Searched defs:forceCPU (Results 1 – 12 of 12) sorted by relevance
| /foundation/graphic/graphic_2d/rosen/modules/effect/skia_effectChain/src/ |
| D | sk_image_chain.cpp | 54 …rror SKImageChain::Render(const std::vector<sk_sp<SkImageFilter>>& skFilters, const bool& forceCPU, in Render() 152 void SKImageChain::ForceCPU(bool forceCPU) in ForceCPU()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
| D | rs_virtual_screen_processor.cpp | 67 bool forceCPU = false; in Init() local
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| D | rs_physical_screen_processor.cpp | 90 bool forceCPU = RSBaseRenderEngine::NeedForceCPU(layers); in Redraw() local
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| D | rs_divided_render_util.cpp | 28 …const RSSurfaceRenderNode& node, bool inLocalCoordinate, bool isClipHole, bool forceCPU, bool setC… in CreateBufferDrawParam()
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| D | rs_base_render_engine.cpp | 174 bool forceCPU = false; in NeedForceCPU() local 271 const BufferRequestConfig& config, bool forceCPU, bool useAFBC, in RequestFrame() 366 const BufferRequestConfig& config, bool forceCPU, bool useAFBC, in RequestFrame() 407 bool forceCPU) in MakeRSSurface()
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| D | rs_uni_render_engine.cpp | 58 …ne::DrawLayers(RSPaintFilterCanvas& canvas, const std::vector<LayerInfoPtr>& layers, bool forceCPU, in DrawLayers()
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| D | rs_render_engine.cpp | 68 …ne::DrawLayers(RSPaintFilterCanvas& canvas, const std::vector<LayerInfoPtr>& layers, bool forceCPU, in DrawLayers()
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| D | rs_uni_render_util.cpp | 519 const RSSurfaceRenderNode& node, bool forceCPU, uint32_t threadIndex, bool useRenderParams) in CreateBufferDrawParam() 578 …const DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable, bool forceCPU, uint32_t threadInde… in CreateBufferDrawParam() 691 …ferDrawParam RSUniRenderUtil::CreateBufferDrawParam(const RSDisplayRenderNode& node, bool forceCPU) in CreateBufferDrawParam() 717 …Param RSUniRenderUtil::CreateBufferDrawParam(const RSSurfaceHandler& surfaceHandler, bool forceCPU) in CreateBufferDrawParam() 737 …fferDrawParam RSUniRenderUtil::CreateLayerBufferDrawParam(const LayerInfoPtr& layer, bool forceCPU) in CreateLayerBufferDrawParam()
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| D | rs_hardware_thread.cpp | 559 bool forceCPU = RSBaseRenderEngine::NeedForceCPU(layers); in Redraw() local
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| /foundation/graphic/graphic_2d/rosen/modules/effect/effect_ndk/src/filter/ |
| D | filter.cpp | 26 void Filter::Render(bool forceCPU) in Render()
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| /foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/effect_kit/src/ |
| D | filter_napi.cpp | 62 bool forceCPU = true; member 319 DrawError FilterNapi::Render(bool forceCPU) in Render() 353 bool forceCPU = false; in GetPixelMap() local
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| /foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/ |
| D | rs_uni_render_util_test.cpp | 354 bool forceCPU = false; variable 444 bool forceCPU = false; variable 458 bool forceCPU = false; variable
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