Searched defs:sharedContext (Results 1 – 13 of 13) sorted by relevance
28 bool RenderContext::Create(RenderContext *sharedContext) in Create()
341 std::shared_ptr<RSContext> sharedContext = std::make_shared<RSContext>(); variable412 std::shared_ptr<RSContext> sharedContext = std::make_shared<RSContext>(); variable531 std::shared_ptr<RSContext> sharedContext = std::make_shared<RSContext>(); variable
304 auto sharedContext = std::make_shared<RSContext>(); variable
278 std::shared_ptr<RSContext> sharedContext = std::make_shared<RSContext>(); variable
286 SharedTextureContext* sharedContext = new SharedTextureContext(image_); // last image in FlushForGL() local562 SharedTextureContext* sharedContext = new SharedTextureContext(image_); in DrawCaptureImage() local775 SharedTextureContext* sharedContext = new SharedTextureContext(image_); // will move image in ResetSurfaceWithTexture() local
204 SharedTextureContext* sharedContext = new SharedTextureContext(completeImage); in GetCompletedImage() local
597 … SharedTextureContext* sharedContext = new SharedTextureContext(cachedImage_); // will move image in GetCachedImage() local
587 EGLContext sharedContext = EGL_NO_CONTEXT; in CreateContext() local674 const EGLContext sharedContext = backendConfig ? backendConfig->sharedContext : EGL_NO_CONTEXT; in CreateContext() local
424 HGLRC sharedContext = nullptr; in CreateContext() local
261 std::shared_ptr<Drawing::GPUContext> sharedContext = nullptr; in SetCanvas() local
318 SharedTextureContext* sharedContext = new SharedTextureContext(image_); in RunColorPickerTaskBackground() local
1278 auto sharedContext = context.lock(); in CommonInitializeForm() local1835 auto sharedContext = context.lock(); in CommonInitialize() local1907 auto sharedContext = context.lock(); in CommonInitialize() local
3359 auto sharedContext = runtimeContext_.lock(); in TerminateUIExtension() local