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Searched defs:cosTheta (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dsimd_quat.inl421 float cosTheta = dot(x, y); local
463 float cosTheta = dot(x, y); local
499 float cosTheta = dot(x, y); local
529 float cosTheta = dot(x, y); local
Dquaternion.inl178 T cosTheta = dot(orig, dest); local
/third_party/skia/src/gpu/tessellate/
DStrokeTessellator.h76 vec<N> cosTheta = skvx::max(1 - 2 / (parametricPrecision * strokeWidths), -1); in ApproxNumRadialSegmentsPerRadian() local
/third_party/skia/src/gpu/
DGrDistanceFieldGenFromVector.cpp243 const double cosTheta = (p2x - p0x) / hypotenuse; in init() local
306 const double cosTheta = sqrt(a / (a + b)); in init() local
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
Dquaternion.inl477 T cosTheta = dot(x, y); local
512 T cosTheta = dot(x, y); local
/third_party/skia/samplecode/
DSampleSimpleStroker.cpp232 const float cosTheta = before.dot(after); in join() local
DSampleVariableWidthStroker.cpp791 const float cosTheta = before.dot(after); in join() local
/third_party/skia/src/core/
DSkGeometry.cpp179 float cosTheta = sk_ieee_float_divide(a.dot(b), sqrtf(a.dot(a) * b.dot(b))); in SkMeasureAngleBetweenVectors() local
/third_party/rust/crates/bindgen/bindgen-tests/tests/
Dstylo.hpp107995 double cosTheta = FlushToZero(cos(aTheta)); in RotateX() local
108020 double cosTheta = FlushToZero(cos(aTheta)); in RotateY() local
108045 double cosTheta = FlushToZero(cos(aTheta)); in RotateZ() local
108083 double cosTheta = FlushToZero(cos(aTheta)); in SetRotateAxisAngle() local