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Searched defs:Register (Results 1 – 11 of 11) sorted by relevance

/arkcompiler/runtime_core/compiler/optimizer/ir/
Dconstants.h32 using Register = uint16_t; variable
36 using Register = uint8_t; variable
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_util/include/
Dfactory.h31 void Register(const key_type &key, creator_type func) in Register() function
88 void Register(const key_type &key, creator_type func) in Register() function
/arkcompiler/runtime_core/static_core/compiler/optimizer/code_generator/
Dencoder.md91 ### Register subsection
/arkcompiler/runtime_core/static_core/compiler/optimizer/ir/
Dconstants.h30 using Register = uint8_t; variable
/arkcompiler/ets_runtime/ecmascript/builtins/
Dbuiltins_finalization_registry.cpp60 JSTaggedValue BuiltinsFinalizationRegistry::Register(EcmaRuntimeCallInfo *argv) in Register() function in panda::ecmascript::builtins::BuiltinsFinalizationRegistry
/arkcompiler/runtime_core/static_core/compiler/optimizer/optimizations/regalloc/
Dinterference_graph.cpp140SmallVector<Register, DEFAULT_VECTOR_SIZE> &processedNbr) const in CheckNeighborsInClique()
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_util/src/
Dcl_parser.cpp215 void CommandLine::Register(const std::vector<std::string> &optNames, OptionInterface &opt, OptionCa… in Register() function in CommandLine
/arkcompiler/ets_runtime/ecmascript/
Djs_finalization_registry.cpp49 void JSFinalizationRegistry::Register(JSThread *thread, JSHandle<JSTaggedValue> target, in Register() function in panda::ecmascript::JSFinalizationRegistry
/arkcompiler/ets_runtime/ecmascript/compiler/assembler/x64/
Dassembler_x64.h21 enum Register : uint8_t { enum
/arkcompiler/runtime_core/compiler/tests/
Dsplit_resolver_test.cpp63 … std::initializer_list<std::tuple<LocationType, LocationType, Register, Register>> data) in CheckSpillFills() argument
/arkcompiler/runtime_core/static_core/compiler/tests/
Dsplit_resolver_test.cpp65 … std::initializer_list<std::tuple<LocationType, LocationType, Register, Register>> data) in CheckSpillFills() argument