Searched defs:GetSpillMem (Results 1 – 4 of 4) sorted by relevance
| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/ |
| D | cg_stackmap_computation.cpp | 51 MemOperand *StackmapComputation::GetSpillMem(uint32 vRegNO, bool isDest, Insn &insn, regno_t regNO, in GetSpillMem() function in maplebe::StackmapComputation
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| D | reg_alloc_lsra.cpp | 1439 MemOperand *LSRALinearScanRegAllocator::GetSpillMem(uint32 vRegNO, bool isDest, Insn &insn, regno_t… in GetSpillMem() function in maplebe::LSRALinearScanRegAllocator
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| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/include/cg/aarch64/ |
| D | aarch64_color_ra.h | 692 MemOperand *GetSpillMem() in GetSpillMem() function 697 const MemOperand *GetSpillMem() const in GetSpillMem() function
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| /arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/aarch64/ |
| D | aarch64_color_ra.cpp | 2326 MemOperand *GraphColorRegAllocator::GetSpillMem(uint32 vregNO, bool isDest, Insn &insn, AArch64reg … in GetSpillMem() function in maplebe::GraphColorRegAllocator
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