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Searched defs:renderData (Results 1 – 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
Drender_motion_blur.cpp187 const auto& renderData = renderData_; in Execute() local
273 const auto& renderData = renderTileMaxData_; in ExecuteTileVelocity() local
302 const auto& renderData = renderTileNeighborData_; in ExecuteTileVelocity() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drenderer.cpp111 IRenderDataStoreManager& renderData; member
262 IRenderDataStoreManager& renderData, ShaderManager& shaderMgr) in CreateGpuResourcesWithRenderNodes()
541 void Renderer::RemapBackBufferHandle(const IRenderDataStoreManager& renderData) in RemapBackBufferHandle()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Dmorphing_system.cpp254 RenderDataMorph::Submesh renderData; in Update() local
/foundation/distributedhardware/distributed_audio/services/test_example/
Ddistributedaudiotest.cpp135 static std::vector<uint8_t*> renderData; variable