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Searched defs:dataEnd (Results 1 – 12 of 12) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
Drender_node_bloom.cpp156 const auto* dataEnd = data + sizeof(RenderPostProcessConfiguration); in UpdatePostProcessData() local
Drender_node_single_post_process.cpp465 … const auto* dataEnd = data + sizeof(GlobalPostProcessStruct) + sizeof(LocalPostProcessStruct); in UpdateGlobalPostProcessUbo() local
Drender_node_mip_chain_post_process.cpp255 … const auto* dataEnd = data + sizeof(GlobalPostProcessStruct) + sizeof(LocalPostProcessStruct); in UpdateGlobalPostProcessUbo() local
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/common/src/
Dvalue_object.cpp58 int ValueObject::Parse(const uint8_t *dataBegin, const uint8_t *dataEnd, uint32_t offset) in Parse()
Djson_object.cpp54 uint32_t JsonObject::CalculateNestDepth(const uint8_t *dataBegin, const uint8_t *dataEnd, int &errC… in CalculateNestDepth()
166 int JsonObject::Parse(const uint8_t *dataBegin, const uint8_t *dataEnd) in Parse()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_camera_controller.cpp889 const auto* dataEnd = data + sizeof(DefaultMaterialGeneralDataStruct); in UpdateGeneralUniformBuffer() local
902 const auto* dataEnd = data + sizeof(GlobalPostProcessStruct); in UpdatePostProcessUniformBuffer() local
928 const auto* dataEnd = data + envByteSize; in UpdateEnvironmentUniformBuffer() local
990 const auto* dataEnd = data + sizeof(DefaultMaterialFogStruct); in UpdateFogUniformBuffer() local
Drender_node_default_material_deferred_shading.cpp537 … const auto* dataEnd = data + sizeof(GlobalPostProcessStruct) + sizeof(LocalPostProcessStruct); in UpdateGlobalPostProcessUbo() local
Drender_node_camera_cubemap.cpp464 … const auto* dataEnd = data + sizeof(GlobalPostProcessStruct) + sizeof(LocalPostProcessStruct); in UpdateGlobalPostProcessUbo() local
Drender_node_camera_single_post_process.cpp542 … const auto* dataEnd = data + sizeof(GlobalPostProcessStruct) + sizeof(LocalPostProcessStruct); in UpdateGlobalPostProcessUbo() local
Drender_node_default_shadow_render_slot.cpp670 …const auto* dataEnd = data + UBO_OFFSET_ALIGNMENT * DefaultMaterialLightingConstants::MAX_SHADOW_C… in UpdateGeneralDataUniformBuffers() local
/foundation/communication/netstack/frameworks/cj/http/include/
Dnet_http_request_context.h52 std::vector<std::function<void()>> dataEnd; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Drender_node_post_process_util.cpp877 const auto* dataEnd = data + POST_PROCESS_UBO_BYTE_SIZE; in UpdatePostProcessData() local