Searched defs:pressedKeyCodes (Results 1 – 14 of 14) sorted by relevance
28 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) {} in UpdatePressedKeyCodes()
44 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
84 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
139 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) {} in UpdatePressedKeyCodes()
199 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
285 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
140 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) in UpdatePressedKeyCodes()
1167 auto pressedKeyCodes = event.GetPressedKeyCodes(); variable
1936 auto pressedKeyCodes = dragEvent->GetPressedKeyCodes(); variable
2095 …const EcmaVM* vm, const std::vector<KeyCode>& pressedKeyCodes, std::vector<std::string>& checkKeyC… in CheckKeysPressed()2137 ArkUIRuntimeCallInfo* info, const std::vector<KeyCode>& pressedKeyCodes) in GetModifierKeyState()2180 auto pressedKeyCodes = eventInfo->GetPressedKeyCodes(); in JsGetModifierKeyState() local
917 std::vector<KeyCode> pressedKeyCodes; variable
308 const ArkUI_UIInputEvent* event, int32_t* pressedKeyCodes, int32_t* length) in OH_ArkUI_UIInputEvent_GetPressedKeys()
6865 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnKeyEvent() local6901 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnKeyPreIme() local6937 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnKeyEventDispatch() local6976 auto pressedKeyCodes = info.GetPressedKeyCodes(); in SetOnFocusAxisEvent() local
297 ArkUI_Int32* pressedKeyCodes; member1178 ArkUI_Int32* pressedKeyCodes; member