHasHardwareNode(bool hasHardwareNode)
4009 {
4010 hasHardwareNode_ = hasHardwareNode;
4011 }
HasAbilityComponent() const4012 bool RSRenderNode::HasAbilityComponent() const
4013 {
4014 return hasAbilityComponent_;
4015 }
SetHasAbilityComponent(bool hasAbilityComponent)4016 void RSRenderNode::SetHasAbilityComponent(bool hasAbilityComponent)
4017 {
4018 hasAbilityComponent_ = hasAbilityComponent;
4019 }
GetCacheSurfaceThreadIndex() const4020 uint32_t RSRenderNode::GetCacheSurfaceThreadIndex() const
4021 {
4022 return cacheSurfaceThreadIndex_;
4023 }
GetCompletedSurfaceThreadIndex() const4024 uint32_t RSRenderNode::GetCompletedSurfaceThreadIndex() const
4025 {
4026 return completedSurfaceThreadIndex_;
4027 }
4028
IsMainThreadNode() const4029 bool RSRenderNode::IsMainThreadNode() const
4030 {
4031 return isMainThreadNode_;
4032 }
SetIsMainThreadNode(bool isMainThreadNode)4033 void RSRenderNode::SetIsMainThreadNode(bool isMainThreadNode)
4034 {
4035 isMainThreadNode_ = isMainThreadNode;
4036 }
IsScale() const4037 bool RSRenderNode::IsScale() const
4038 {
4039 return isScale_;
4040 }
SetIsScale(bool isScale)4041 void RSRenderNode::SetIsScale(bool isScale)
4042 {
4043 isScale_ = isScale;
4044 }
IsScaleInPreFrame() const4045 bool RSRenderNode::IsScaleInPreFrame() const
4046 {
4047 return isScaleInPreFrame_;
4048 }
SetIsScaleInPreFrame(bool isScale)4049 void RSRenderNode::SetIsScaleInPreFrame(bool isScale)
4050 {
4051 isScaleInPreFrame_ = isScale;
4052 }
SetPriority(NodePriorityType priority)4053 void RSRenderNode::SetPriority(NodePriorityType priority)
4054 {
4055 priority_ = priority;
4056 }
GetPriority()4057 NodePriorityType RSRenderNode::GetPriority()
4058 {
4059 return priority_;
4060 }
IsAncestorDirty() const4061 bool RSRenderNode::IsAncestorDirty() const
4062 {
4063 return isAncestorDirty_;
4064 }
SetIsAncestorDirty(bool isAncestorDirty)4065 void RSRenderNode::SetIsAncestorDirty(bool isAncestorDirty)
4066 {
4067 isAncestorDirty_ = isAncestorDirty;
4068 }
IsParentLeashWindow() const4069 bool RSRenderNode::IsParentLeashWindow() const
4070 {
4071 return isParentLeashWindow_;
4072 }
SetParentLeashWindow()4073 void RSRenderNode::SetParentLeashWindow()
4074 {
4075 isParentLeashWindow_ = true;
4076 }
IsParentScbScreen() const4077 bool RSRenderNode::IsParentScbScreen() const
4078 {
4079 return isParentScbScreen_;
4080 }
SetParentScbScreen()4081 void RSRenderNode::SetParentScbScreen()
4082 {
4083 isParentScbScreen_ = true;
4084 }
HasCachedTexture() const4085 bool RSRenderNode::HasCachedTexture() const
4086 {
4087 #if (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
4088 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
4089 return isTextureValid_;
4090 #else
4091 return true;
4092 #endif
4093 }
SetDrawRegion(const std::shared_ptr<RectF> & rect)4094 void RSRenderNode::SetDrawRegion(const std::shared_ptr<RectF>& rect)
4095 {
4096 if (rect && (rect->GetHeight() >= std::numeric_limits<uint16_t>::max() ||
4097 rect->GetWidth() >= std::numeric_limits<uint16_t>::max())) {
4098 RS_LOGW("node %{public}" PRIu64" set large draw region from arkui: %{public}s",
4099 GetId(), rect->ToString().c_str());
4100 RS_OPTIONAL_TRACE_NAME_FMT("node %" PRIu64" set large draw region from arkui: %s",
4101 GetId(), rect->ToString().c_str());
4102 }
4103 drawRegion_ = rect;
4104 GetMutableRenderProperties().SetDrawRegion(rect);
4105 }
GetDrawRegion() const4106 const std::shared_ptr<RectF>& RSRenderNode::GetDrawRegion() const
4107 {
4108 return drawRegion_;
4109 }
SetOutOfParent(OutOfParentType outOfParent)4110 void RSRenderNode::SetOutOfParent(OutOfParentType outOfParent)
4111 {
4112 outOfParent_ = outOfParent;
4113 }
GetOutOfParent() const4114 OutOfParentType RSRenderNode::GetOutOfParent() const
4115 {
4116 return outOfParent_;
4117 }
GetNodeGroupType()4118 RSRenderNode::NodeGroupType RSRenderNode::GetNodeGroupType()
4119 {
4120 uint8_t type = NodeGroupType::GROUP_TYPE_BUTT;
4121 while (type != NodeGroupType::NONE) {
4122 if (nodeGroupType_ & type) {
4123 return static_cast<NodeGroupType>(type);
4124 } else {
4125 type = type >> 1;
4126 }
4127 }
4128 return NodeGroupType::NONE;
4129 }
4130
MarkNonGeometryChanged()4131 void RSRenderNode::MarkNonGeometryChanged()
4132 {
4133 geometryChangeNotPerceived_ = true;
4134 }
4135
GetIsUsedBySubThread() const4136 bool RSRenderNode::GetIsUsedBySubThread() const
4137 {
4138 return isUsedBySubThread_.load();
4139 }
SetIsUsedBySubThread(bool isUsedBySubThread)4140 void RSRenderNode::SetIsUsedBySubThread(bool isUsedBySubThread)
4141 {
4142 isUsedBySubThread_.store(isUsedBySubThread);
4143 }
4144
GetLastIsNeedAssignToSubThread() const4145 bool RSRenderNode::GetLastIsNeedAssignToSubThread() const
4146 {
4147 return lastIsNeedAssignToSubThread_;
4148 }
SetLastIsNeedAssignToSubThread(bool lastIsNeedAssignToSubThread)4149 void RSRenderNode::SetLastIsNeedAssignToSubThread(bool lastIsNeedAssignToSubThread)
4150 {
4151 lastIsNeedAssignToSubThread_ = lastIsNeedAssignToSubThread;
4152 }
4153
InitRenderParams()4154 void RSRenderNode::InitRenderParams()
4155 {
4156 stagingRenderParams_ = std::make_unique<RSRenderParams>(GetId());
4157 DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(shared_from_this());
4158 if (renderDrawable_ == nullptr) {
4159 RS_LOGE("RSRenderNode::InitRenderParams failed");
4160 return;
4161 }
4162 }
4163
UpdateRenderParams()4164 void RSRenderNode::UpdateRenderParams()
4165 {
4166 auto& boundGeo = GetRenderProperties().GetBoundsGeometry();
4167 if (!boundGeo) {
4168 return;
4169 }
4170 bool hasSandbox = sharedTransitionParam_ && GetRenderProperties().GetSandBox();
4171 stagingRenderParams_->SetHasSandBox(hasSandbox);
4172 stagingRenderParams_->SetMatrix(boundGeo->GetMatrix());
4173 stagingRenderParams_->SetFrameGravity(GetRenderProperties().GetFrameGravity());
4174 stagingRenderParams_->SetBoundsRect({ 0, 0, boundGeo->GetWidth(), boundGeo->GetHeight() });
4175 stagingRenderParams_->SetFrameRect({ 0, 0, GetRenderProperties().GetFrameWidth(),
4176 GetRenderProperties().GetFrameHeight() });
4177 stagingRenderParams_->SetShouldPaint(shouldPaint_);
4178 stagingRenderParams_->SetCacheSize(GetOptionalBufferSize());
4179 stagingRenderParams_->SetAlphaOffScreen(GetRenderProperties().GetAlphaOffscreen());
4180 stagingRenderParams_->SetForegroundFilterCache(GetRenderProperties().GetForegroundFilterCache());
4181 stagingRenderParams_->SetNeedFilter(GetRenderProperties().NeedFilter());
4182 stagingRenderParams_->SetHasBlurFilter(HasBlurFilter());
4183 stagingRenderParams_->SetNodeType(GetType());
4184 stagingRenderParams_->SetEffectNodeShouldPaint(EffectNodeShouldPaint());
4185 stagingRenderParams_->SetHasGlobalCorner(!globalCornerRadius_.IsZero());
4186 stagingRenderParams_->SetAbsRotation(absRotation_);
4187 }
4188
UpdateLocalDrawRect()4189 bool RSRenderNode::UpdateLocalDrawRect()
4190 {
4191 auto drawRect = selfDrawRect_.JoinRect(childrenRect_.ConvertTo<float>());
4192 return stagingRenderParams_->SetLocalDrawRect(drawRect);
4193 }
4194
UpdateAbsDrawRect()4195 void RSRenderNode::UpdateAbsDrawRect()
4196 {
4197 auto absRect = GetAbsDrawRect();
4198 stagingRenderParams_->SetAbsDrawRect(absRect);
4199 }
4200
UpdateCurCornerRadius(Vector4f & curCornerRadius)4201 void RSRenderNode::UpdateCurCornerRadius(Vector4f& curCornerRadius)
4202 {
4203 Vector4f::Max(GetRenderProperties().GetCornerRadius(), curCornerRadius, curCornerRadius);
4204 globalCornerRadius_ = curCornerRadius;
4205 }
4206
ResetChangeState()4207 void RSRenderNode::ResetChangeState()
4208 {
4209 srcOrClipedAbsDrawRectChangeFlag_ = false;
4210 geometryChangeNotPerceived_ = false;
4211 }
4212
UpdateSrcOrClipedAbsDrawRectChangeState(const RectI & clipRect)4213 void RSRenderNode::UpdateSrcOrClipedAbsDrawRectChangeState(const RectI& clipRect)
4214 {
4215 if (RSSystemProperties::GetSkipGeometryNotChangeEnabled()) {
4216 if (geometryChangeNotPerceived_) {
4217 srcOrClipedAbsDrawRectChangeFlag_ = false;
4218 return;
4219 }
4220 }
4221 auto clipedAbsDrawRect = absDrawRect_.IntersectRect(clipRect);
4222 // The old dirty In surface is equivalent to the old clipped absolute draw rectangle
4223 srcOrClipedAbsDrawRectChangeFlag_ = (absDrawRect_ != oldAbsDrawRect_ || clipedAbsDrawRect != oldDirtyInSurface_);
4224 }
4225
OnSync()4226 void RSRenderNode::OnSync()
4227 {
4228 addedToPendingSyncList_ = false;
4229 bool isLeashWindowPartialSkip = false;
4230
4231 if (renderDrawable_ == nullptr) {
4232 return;
4233 }
4234 // uifirstSkipPartialSync means don't need to trylock whether drawable is onDraw or not
4235 DrawableV2::RSRenderNodeSingleDrawableLocker
4236 singleLocker(uifirstSkipPartialSync_ ? nullptr : renderDrawable_.get());
4237 if (!uifirstSkipPartialSync_ && UNLIKELY(!singleLocker.IsLocked())) {
4238 singleLocker.DrawableOnDrawMultiAccessEventReport(__func__);
4239 RS_LOGE("Drawable try to Sync when node %{public}" PRIu64 " onDraw!!!", GetId());
4240 return;
4241 }
4242
4243 if (drawCmdListNeedSync_) {
4244 std::swap(stagingDrawCmdList_, renderDrawable_->drawCmdList_);
4245 stagingDrawCmdList_.clear();
4246 renderDrawable_->drawCmdIndex_ = stagingDrawCmdIndex_;
4247 SyncPurgeFunc();
4248 drawCmdListNeedSync_ = false;
4249 }
4250
4251 if (drawableVecNeedClear_) {
4252 ClearDrawableVec2();
4253 }
4254
4255 renderDrawable_->backgroundFilterDrawable_ = GetFilterDrawable(false);
4256 renderDrawable_->compositingFilterDrawable_ = GetFilterDrawable(true);
4257
4258 if (stagingRenderParams_->NeedSync()) {
4259 stagingRenderParams_->OnSync(renderDrawable_->renderParams_);
4260 }
4261
4262 if (!uifirstSkipPartialSync_) {
4263 if (!dirtySlots_.empty()) {
4264 for (const auto& slot : dirtySlots_) {
4265 if (auto& drawable = drawableVec_[static_cast<uint32_t>(slot)]) {
4266 drawable->OnSync();
4267 }
4268 }
4269 dirtySlots_.clear();
4270 }
4271
4272 // copy newest for uifirst root node, now force sync done nodes
4273 if (uifirstNeedSync_) {
4274 RS_TRACE_NAME_FMT("uifirst_sync %lld", GetId());
4275 renderDrawable_->uifirstDrawCmdList_.assign(renderDrawable_->drawCmdList_.begin(),
4276 renderDrawable_->drawCmdList_.end());
4277 renderDrawable_->uifirstDrawCmdIndex_ = renderDrawable_->drawCmdIndex_;
4278 renderDrawable_->renderParams_->OnSync(renderDrawable_->uifirstRenderParams_);
4279 uifirstNeedSync_ = false;
4280 }
4281 } else {
4282 RS_TRACE_NAME_FMT("partial_sync %lld", GetId());
4283 std::vector<RSDrawableSlot> todele;
4284 if (!dirtySlots_.empty()) {
4285 for (const auto& slot : dirtySlots_) {
4286 if (slot != RSDrawableSlot::CONTENT_STYLE && slot != RSDrawableSlot::CHILDREN) { // SAVE_FRAME
4287 if (auto& drawable = drawableVec_[static_cast<uint32_t>(slot)]) {
4288 drawable->OnSync();
4289 }
4290 todele.push_back(slot);
4291 }
4292 }
4293 for (const auto& slot : todele) {
4294 dirtySlots_.erase(slot);
4295 }
4296 }
4297 uifirstSkipPartialSync_ = false;
4298 isLeashWindowPartialSkip = true;
4299 }
4300 if (ShouldClearSurface()) {
4301 renderDrawable_->TryClearSurfaceOnSync();
4302 needClearSurface_ = false;
4303 }
4304 // Reset FilterCache Flags
4305 backgroundFilterRegionChanged_ = false;
4306 backgroundFilterInteractWithDirty_ = false;
4307 foregroundFilterRegionChanged_ = false;
4308 foregroundFilterInteractWithDirty_ = false;
4309
4310 lastFrameSynced_ = !isLeashWindowPartialSkip;
4311 }
4312
ShouldClearSurface()4313 bool RSRenderNode::ShouldClearSurface()
4314 {
4315 bool renderGroupFlag = GetDrawingCacheType() != RSDrawingCacheType::DISABLED_CACHE || isOpincRootFlag_;
4316 bool freezeFlag = stagingRenderParams_->GetRSFreezeFlag();
4317 return (renderGroupFlag || freezeFlag || nodeGroupType_ == static_cast<uint8_t>(NodeGroupType::NONE)) &&
4318 needClearSurface_;
4319 }
4320
ValidateLightResources()4321 void RSRenderNode::ValidateLightResources()
4322 {
4323 auto& properties = GetMutableRenderProperties();
4324 if (properties.lightSourcePtr_ && properties.lightSourcePtr_->IsLightSourceValid()) {
4325 properties.CalculateAbsLightPosition();
4326 RSPointLightManager::Instance()->AddDirtyLightSource(weak_from_this());
4327 }
4328 if (properties.illuminatedPtr_ && properties.illuminatedPtr_->IsIlluminatedValid()) {
4329 RSPointLightManager::Instance()->AddDirtyIlluminated(weak_from_this());
4330 }
4331 }
4332
MarkBlurIntersectWithDRM(bool intersectWithDRM,bool isDark)4333 void RSRenderNode::MarkBlurIntersectWithDRM(bool intersectWithDRM, bool isDark)
4334 {
4335 const auto& properties = GetRenderProperties();
4336 if (properties.GetBackgroundFilter()) {
4337 if (auto filterDrawable = GetFilterDrawable(false)) {
4338 filterDrawable->MarkBlurIntersectWithDRM(intersectWithDRM, isDark);
4339 }
4340 }
4341 }
4342
GetUifirstSupportFlag()4343 bool RSRenderNode::GetUifirstSupportFlag()
4344 {
4345 if (sharedTransitionParam_ && !sharedTransitionParam_->IsInAppTranSition()) {
4346 return false;
4347 }
4348 return isChildSupportUifirst_ && isUifirstNode_;
4349 }
4350
UpdatePointLightDirtySlot()4351 void RSRenderNode::UpdatePointLightDirtySlot()
4352 {
4353 UpdateDirtySlotsAndPendingNodes(RSDrawableSlot::POINT_LIGHT);
4354 }
4355
AddToPendingSyncList()4356 void RSRenderNode::AddToPendingSyncList()
4357 {
4358 if (addedToPendingSyncList_) {
4359 return;
4360 }
4361
4362 if (auto context = GetContext().lock()) {
4363 context->AddPendingSyncNode(shared_from_this());
4364 addedToPendingSyncList_ = true;
4365 } else {
4366 ROSEN_LOGE("RSRenderNode::AddToPendingSyncList context is null");
4367 OnSync();
4368 }
4369 }
4370
SetStartingWindowFlag(bool startingFlag)4371 void RSRenderNode::SetStartingWindowFlag(bool startingFlag)
4372 {
4373 if (startingFlag) {
4374 UpdateDrawingCacheInfoAfterChildren();
4375 }
4376 if (startingWindowFlag_ == startingFlag) {
4377 return;
4378 }
4379 startingWindowFlag_ = startingFlag;
4380 auto stagingParams = stagingRenderParams_.get();
4381 if (stagingParams) {
4382 stagingParams->SetStartingWindowFlag(startingFlag);
4383 AddToPendingSyncList();
4384 }
4385 }
4386
MarkUifirstNode(bool isUifirstNode)4387 void RSRenderNode::MarkUifirstNode(bool isUifirstNode)
4388 {
4389 RS_OPTIONAL_TRACE_NAME_FMT("MarkUifirstNode id:%lld, isUifirstNode:%d", GetId(), isUifirstNode);
4390 isUifirstNode_ = isUifirstNode;
4391 isUifirstDelay_ = 0;
4392 }
4393
4394
MarkUifirstNode(bool isForceFlag,bool isUifirstEnable)4395 void RSRenderNode::MarkUifirstNode(bool isForceFlag, bool isUifirstEnable)
4396 {
4397 RS_TRACE_NAME_FMT("MarkUifirstNode id:%lld, isForceFlag:%d, isUifirstEnable:%d",
4398 GetId(), isForceFlag, isUifirstEnable);
4399 ROSEN_LOGI("MarkUifirstNode id:%{public}" PRIu64 " isForceFlag:%{public}d, isUifirstEnable:%{public}d",
4400 GetId(), isForceFlag, isUifirstEnable);
4401 isForceFlag_ = isForceFlag;
4402 isUifirstEnable_ = isUifirstEnable;
4403 }
4404
GetUifirstNodeForceFlag() const4405 bool RSRenderNode::GetUifirstNodeForceFlag() const
4406 {
4407 return isForceFlag_;
4408 }
4409
SetUIFirstSwitch(RSUIFirstSwitch uiFirstSwitch)4410 void RSRenderNode::SetUIFirstSwitch(RSUIFirstSwitch uiFirstSwitch)
4411 {
4412 uiFirstSwitch_ = uiFirstSwitch;
4413 if (auto& firstNode = GetFirstLevelNode()) {
4414 firstNode->uiFirstSwitch_ = uiFirstSwitch;
4415 }
4416 }
4417
GetUIFirstSwitch() const4418 RSUIFirstSwitch RSRenderNode::GetUIFirstSwitch() const
4419 {
4420 return uiFirstSwitch_;
4421 }
4422
SetChildrenHasSharedTransition(bool hasSharedTransition)4423 void RSRenderNode::SetChildrenHasSharedTransition(bool hasSharedTransition)
4424 {
4425 childrenHasSharedTransition_ = hasSharedTransition;
4426 }
4427
RemoveChildFromFulllist(NodeId id)4428 void RSRenderNode::RemoveChildFromFulllist(NodeId id)
4429 {
4430 // Make a copy of the fullChildrenList
4431 if (!fullChildrenList_) {
4432 return;
4433 }
4434 auto fullChildrenList = std::make_shared<std::vector<std::shared_ptr<RSRenderNode>>>(*fullChildrenList_);
4435
4436 fullChildrenList->erase(std::remove_if(fullChildrenList->begin(),
4437 fullChildrenList->end(), [id](const auto& node) { return id == node->GetId(); }), fullChildrenList->end());
4438
4439 // Move the fullChildrenList to fullChildrenList_ atomically
4440 ChildrenListSharedPtr constFullChildrenList = std::move(fullChildrenList);
4441 std::atomic_store_explicit(&fullChildrenList_, constFullChildrenList, std::memory_order_release);
4442 }
4443
SetPurgeStatus(bool flag)4444 void RSRenderNode::SetPurgeStatus(bool flag)
4445 {
4446 if (!isPurgeable_) {
4447 return;
4448 }
4449 if (auto context = GetContext().lock()) {
4450 if (flag) {
4451 context->GetMutableNodeMap().RemoveOffTreeNode(id_);
4452 } else {
4453 context->GetMutableNodeMap().AddOffTreeNode(id_);
4454 }
4455 }
4456 }
4457
SyncPurgeFunc()4458 void RSRenderNode::SyncPurgeFunc()
4459 {
4460 if (!isPurgeable_) {
4461 return;
4462 }
4463 std::shared_ptr<RSDrawable> drawable = drawableVec_[static_cast<int32_t>(RSDrawableSlot::CONTENT_STYLE)];
4464 if (!drawable) {
4465 return;
4466 }
4467 std::weak_ptr<RSDrawable> drawableWeakPtr = drawable;
4468 renderDrawable_->purgeFunc_ = [drawableWeakPtr]() {
4469 auto drawable = drawableWeakPtr.lock();
4470 if (drawable) {
4471 drawable->OnPurge();
4472 }
4473 };
4474 }
4475
4476 std::map<NodeId, std::weak_ptr<SharedTransitionParam>> SharedTransitionParam::unpairedShareTransitions_;
4477
SharedTransitionParam(RSRenderNode::SharedPtr inNode,RSRenderNode::SharedPtr outNode)4478 SharedTransitionParam::SharedTransitionParam(RSRenderNode::SharedPtr inNode, RSRenderNode::SharedPtr outNode)
4479 : inNode_(inNode), outNode_(outNode), inNodeId_(inNode->GetId()), outNodeId_(outNode->GetId()),
4480 crossApplication_(inNode->GetInstanceRootNodeId() != outNode->GetInstanceRootNodeId())
4481 {}
4482
GetPairedNode(const NodeId nodeId) const4483 RSRenderNode::SharedPtr SharedTransitionParam::GetPairedNode(const NodeId nodeId) const
4484 {
4485 if (inNodeId_ == nodeId) {
4486 return outNode_.lock();
4487 }
4488 if (outNodeId_ == nodeId) {
4489 return inNode_.lock();
4490 }
4491 return nullptr;
4492 }
4493
SetChildrenHasUIExtension(bool childrenHasUIExtension)4494 void RSRenderNode::SetChildrenHasUIExtension(bool childrenHasUIExtension)
4495 {
4496 childrenHasUIExtension_ = childrenHasUIExtension;
4497 auto parent = GetParent().lock();
4498 if (parent && parent->ChildrenHasUIExtension() != childrenHasUIExtension) {
4499 parent->SetChildrenHasUIExtension(childrenHasUIExtension);
4500 }
4501 }
4502
UpdateHierarchyAndReturnIsLower(const NodeId nodeId)4503 bool SharedTransitionParam::UpdateHierarchyAndReturnIsLower(const NodeId nodeId)
4504 {
4505 // We already know which node is the lower one.
4506 if (relation_ != NodeHierarchyRelation::UNKNOWN) {
4507 return relation_ == NodeHierarchyRelation::IN_NODE_BELOW_OUT_NODE ? inNodeId_ == nodeId : outNodeId_ == nodeId;
4508 }
4509
4510 bool visitingInNode = (nodeId == inNodeId_);
4511 if (!visitingInNode && nodeId != outNodeId_) {
4512 return false;
4513 }
4514 // Nodes in the same application will be traversed by order (first visited node has lower hierarchy), while
4515 // applications will be traversed by reverse order. If visitingInNode matches crossApplication_, inNode is above
4516 // outNode. Otherwise, inNode is below outNode.
4517 relation_ = (visitingInNode == crossApplication_) ? NodeHierarchyRelation::IN_NODE_ABOVE_OUT_NODE
4518 : NodeHierarchyRelation::IN_NODE_BELOW_OUT_NODE;
4519 // If crossApplication_ is true, first visited node (this node) has higher hierarchy. and vice versa.
4520 return !crossApplication_;
4521 }
4522
Dump() const4523 std::string SharedTransitionParam::Dump() const
4524 {
4525 return ", SharedTransitionParam: [" + std::to_string(inNodeId_) + " -> " + std::to_string(outNodeId_) + "]";
4526 }
4527
ResetRelation()4528 void SharedTransitionParam::ResetRelation()
4529 {
4530 relation_ = NodeHierarchyRelation::UNKNOWN;
4531 }
4532
InternalUnregisterSelf()4533 void SharedTransitionParam::InternalUnregisterSelf()
4534 {
4535 if (auto inNode = inNode_.lock()) {
4536 inNode->SetSharedTransitionParam(nullptr);
4537 if (auto parent = inNode->GetParent().lock()) {
4538 parent->ApplyModifiers();
4539 }
4540 }
4541 if (auto outNode = outNode_.lock()) {
4542 outNode->SetSharedTransitionParam(nullptr);
4543 if (auto parent = outNode->GetParent().lock()) {
4544 parent->ApplyModifiers();
4545 }
4546 }
4547 }
4548
ProcessBehindWindowOnTreeStateChanged()4549 void RSRenderNode::ProcessBehindWindowOnTreeStateChanged()
4550 {
4551 auto rootNode = GetInstanceRootNode();
4552 if (!rootNode) {
4553 return;
4554 }
4555 RS_LOGD("RSSurfaceRenderNode::ProcessBehindWindowOnTreeStateChanged nodeId = %{public}" PRIu64
4556 ", isOnTheTree_ = %{public}d", GetId(), isOnTheTree_);
4557 if (isOnTheTree_) {
4558 rootNode->AddChildBlurBehindWindow(GetId());
4559 } else {
4560 rootNode->RemoveChildBlurBehindWindow(GetId());
4561 }
4562 }
4563
ProcessBehindWindowAfterApplyModifiers()4564 void RSRenderNode::ProcessBehindWindowAfterApplyModifiers()
4565 {
4566 auto rootNode = GetInstanceRootNode();
4567 if (!rootNode) {
4568 return;
4569 }
4570 auto& properties = GetMutableRenderProperties();
4571 bool useEffect = properties.GetUseEffect();
4572 UseEffectType useEffectType = static_cast<UseEffectType>(properties.GetUseEffectType());
4573 RS_LOGD("RSSurfaceRenderNode::ProcessBehindWindowAfterApplyModifiers nodeId = %{public}" PRIu64
4574 ", isOnTheTree_ = %{public}d, useEffect = %{public}d, useEffectType = %{public}hd",
4575 GetId(), isOnTheTree_, useEffect, useEffectType);
4576 if (useEffect && useEffectType == UseEffectType::BEHIND_WINDOW) {
4577 rootNode->AddChildBlurBehindWindow(GetId());
4578 } else {
4579 rootNode->RemoveChildBlurBehindWindow(GetId());
4580 }
4581 }
4582
ClearDrawableVec2()4583 void RSRenderNode::ClearDrawableVec2()
4584 {
4585 if (drawableVecNeedClear_) {
4586 if (GetType() != RSRenderNodeType::CANVAS_DRAWING_NODE &&
4587 drawableVec_[static_cast<int8_t>(RSDrawableSlot::CONTENT_STYLE)]) {
4588 drawableVec_[static_cast<int8_t>(RSDrawableSlot::CONTENT_STYLE)].reset();
4589 dirtyTypes_.set(static_cast<int>(RSModifierType::CONTENT_STYLE), true);
4590 }
4591 if (drawableVec_[static_cast<int8_t>(RSDrawableSlot::TRANSITION)]) {
4592 drawableVec_[static_cast<int8_t>(RSDrawableSlot::TRANSITION)].reset();
4593 dirtyTypes_.set(static_cast<int>(RSModifierType::TRANSITION), true);
4594 }
4595 if (drawableVec_[static_cast<int8_t>(RSDrawableSlot::BACKGROUND_STYLE)]) {
4596 drawableVec_[static_cast<int8_t>(RSDrawableSlot::BACKGROUND_STYLE)].reset();
4597 dirtyTypes_.set(static_cast<int>(RSModifierType::BACKGROUND_STYLE), true);
4598 }
4599 if (drawableVec_[static_cast<int8_t>(RSDrawableSlot::FOREGROUND_STYLE)]) {
4600 drawableVec_[static_cast<int8_t>(RSDrawableSlot::FOREGROUND_STYLE)].reset();
4601 dirtyTypes_.set(static_cast<int>(RSModifierType::FOREGROUND_STYLE), true);
4602 }
4603 if (drawableVec_[static_cast<int8_t>(RSDrawableSlot::OVERLAY)]) {
4604 drawableVec_[static_cast<int8_t>(RSDrawableSlot::OVERLAY)].reset();
4605 dirtyTypes_.set(static_cast<int>(RSModifierType::OVERLAY_STYLE), true);
4606 }
4607 drawableVecNeedClear_ = false;
4608 }
4609 }
4610
4611 } // namespace Rosen
4612 } // namespace OHOS
4613