Searched defs:isSignaled (Results 1 – 4 of 4) sorted by relevance
44 bool isSignaled() const { return status == EGL_SIGNALED_KHR; } in isSignaled() function in egl::FenceSync
742 bool isSignaled = vkd.getFenceStatus(device, fence) != VK_NOT_READY; in verifyFenceSignalOrdering() local
1187 bool isSignaled = true) in createFences()
1171 bool isSignaled = true) in createFences()