Searched defs:cellHeight (Results 1 – 12 of 12) sorted by relevance
188 inline tcu::IVec4 computeVertexIndices (float cellWidth, float cellHeight, int gridVtxWidth, int gr… in computeVertexIndices()196 inline tcu::Vec2 computeGridCellWeights (float cellWidth, float cellHeight, int x, int y) in computeGridCellWeights()306 float cellHeight = (float)height / (float)m_gridHeight; in execute() local
229 double cellHeight = (d.height - labelHeight - 1) / numWeeks; in paint() local
617 double cellHeight = (d.height - labelHeight - 1) / numWeeks; in paint() local
318 int cellHeight = height/gridSize; in iterate() local
318 int cellHeight = viewport.height / gridHeight; in iterate() local1263 const int cellHeight = viewport.height / gridHeight; in iterate() local1513 const int cellHeight = viewport.height / gridHeight; in iterate() local2136 const int cellHeight = viewport.height / gridHeight; in iterate() local
315 int cellHeight = height/gridSize; in iterate() local
274 int cellHeight = viewport.height / gridHeight; in iterate() local
270 int cellHeight = viewport.height / gridHeight; in iterate() local
278 int cellHeight = viewport.height / gridHeight; in iterate() local
295 const int cellHeight = viewportHeight / gridHeight; in iterate() local817 const int cellHeight = viewportHeight / gridHeight; in iterate() local1036 const int cellHeight = viewportHeight / gridHeight; in iterate() local1588 const int cellHeight = viewportHeight / gridHeight; in iterate() local
902 float cellWidth = kTileWidthHeight, cellHeight = kTileWidthHeight; in onDraw() local