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Searched defs:WorldToScreen (Results 1 – 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
Dcamera_impl.cpp343 SCENE_NS::IPickingResult::Ptr WorldToScreen(BASE_NS::Math::Vec3 worldCoordinate) const override in WorldToScreen() function in __anon51e3e9330111::CameraImpl
Dscene_holder.cpp3072 bool SceneHolder::WorldToScreen( in WorldToScreen() function in SceneHolder
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
Dpicking.cpp316 Math::Vec3 Picking::WorldToScreen(IEcs const& ecs, Entity cameraEntity, Math::Vec3 worldCoordinate)… in WorldToScreen() function in Picking