Searched defs:dstR (Results 1 – 14 of 14) sorted by relevance
| /third_party/skia/gm/ |
| D | drawbitmaprect.cpp | 108 const SkRect& dstR, const SkSamplingOptions& sampling, in bitmapproc() 115 const SkRect& dstR, const SkSamplingOptions& sampling, in bitmapsubsetproc() 129 const SkRect& dstR, const SkSamplingOptions& sampling, const SkPaint* paint) { in imageproc() 135 const SkIRect& srcR, const SkRect& dstR, in imagesubsetproc()
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| D | bitmaprect.cpp | 72 SkRect dstR = { 0, 200, 128, 380 }; in onDraw() local 153 SkRect dstR = { 100, 100, 300, 200 }; in onDraw() local
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| D | gpu_blur_utils.cpp | 328 auto dstR = SkRect::Make(dstRect).makeOutset(0.5f, 0.5f); in run() local
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| /third_party/skia/src/core/ |
| D | SkImageInfo.cpp | 193 SkIRect dstR = SkIRect::MakeXYWH(x, y, fInfo.width(), fInfo.height()); in trim() local
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| D | SkDevice.cpp | 175 SkRect srcR, dstR; in drawImageLattice() local
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| D | SkBlitter_ARGB32.cpp | 50 int dstR = SkGetPackedR32(dst); in blend_lcd16() local 85 int dstR = SkGetPackedR32(dst); in blend_lcd16_opaque() local
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| D | SkDraw.cpp | 1048 SkRect dstR; in clipped_out() local
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| /third_party/skia/samplecode/ |
| D | SampleStrokePath.cpp | 21 SkRect dstR = { 0, 0, 640, 480 }; in test_huge_stroke() local
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| /third_party/skia/tests/ |
| D | DrawBitmapRectTest.cpp | 252 SkRect dstR = { 0, 0, 16, 16 }; in DEF_TEST() local
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| /third_party/skia/tools/viewer/ |
| D | SkottieSlide.cpp | 209 const auto dstR = SkRect::MakeSize(fWinSize); in draw() local
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| /third_party/skia/src/effects/imagefilters/ |
| D | SkArithmeticImageFilter.cpp | 173 SkIRect dstR = SkIRect::MakeWH(dst->width(), dst->height()); in intersect() local
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| /third_party/skia/modules/skottie/src/ |
| D | Skottie.cpp | 478 void Animation::render(SkCanvas* canvas, const SkRect* dstR, RenderFlags renderFlags) const { in render() argument
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| /third_party/skia/src/gpu/ops/ |
| D | LatticeOp.cpp | 280 SkRect dstR; in onPrepareDraws() local
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| /third_party/skia/src/image/ |
| D | SkSurface.cpp | 301 const SkIRect dstR = SkIRect::MakeWH(this->width(), this->height()); in writePixels() local
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