Searched defs:lightRadius (Results 1 – 8 of 8) sorted by relevance
| /third_party/skia/src/core/ |
| D | SkDrawShadowInfo.h | 61 inline SkScalar SpotBlurRadius(SkScalar occluderZ, SkScalar lightZ, SkScalar lightRadius) { in SpotBlurRadius() 66 … SkScalar lightRadius, SkScalar* blurRadius, SkScalar* scale, SkVector* translate, in GetSpotParams() 81 SkScalar lightRadius, in GetSpotParams() 87 SkScalar lightZ, SkScalar lightRadius, in GetDirectionalParams()
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| D | SkDrawShadowInfo.cpp | 33 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius, in GetSpotShadowTransform()
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| /third_party/skia/src/utils/ |
| D | SkShadowUtils.cpp | 580 const SkPoint3& lightPos, SkScalar lightRadius, in fill_shadow_rec() 606 const SkPoint3& lightPos, SkScalar lightRadius, in DrawShadow() 613 const SkPoint3& lightPos, SkScalar lightRadius, in DrawShadowStyle() 628 SkScalar lightRadius, uint32_t flags, SkRect* bounds) { in GetLocalBounds() 681 float lightRadius = rec.fLightRadius; in drawShadow() local
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| D | SkShadowTessellator.cpp | 1002 const SkPoint3& lightPos, SkScalar lightRadius, in SkSpotShadowTessellator() 1158 SkScalar lightRadius, bool transparent, in MakeSpot()
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| /third_party/skia/samplecode/ |
| D | SampleMaterialShadows.cpp | 45 const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha) { in drawShadowedPath()
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| /third_party/skia/modules/canvaskit/ |
| D | interface.js | 723 CanvasKit.Canvas.prototype.drawShadow = function(path, zPlaneParams, lightPos, lightRadius, argument 736 CanvasKit.getShadowLocalBounds = function(ctm, path, zPlaneParams, lightPos, lightRadius, argument
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| D | canvaskit_bindings.cpp | 840 SkScalar lightRadius, uint32_t flags, WASMPointerF32 outPtr) -> bool { in EMSCRIPTEN_BINDINGS() 1098 uint32_t flags) { in EMSCRIPTEN_BINDINGS()
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| /third_party/skia/modules/canvaskit/tests/ |
| D | core.spec.js | 997 const lightRadius = 20; constant
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