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Searched defs:lightIntensity (Results 1 – 7 of 7) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/property/
Drs_properties_def.h210 void SetLightIntensity(float lightIntensity) in SetLightIntensity()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/
Drs_property_drawable_foreground.cpp546 auto lightIntensity = iter->first->GetLightIntensity(); in DrawLight() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/
Drs_properties_painter.cpp1234 auto lightIntensity = iter->first->GetLightIntensity(); in DrawLightInner() local
Drs_properties.cpp3255 void RSProperties::SetLightIntensity(float lightIntensity) in SetLightIntensity()
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
Drs_node.cpp2418 void RSNode::SetLightIntensity(float lightIntensity) in SetLightIntensity()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/ui/
Drs_node_test.cpp6583 float lightIntensity = 1.f; // for test variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Drosen_render_context.cpp5187 void RosenRenderContext::OnLightIntensityUpdate(const float lightIntensity)