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/third_party/libwebsockets/contrib/
Dcross-w32.cmake6 # cmake .. -DCMAKE_TOOLCHAIN_FILE=../contrib/cross-w32.cmake -DLWS_WITH_SSL=0
9 # the outermost path to your cross toolchain
10 #set(CROSS_PATH /opt/mingw32)
12 # your cross root
13 set(CROSS_ROOT ${CROSS_PATH}/i686-w64-mingw32/sys-root/)
19 set(CMAKE_C_COMPILER "${CROSS_PATH}/bin/i686-w64-mingw32-gcc")
20 set(CMAKE_CXX_COMPILER "${CROSS_PATH}/bin/i686-w64-mingw32-g++")
21 set(CMAKE_RC_COMPILER "${CROSS_PATH}/bin/i686-w64-mingw32-windres")
25 # things according to their local policy, eg, Fedora is -O2 and Ubuntu is -O3
27 # our desire for cross-build release optimization policy for code built to run
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Dcross-w64.cmake6 # cmake .. -DCMAKE_TOOLCHAIN_FILE=../contrib/cross-w64.cmake
9 # the outermost path to your cross toolchain
12 # your cross root
13 set(CROSS_ROOT ${CROSS_PATH}/x86_64-w64-mingw32/sys-root/)
20 set(CMAKE_C_COMPILER "${CROSS_PATH}/bin/x86_64-w64-mingw32-gcc")
21 set(CMAKE_CXX_COMPILER "${CROSS_PATH}/bin/x86_64-w64-mingw32-g++")
22 set(CMAKE_RC_COMPILER "${CROSS_PATH}/bin/x86_64-w64-mingw32-windres")
23 set(CMAKE_C_FLAGS "-Wno-error")
27 # things according to their local policy, eg, Fedora is -O2 and Ubuntu is -O3
29 # our desire for cross-build release optimization policy for code built to run
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Dcross-ming.cmake6 # cmake .. -DCMAKE_TOOLCHAIN_FILE=../cross-ming.cmake
16 set(CMAKE_C_COMPILER "${CROSS_PATH}/x86_64-w64-mingw32-gcc")
17 #set(CMAKE_CXX_COMPILER "${CROSS_PATH}/x86_64-w64-mingw32-g++")
18 set(CMAKE_RC_COMPILER "${CROSS_PATH}/x86_64-w64-mingw32-windres")
19 set(CMAKE_C_FLAGS "-Wno-error")
23 # things according to their local policy, eg, Fedora is -O2 and Ubuntu is -O3
25 # our desire for cross-build release optimization policy for code built to run
29 # sane value for cross-build here. Notice some gcc versions enable broken
30 # optimizations with -O3.
33 set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O2")
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/third_party/glfw/CMake/
Dx86_64-w64-mingw32-clang.cmake1 # Define the environment for cross-compiling with 64-bit MinGW-w64 Clang
4 SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-clang")
5 SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-clang++")
6 SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres")
7 SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib")
10 SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32")
Di686-w64-mingw32.cmake1 # Define the environment for cross-compiling with 32-bit MinGW-w64 GCC
4 SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc")
5 SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++")
6 SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres")
7 SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib")
10 SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32")
Di686-w64-mingw32-clang.cmake1 # Define the environment for cross-compiling with 32-bit MinGW-w64 Clang
4 SET(CMAKE_C_COMPILER "i686-w64-mingw32-clang")
5 SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-clang++")
6 SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres")
7 SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib")
10 SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32")
Dx86_64-w64-mingw32.cmake1 # Define the environment for cross-compiling with 64-bit MinGW-w64 GCC
4 SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc")
5 SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++")
6 SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres")
7 SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib")
10 SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32")
/third_party/mesa3d/docs/
Dmeson.rst5 ---------------
19 <https://mesonbuild.com/Getting-meson.html>`__ to install the
25 Unix-like OSes
31 .. code-block:: console
33 sudo apt-get install meson # Ubuntu
37 .. code-block:: console
44 You'll also need `Ninja <https://ninja-build.org/>`__. If it's not
45 already installed, use apt-get or dnf to install the *ninja-build*
53 modules (Mako). You also need pkg-config (a hard dependency of Meson),
57 .. code-block:: console
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/third_party/mesa3d/.gitlab-ci/container/debian/
Dx86_build-mingw-source-deps.sh3 CMAKE_TOOLCHAIN_MINGW_PATH=$wd/.gitlab-ci/container/debian/x86_mingw-toolchain.cmake
4 mkdir -p ~/tmp
7 # Building DirectX-Headers
8 git clone https://github.com/microsoft/DirectX-Headers -b v1.606.3 --depth 1
9 mkdir -p DirectX-Headers/build
10 pushd DirectX-Headers/build
12 --backend=ninja \
13 --buildtype=release -Dbuild-test=false \
14 -Dprefix=/usr/x86_64-w64-mingw32/ \
15 --cross-file=$wd/.gitlab-ci/x86_64-w64-mingw32
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/third_party/libexif/
DREADME-Win32.txt3 * the binary DLL in the subdirectory binary-dist/bin/
4 * the include files in the subdirectory binary-dist/include/
10 b) Use MinGW32
12 If you use MinGW32 (including MSYS) on Windows, building libexif should
22 Something neat to do is to use a MinGW32 cross compiler on a Unix
25 ./configure --host=i586-mingw32msvc --disable-nls
30 then add the --enable-ship-binaries option to the ./configure command line.
/third_party/gptfdisk/
DREADME.Windows6 Most versions of Windows cannot boot from a GPT disk on BIOS-based
12 GPT fdisk on a BIOS-mode boot disk, or perhaps even on a data disk, you may
13 find recovery to be very difficult! Pre-installed Windows 8 and later
15 self-installed Windows 8 systems sometimes use BIOS mode. This caveat does
23 the software. I originally wrote GPT fdisk on Linux, and some Linux- and
24 Unix-centric language remains in the documentation.
27 -----------------
31 text-mode program file as well as the sgdisk program that's available
34 Beginning with version 0.8.10, I'm distributing both 32-bit and 64-bit
35 binaries, which include the strings "32" or "64" in their names. The 32-bit
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DMakefile12 # Builds for host OS by default; pass TARGET={target_os} to cross-compile,
14 # Appropriate cross-compiler support must be installed, of course, and build
20 DETECTED_OS := $(shell uname -s)
31 else ifeq ($(DETECTED_OS),MINGW64_NT-10.0-19042)
32 # Works for my MSYS2 installation, but seems awfully version-specific
51 ARCH=$(shell uname -m)
68 #CXXFLAGS+=-O2 -Wall -D_FILE_OFFSET_BITS=64 -D USE_UTF16
69 CXXFLAGS+=-O2 -Wall -D_FILE_OFFSET_BITS=64
71 LDLIBS+=-luuid #-licuio -licuuc
74 SGDISK_LDLIBS=-lpopt
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/third_party/protobuf/ruby/
DRakefile6 spec = Gem::Specification.load("google-protobuf.gemspec")
37 sh "../src/protoc -I../src --ruby_out=lib #{input_file}"
47 system("mvn --batch-mode clean")
51 system("mvn --batch-mode package")
58 # cross-compilation is contained in the "ext.cross_platform" array.
65 'x86-mingw32', 'x64-mingw32',
66 'x86_64-linux', 'x86-linux',
67 'universal-darwin'
73 ['x86-mingw32', 'x64-mingw32', 'x86_64-linux', 'x86-linux'].each do |plat|
74 RakeCompilerDock.sh <<-"EOT", platform: plat
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/third_party/skia/third_party/externals/libpng/contrib/gregbook/
DMakefile.mingw321 # Sample makefile for rpng-win / rpng2-win / wpng using mingw32-gcc and make.
11 # Invoke this makefile from a DOS-prompt window via:
13 # make -f Makefile.mingw32
18 # at all about the mingw32 installation tree (W32DIR). Edit as appropriate.
26 # macros --------------------------------------------------------------------
28 #PNGDIR = ../..# for libpng-x.y.z/contrib/gregbook builds
29 PNGDIR = ../libpng-win32
30 PNGINC = -I$(PNGDIR)
34 #ZDIR = ../../../zlib-win32# for libpng-x.y.z/contrib/gregbook builds
35 ZDIR = ../zlib-win32
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/third_party/mesa3d/.gitlab-ci/meson/
Dbuild.sh3 set -e
4 set -o xtrace
6 CROSS_FILE=/cross_file-"$CROSS".txt
8 # We need to control the version of llvm-config we're using, so we'll
9 # tweak the cross file or generate a native file to do so.
10 if test -n "$LLVM_VERSION"; then
11 LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
12 echo -e "[binaries]\nllvm-config = '`which $LLVM_CONFIG`'" > native.file
13 if [ -n "$CROSS" ]; then
14 sed -i -e '/\[binaries\]/a\' -e "llvm-config = '`which $LLVM_CONFIG`'" $CROSS_FILE
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/third_party/libuv/.github/workflows/
DCI-win.yml1 name: CI-win
6 - '**'
7 - '!docs/**'
8 - '!src/unix/**'
9 - '!.**'
10 - '.github/workflows/CI-win.yml'
13 - v[0-9].*
14 - master
17 build-windows:
18 runs-on: windows-${{ matrix.config.server }}
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/third_party/mesa3d/.gitlab-ci/container/
Dgitlab-ci.yml3 .incorporate-templates-commit:
5 FDO_DISTRIBUTION_TAG: "${MESA_IMAGE_TAG}--${MESA_TEMPLATES_COMMIT}"
7 .incorporate-base-tag+templates-commit:
9 …FDO_BASE_IMAGE: "${CI_REGISTRY_IMAGE}/${MESA_BASE_IMAGE}:${MESA_BASE_TAG}--${MESA_TEMPLATES_COMMIT…
10 FDO_DISTRIBUTION_TAG: "${MESA_IMAGE_TAG}--${MESA_BASE_TAG}--${MESA_TEMPLATES_COMMIT}"
12 .set-image:
14 - .incorporate-templates-commit
19 .set-image-base-tag:
21 - .set-image
22 - .incorporate-base-tag+templates-commit
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/third_party/ffmpeg/doc/
Dplatform.texi1 \input texinfo @c -*- texinfo -*-
2 @documentencoding UTF-8
13 @chapter Unix-like
21 $(gcc -print-prog-name=as) --version
25 hard-coded path to gas. In the worst case pass @code{--disable-asm}
32 @code{--enable-pic} during FFmpeg configure) and add the following option
36 -Wl,-Bsymbolic
40 pass the correct linking flag (e.g. @code{-pie}) to @code{--extra-ldexeflags}.
50 standard Solaris Make will not work. When building with a non-c99 front-end
51 (gcc, generic suncc) add either @code{--extra-libs=/usr/lib/values-xpg6.o}
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/third_party/node/deps/cares/
DINSTALL.md1 ** This file is adapted from libcurl and not yet fully rewritten for c-ares! **
15 Lots of people download binary distributions of c-ares. This document
16 does not describe how to install c-ares using such a binary package.
17 This document describes how to compile, build and install c-ares from
24 release tarball, see the [GIT-INFO](GIT-INFO) file in the root directory
47 [GIT-INFO](GIT_INFO) on how to proceed.
51 ./configure --help
53 If you want to install c-ares in a different file hierarchy than /usr/local,
56 ./configure --prefix=/path/to/c-ares/tree
62 ./configure --prefix=$HOME
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/third_party/node/deps/openssl/openssl/
DNOTES-WINDOWS.md4 - [Native builds using Visual C++](#native-builds-using-visual-c++)
5 - [Native builds using Embarcadero C++Builder](
6 #native-builds-using-embarcadero-c++-builder)
7 - [Native builds using MinGW](#native-builds-using-mingw)
8 - [Linking native applications](#linking-native-applications)
9 - [Hosted builds using Cygwin](#hosted-builds-using-cygwin)
20 MinGW cross compiler
21 run on the GNU-like development environment MSYS2
31 The native builds using Visual C++ have a `VC-*` prefix.
34 -------------------
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/third_party/openssl/
DNOTES-WINDOWS.md4 - [Native builds using Visual C++](#native-builds-using-visual-c++)
5 - [Native builds using Embarcadero C++Builder](
6 #native-builds-using-embarcadero-c++-builder)
7 - [Native builds using MinGW](#native-builds-using-mingw)
8 - [Linking native applications](#linking-native-applications)
9 - [Hosted builds using Cygwin](#hosted-builds-using-cygwin)
20 MinGW cross compiler
21 run on the GNU-like development environment MSYS2
31 The native builds using Visual C++ have a `VC-*` prefix.
34 -------------------
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/third_party/protobuf/protoc-artifacts/
Dbuild-protoc.sh4 # protoc plugins into target/<OS>/<ARCH>/protoc-gen-*.exe
6 # Usage: ./build-protoc.sh <OS> <ARCH> <TARGET>
8 # <TARGET> can be "protoc" or "protoc-gen-javalite". Supported <OS> <ARCH>
11 # cygwin windows x86_32 Requires: i686-w64-mingw32-gcc
12 # cygwin windows x86_64 Requires: x86_64-w64-mingw32-gcc
13 # linux linux aarch_64 Requires: g++-aarch64-linux-gnu
16 # linux windows x86_32 Requires: i686-w64-mingw32-gcc
17 # linux windows x86_64 Requires: x86_64-w64-mingw32-gcc
36 protoc-gen-javalite)
67 if [ -z "$lineno" ]; then
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/third_party/glfw/docs/
Dcompile.md16 compile_deps and @ref compile_options sections for GLFW-specific information.
25 If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
31 [CMake user guide][cmake-guide] that includes everything in this guide not
34 [cmake-guide]: https://cmake.org/cmake/help/latest/guide/user-interaction/
40 all necessary dependencies for compiling GLFW, but on Unix-like systems like
46 By default, both the Wayland and X11 backends are enabled on Linux and other Unix-like
55 On Debian and derivatives like Ubuntu and Linux Mint you will need the `libwayland-dev`
56 and `libxkbcommon-dev` packages to compile for Wayland and the `xorg-dev` meta-package to
60 sudo apt install libwayland-dev libxkbcommon-dev xorg-dev
63 On Fedora and derivatives like Red Hat you will need the `wayland-devel` and
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/third_party/mesa3d/.gitlab-ci/build/
Dgitlab-ci.yml2 .build-common:
3 extends: .build-rules
10 - _build/meson-logs/*.txt
11 - _build/meson-logs/strace
12 - shader-db
15 .build-linux:
16 extends: .build-common
23 - !reference [default, before_script]
24 - export PATH="/usr/lib/ccache:$PATH"
25 - export CCACHE_BASEDIR="$PWD"
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/third_party/lz4/lib/
DREADME.md1 LZ4 - Library Files
70 - `LZ4_FAST_DEC_LOOP` : this triggers a speed optimized decompression loop, more powerful on modern…
73 For example, with `gcc` : `-DLZ4_FAST_DEC_LOOP=1`,
74 and with `make` : `CPPFLAGS+=-DLZ4_FAST_DEC_LOOP=1 make lz4`.
76 - `LZ4_DISTANCE_MAX` : control the maximum offset that the compressor will allow.
83 - `LZ4_DISABLE_DEPRECATE_WARNINGS` : invoking a deprecated function will make the compiler generate…
86 for example with `-Wno-deprecated-declarations` on `gcc`,
88 This build macro offers another project-specific method
91 - `LZ4_FORCE_SW_BITCOUNT` : by default, the compression algorithm tries to determine lengths
99 - `LZ4_ALIGN_TEST` : alignment test ensures that the memory area
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