Searched defs:setMinLod (Results 1 – 10 of 10) sorted by relevance
52 void setMinLod(GLfloat minLod) { mMinLod = minLod; } in setMinLod() function
115 void Sampler::setMinLod(const Context *context, GLfloat minLod) in setMinLod() function in gl::Sampler
267 bool SamplerState::setMinLod(GLfloat minLod) in setMinLod() function in gl::SamplerState
926 void Texture::setMinLod(const Context *context, GLfloat minLod) in setMinLod() function in gl::Texture
355 void Sampler::setMinLod(float minLod) in setMinLod() function in sw::Sampler
686 void VertexProcessor::setMinLod(unsigned int sampler, float minLod) in setMinLod() function in sw::VertexProcessor
531 void PixelProcessor::setMinLod(unsigned int sampler, float minLod) in setMinLod() function in sw::PixelProcessor
2582 void Renderer::setMinLod(SamplerType type, int sampler, float minLod) in setMinLod() function in sw::Renderer
46214 …VULKAN_HPP_CONSTEXPR_14 ImageViewMinLodCreateInfoEXT & setMinLod( float minLod_ ) VULKAN_HPP_NOEXC… in setMinLod() function69427 …VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceImageViewMinLodFeaturesEXT & setMinLod( VULKAN_HPP_NAMESPACE… in setMinLod() function104527 VULKAN_HPP_CONSTEXPR_14 SamplerCreateInfo & setMinLod( float minLod_ ) VULKAN_HPP_NOEXCEPT in setMinLod() function
67680 SamplerCreateInfo & setMinLod( float minLod_ ) VULKAN_HPP_NOEXCEPT in setMinLod() function