Searched defs:colorArray (Results 1 – 14 of 14) sorted by relevance
38 std::vector<Color> colorArray; in SetSymbolSpanFontColor() local52 std::vector<Color> colorArray = { fontColor }; in ResetSymbolSpanFontColor() local
60 std::vector<Color> colorArray; in SetFontColor() local74 std::vector<Color> colorArray = { fontColor }; in ResetFontColor() local
44 OHOS::Rosen::OverdrawColorArray colorArray = { in KnuckleDivergentPoint() local
43 OHOS::Rosen::OverdrawColorArray colorArray = { in KnuckleGlowPoint() local
123 OverdrawColorArray colorArray = that.colorArray_; in OnColorChange() local
52 std::vector<ArkUI_Uint32> colorArray; in SetFontColor() local
53 std::vector<ArkUI_Uint32> colorArray; in SetFontColor() local
222 auto colorArray = std::make_unique<uint32_t[]>(length); in SetTextShadow() local
289 auto colorArray = std::make_unique<uint32_t[]>(length); in SetTextShadow() local
80 auto colorArray = std::make_unique<uint32_t[]>(length); in ParseTextShadow() local
632 auto colorArray = std::make_unique<uint32_t[]>(length); in SetTextShadow() local
651 JSRef<JSUint8ClampedArray> colorArray = in JsCreateImageData() local687 JSRef<JSUint8ClampedArray> colorArray = JSRef<JSUint8ClampedArray>::Cast(jsImgData); in JsPutImageData() local790 …auto colorArray = JSRef<JSUint8ClampedArray>::New(arrayBuffer->GetLocalHandle(), 0, arrayBuffer->B… in JsGetImageData() local
1431 auto colorArray = runtime->NewArray(); in JsCreateImageData() local1539 auto colorArray = runtime->NewArray(); in JsGetImageData() local
1597 auto colorArray = runtime->NewArray(); in JsCreateImageData() local1728 auto colorArray = runtime->NewArray(); in JsGetImageData() local