Searched defs:rotateX (Results 1 – 1 of 1) sorted by relevance
642 GLfloat rotateX = 0; in Draw() local690 GLfloat rotateX = 0; in ChangeColor() local805 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloa… in Rotate2d()