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Searched defs:stateCache (Results 1 – 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Drender_backend_vk.cpp718 StateCache stateCache; in RenderPrimaryRenderPass() local
845 StateCache stateCache = {}; // state cache for this render command list in RenderSingleCommandList() local
1168 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache) in RenderCommand()
1224 …NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) in RenderCommand()
1256 …NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) in RenderCommand()
1284 …NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) in RenderCommand()
1299 const StateCache& stateCache) in RenderCommand()
1318 StateCache& stateCache) in RenderCommand()
1423 …NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache) in RenderCommand()
1433 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache) in RenderCommand()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drender_graph.h125 StateCache& stateCache; member
165 StateCache& stateCache; member
Drender_graph.cpp640 const array_view<RenderNodeGraphNodeStore*>& renderNodeGraphNodeStores, StateCache& stateCache) in ProcessRenderNodeGraphNodeStores()
690 const uint32_t& nodeIdx, RenderNodeContextData& ref, StateCache& stateCache) in ProcessRenderNodeCommands()
829 RenderNodeContextData& nodeData, RenderCommandBeginRenderPass& rc, StateCache& stateCache) in RenderCommand()
982 array_view<ImageLayout> finalImageLayouts, StateCache& stateCache) in BeginRenderPassUpdateSubpassImageStates()
1015 const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache) in RenderCommand()
1038 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache) in RenderCommand()