Searched defs:finishedContext (Results 1 – 10 of 10) sorted by relevance
778 GrGpuFinishedContext finishedContext) { in createBackendTexture()803 GrGpuFinishedContext finishedContext) { in createBackendTexture()834 GrGpuFinishedContext finishedContext) { in createBackendTexture()879 GrGpuFinishedContext finishedContext) { in updateBackendTexture()893 GrGpuFinishedContext finishedContext) { in updateBackendTexture()920 GrGpuFinishedContext finishedContext) { in updateBackendTexture()982 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()1018 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()1034 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()1059 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()[all …]
18 GrGpuFinishedContext finishedContext) { in add()
108 void GrRingBuffer::FinishSubmit(void* finishedContext) { in FinishSubmit()
19 static void FlushFinished(void* finishedContext) { in FlushFinished()
667 GrGpuFinishedContext finishedContext) { in updateBackendTexture()
148 GrGpuFinishedContext finishedContext) override { in addFinishedProc()
535 GrGpuFinishedContext finishedContext) { in addFinishedProc()
234 GrGpuFinishedContext finishedContext) { in addFinishedProc()
2290 GrGpuFinishedContext finishedContext) { in addFinishedProc()
3966 GrGpuFinishedContext finishedContext) { in addFinishedProc()