Searched defs:pd (Results 1 – 6 of 6) sorted by relevance
| /foundation/communication/bluetooth_service/services/bluetooth/service/src/common/ |
| D | power_state_machine.h | 76 …PowerState(const std::string &name, PowerStateMachine &psm, PowerDevice &pd) : State(name, psm), p… in PowerState() 84 …PowerState(const std::string &name, PowerStateMachine &psm, PowerDevice &pd, utility::StateMachine… in PowerState() 107 PowerActiveState(PowerStateMachine &psm, PowerDevice &pd) : PowerState(ACTIVE_STATE, psm, pd){}; in PowerActiveState() 149 …PowerActiveActivingState(PowerStateMachine &psm, PowerDevice &pd, utility::StateMachine::State &fs… in PowerActiveActivingState() 173 …PowerActiveSniffingState(PowerStateMachine &psm, PowerDevice &pd, utility::StateMachine::State &fs… in PowerActiveSniffingState() 196 PowerSniffState(PowerStateMachine &psm, PowerDevice &pd) : PowerState(SNIFF_STATE, psm, pd){}; in PowerSniffState() 219 …PowerSniffActivingState(PowerStateMachine &psm, PowerDevice &pd, utility::StateMachine::State &fst… in PowerSniffActivingState() 243 …PowerSniffSniffingState(PowerStateMachine &psm, PowerDevice &pd, utility::StateMachine::State &fst… in PowerSniffSniffingState()
|
| D | power_state_machine.cpp | 23 void PowerStateMachine::Init(PowerDevice &pd) in Init()
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
| D | node_context_descriptor_set_manager_vk.cpp | 122 PendingDeallocations pd; in ResetAndReserve() local 172 PendingDeallocations pd; in BeginFrame() local 187 PendingDeallocations pd; in BeginFrame() local 216 [ageLimit](auto const& pd) { return pd.frameIndex >= ageLimit; }); in BeginFrame()
|
| /foundation/graphic/graphic_3d/lume/LumeEngine/src/perf/ |
| D | performance_data_manager.cpp | 112 IPerformanceDataManager::PerformanceData& pd = data.emplace_back(); in GetTimingData() local
|
| /foundation/graphic/graphic_3d/lume/LumeEngine/src/ |
| D | plugin_registry.cpp | 585 PluginData pd { move(lib), {}, asDependency ? 0 : 1 }; in RegisterPlugin() local
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
| D | gpu_resource_manager.cpp | 1936 auto pd = CommitPendingData(store); in WaitForIdleAndDestroyGpuResources() local
|