Searched defs:bufferCount (Results 1 – 9 of 9) sorted by relevance
62 uint32_t bufferCount = 0; in CreateDescriptorSet() local112 uint32_t bufferCount = 0; in CreateOneFrameDescriptorSet() local
78 const int16_t bufferCount; variable
72 int32_t bufferCount = data.ReadInt32(); in OnRemoteRequest() local
90 VsyncError VSyncConnectionProxy::SetUiDvsyncConfig(int32_t bufferCount) in SetUiDvsyncConfig()
366 VsyncError VSyncReceiver::SetUiDvsyncConfig(int32_t bufferCount) in SetUiDvsyncConfig()
281 VsyncError VSyncConnection::SetUiDvsyncConfig(int32_t bufferCount) in SetUiDvsyncConfig()1208 VsyncError VSyncDistributor::SetUiDvsyncConfig(int32_t bufferCount) in SetUiDvsyncConfig()
392 uint32_t bufferCount = 2; variable
476 void NodeContextDescriptorSetManagerVk::CreateGpuDescriptorSet(const uint32_t bufferCount, in CreateGpuDescriptorSet()
127 …ray_view<const DescriptorSetLayoutBinding> descriptorSetLayoutBindings, const uint32_t bufferCount, in InitFillBindings()