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Searched defs:gsp (Results 1 – 7 of 7) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_policy/client/src/
Daudio_policy_manager.cpp76 sptr<IAudioPolicy> gsp = GetAudioPolicyProxyFromSamgr(); in GetAudioPolicyManagerProxy() local
100 sptr<IAudioPolicy> gsp = GetAudioPolicyProxyFromSamgr(); in RecoverAndGetAudioPolicyManagerProxy() local
110 int32_t AudioPolicyManager::RegisterPolicyCallbackClientFunc(const sptr<IAudioPolicy> &gsp) in RegisterPolicyCallbackClientFunc()
142 sptr<IAudioPolicy> gsp = nullptr; in RecoverAudioPolicyCallbackClient() local
225 const sptr<IAudioPolicy> gsp = GetAudioPolicyManagerProxy(); in GetMaxVolumeLevel() local
233 const sptr<IAudioPolicy> gsp = GetAudioPolicyManagerProxy(); in GetMinVolumeLevel() local
242 const sptr<IAudioPolicy> gsp = GetAudioPolicyManagerProxy(); in SetSystemVolumeLevel() local
253 const sptr<IAudioPolicy> gsp = GetAudioPolicyManagerProxy(); in SetRingerModeLegacy() local
260 const sptr<IAudioPolicy> gsp = GetAudioPolicyManagerProxy(); in SetRingerMode() local
268 const sptr<IAudioPolicy> gsp = GetAudioPolicyManagerProxy(); in GetRingerMode() local
[all …]
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/spatialization/
Daudio_spatialization_service.cpp118 const sptr<IStandardAudioService> gsp = g_adProxy; in GetAudioServerProxy() local
500 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in UpdateSpatializationState() local
517 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in UpdateSpatializationSceneType() local
551 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in UpdateSpatialDeviceType() local
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/
Daudio_policy_service.cpp390 const sptr<IStandardAudioService> gsp = g_adProxy; in GetAudioServerProxy() local
641 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in SetVoiceCallVolume() local
1360 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in RememberRoutingInfo() local
1450 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in MoveToRemoteOutputDevice() local
1602 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in MoveToRemoteInputDevice() local
2167 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in UpdateActiveDevicesRoute() local
2187 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in UpdateDualToneState() local
2216 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in SetVoiceCallMuteForSwitchDevice() local
2447 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in MuteSinkPort() local
2770 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in FetchStreamForA2dpOffload() local
[all …]
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dnode_context_pso_manager.cpp84 const GpuShaderProgram* gsp = shaderMgr.GetGpuShaderProgram(shaderHandle); in validateSSO() local
420 … if (const GpuShaderProgram* gsp = shaderMgr_.GetGpuShaderProgram(psoDataRef.shaderHandle); gsp) { in GetGraphicsPso() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_manager.h375 BASE_NS::unique_ptr<GpuComputeProgram> gsp; member
382 BASE_NS::unique_ptr<GpuShaderProgram> gsp; member
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/interrupt/
Daudio_interrupt_service.cpp144 const sptr<IStandardAudioService> gsp = g_adProxy; in GetAudioServerProxy() local
667 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in ResetNonInterruptControl() local
1966 const sptr<IStandardAudioService> gsp = GetAudioServerProxy(); in ShouldCallbackToClient() local
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/manager/
Daudio_adapter_manager.cpp345 void AudioAdapterManager::SetAudioServerProxy(sptr<IStandardAudioService> gsp) in SetAudioServerProxy()