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Searched defs:enableFlags (Results 1 – 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/renderdataconfigurations/postprocess/
Dcore3d_post_process_pre_pass_cam.json5 "enableFlags": "blur", string
Dcore3d_post_process_reflection_cam.json5 "enableFlags": "tonemap | blur", string
Dcore3d_post_process_cam.json5 "enableFlags": "bloom | vignette | color_fringe | tonemap", string
/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/renderdataconfigurations/postprocess/
Dpost_process.json5 "enableFlags": "bloom | vignette | color_fringe | tonemap", string
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Drender_system.cpp2035 constexpr RenderCamera::Flags enableFlags { RenderCamera::CAMERA_FLAG_ALLOW_REFLECTION_BIT }; in ProcessReflections() local