Searched defs:onReady (Results 1 – 12 of 12) sorted by relevance
32 virtual void SetOnReady(std::function<void(uint32_t)>&& onReady) {}; in SetOnReady()33 virtual void SetOnReady(std::function<void()>&& onReady) {}; in SetOnReady()
57 void CanvasModelNG::SetOnReady(std::function<void()>&& onReady) in SetOnReady()96 void CanvasModelNG::SetOnReady(FrameNode* frameNode, std::function<void()>&& onReady) in SetOnReady()
21 onReady(event: () => void): this { method in ArkCanvasComponent
309 onReady(callback: () => void): RichEditorAttribute { method in ArkRichEditorComponent
375 const onReady = jest.fn().mockReturnValue('onReady'); constant382 onReady, property
90 void SetOnReady(const std::function<void(RefPtr<NavDestinationContext>)>& onReady) in SetOnReady()
533 void NavDestinationModelNG::SetOnReady(std::function<void(RefPtr<NavDestinationContext>)>&& onReady) in SetOnReady()
31 const std::function<void(const DmDeviceInfo &)> onReady, in DmStateObserver()
272 auto onReady = *abilityComponent_->GetOnReady(); in OnReady() local
202 auto onReady = reinterpret_cast<std::function<void(void)>*>(callback); in SetRichEditorOnReady() local
367 auto onReady = [execCtx = info.GetExecutionContext(), func = std::move(onReadyCallback)]( in SetOnReady() local
8571 onReady(callback) { method in ArkRichEditorComponent31114 onReady(event) { method in ArkCanvasComponent