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Searched defs:GetSpillMem (Results 1 – 4 of 4) sorted by relevance

/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/
Dcg_stackmap_computation.cpp51 MemOperand *StackmapComputation::GetSpillMem(uint32 vRegNO, bool isDest, Insn &insn, regno_t regNO, in GetSpillMem() function in maplebe::StackmapComputation
Dreg_alloc_lsra.cpp1439 MemOperand *LSRALinearScanRegAllocator::GetSpillMem(uint32 vRegNO, bool isDest, Insn &insn, regno_t… in GetSpillMem() function in maplebe::LSRALinearScanRegAllocator
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/include/cg/aarch64/
Daarch64_color_ra.h692 MemOperand *GetSpillMem() in GetSpillMem() function
697 const MemOperand *GetSpillMem() const in GetSpillMem() function
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/aarch64/
Daarch64_color_ra.cpp2326 MemOperand *GraphColorRegAllocator::GetSpillMem(uint32 vregNO, bool isDest, Insn &insn, AArch64reg … in GetSpillMem() function in maplebe::GraphColorRegAllocator