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Searched defs:writeBuffer (Results 1 – 4 of 4) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_service/test/unittest/
Daudio_service_common_unit_test.cpp362 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(testSize); variable
391 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(tempSize); variable
436 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(tempSize); variable
475 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(tempSize); variable
513 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(tempSize); variable
558 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(tempSize); variable
597 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(tempSize); variable
650 std::unique_ptr<uint8_t[]> writeBuffer = std::make_unique<uint8_t[]>(tempSize); variable
/foundation/distributedhardware/distributed_input/services/source/inputinject/test/sourceinjectunittest/
Ddistributed_input_sourceinject_test.cpp198 std::vector<RawEvent> writeBuffer = { event1, event2, event3, event4 }; variable
245 std::vector<RawEvent> writeBuffer = { event1, event2, event3, event4, event5 }; variable
281 std::vector<RawEvent> writeBuffer = { event1, event2, event3, event4 }; variable
290 std::vector<RawEvent> writeBuffer(4); variable
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
Dwebgl2_rendering_context_impl.cpp1338 WebGLBuffer* writeBuffer = GetBoundBuffer(env, targets[1]); // write in CopyBufferSubData() local
1376 WebGLBuffer* writeBuffer = GetBoundBuffer(env, target); in GetBufferSubData() local
1690 WebGLWriteBufferArg writeBuffer(env); in GetInternalFormatParameter() local
1759 WebGLWriteBufferArg writeBuffer(env); in GetUniformIndices() local
1798 WebGLWriteBufferArg writeBuffer(env); in GetActiveUniforms() local
1848 WebGLWriteBufferArg writeBuffer(env); in GetActiveUniformBlockParameter() local
Dwebgl_rendering_context_base_impl.cpp1053 WebGLWriteBufferArg writeBuffer(env); in GetVertexAttrib() local
1144 WebGLWriteBufferArg writeBuffer(env); in GetIntegerVectorParameter() local
1157 WebGLWriteBufferArg writeBuffer(env); in GetFloatVectorParameter() local
1169 WebGLWriteBufferArg writeBuffer(env); in GetBoolVectorParameter() local
2232 WebGLWriteBufferArg writeBuffer(env); in GetUniform() local