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Searched defs:animationTrackManager (Results 1 – 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
Decs_animation.h93 if (auto animationTrackManager = in SCENE_BEGIN_NAMESPACE() local
160 if (auto animationTrackManager = in SCENE_BEGIN_NAMESPACE() local
Dasset_loader.cpp511 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs_); in UpdateTrackTargets() local
Decs_animation.cpp106 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in UpdateTrackTargets() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
Dscene_util.cpp481 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in UpdateTracks() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_exporter.cpp838 auto const animationTrackManager = GetManager<IAnimationTrackComponentManager>(ecs); in ExportGltfAnimations() local
Dgltf2_importer.cpp3419 auto animationTrackManager = GetManager<IAnimationTrackComponentManager>(*ecs_); in PrepareAnimationTasks() local