1 /* 2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H 17 #define ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H 18 19 #include "command/rs_command_templates.h" 20 #include "common/rs_macros.h" 21 #include "common/rs_vector4.h" 22 #include "platform/common/rs_surface_ext.h" 23 #include "surface_type.h" 24 25 #include "utils/matrix.h" 26 #include "utils/rect.h" 27 28 namespace OHOS { 29 namespace Rosen { 30 31 enum RSSurfaceNodeCommandType : uint16_t { 32 SURFACE_NODE_CREATE, 33 SURFACE_NODE_CREATE_WITH_CONFIG, 34 SURFACE_NODE_SET_CONTEXT_MATRIX, 35 SURFACE_NODE_SET_CONTEXT_ALPHA, 36 SURFACE_NODE_SET_CONTEXT_CLIP_REGION, 37 SURFACE_NODE_SET_SECURITY_LAYER, 38 SURFACE_NODE_SET_SKIP_LAYER, 39 SURFACE_NODE_SET_SNAPSHOT_SKIP_LAYER, 40 SURFACE_NODE_SET_FINGERPRINT, 41 SURFACE_NODE_SET_COLOR_SPACE, 42 SURFACE_NODE_UPDATE_SURFACE_SIZE, 43 SURFACE_NODE_CONNECT_TO_NODE_IN_RENDER_SERVICE, 44 SURFACE_NODE_SET_CALLBACK_FOR_RENDER_THREAD, 45 SURFACE_NODE_SET_CONTEXT_BOUNDS, 46 SURFACE_NODE_SET_ABILITY_BG_ALPHA, 47 SURFACE_NODE_SET_IS_NOTIFY_BUFFER_AVAILABLE, 48 SURFACE_NODE_SET_SURFACE_NODE_TYPE, 49 SURFACE_NODE_SET_CONTAINER_WINDOW, 50 SURFACE_NODE_SET_ANIMATION_FINISHED, 51 SURFACE_NODE_MARK_UIHIDDEN, 52 SURFACE_NODE_SET_IS_TEXTURE_EXPORT_NODE, 53 SURFACE_NODE_ATTACH_TO_DISPLAY, 54 SURFACE_NODE_DETACH_TO_DISPLAY, 55 SURFACE_NODE_SET_FORCE_HARDWARE_AND_FIX_ROTATION, 56 SURFACE_NODE_SET_BOOT_ANIMATION, 57 SURFACE_NODE_CREATE_SURFACE_EXT, 58 SURFACE_NODE_SET_FOREGROUND, 59 SURFACE_NODE_SET_SURFACE_ID, 60 SURFACE_NODE_SET_FORCE_UIFIRST, 61 SURFACE_NODE_SET_ANCO_FLAGS, 62 SURFACE_NODE_SET_HDR_PRESENT, 63 SURFACE_NODE_SET_SKIP_DRAW, 64 SURFACE_NODE_SET_ABILITY_STATE, 65 SURFACE_NODE_SET_LEASH_PERSISTENT_ID, 66 SURFACE_NODE_SET_API_COMPATIBLE_VERSION, 67 SURFACE_NODE_ATTACH_TO_WINDOW_CONTAINER, 68 SURFACE_NODE_DETACH_FROM_WINDOW_CONTAINER, 69 }; 70 71 class RSB_EXPORT SurfaceNodeCommandHelper { 72 public: 73 static void Create(RSContext& context, NodeId nodeId, 74 RSSurfaceNodeType surfaceNodeType = RSSurfaceNodeType::DEFAULT, bool isTextureExportNode = false); 75 static void CreateWithConfig( 76 RSContext& context, NodeId nodeId, std::string name, uint8_t type, 77 std::string bundleName, enum SurfaceWindowType surfaceWindowType); 78 static std::shared_ptr<RSSurfaceRenderNode> CreateWithConfigInRS( 79 const RSSurfaceRenderNodeConfig& config, RSContext& context, bool unobscured = false); 80 static void SetContextMatrix(RSContext& context, NodeId nodeId, const std::optional<Drawing::Matrix>& matrix); 81 static void SetContextAlpha(RSContext& context, NodeId nodeId, float alpha); 82 static void SetContextClipRegion(RSContext& context, NodeId nodeId, const std::optional<Drawing::Rect>& clipRect); 83 static void SetSecurityLayer(RSContext& context, NodeId nodeId, bool isSecurityLayer); 84 static void SetLeashPersistentId(RSContext& context, NodeId nodeId, uint64_t leashPersistentId); 85 static void SetSkipLayer(RSContext& context, NodeId nodeId, bool isSkipLayer); 86 static void SetSnapshotSkipLayer(RSContext& context, NodeId nodeId, bool isSnapshotSkipLayer); 87 static void SetFingerprint(RSContext& context, NodeId nodeId, bool hasFingerprint); 88 static void SetColorSpace(RSContext& context, NodeId nodeId, GraphicColorGamut colorSpace); 89 static void UpdateSurfaceDefaultSize(RSContext& context, NodeId nodeId, float width, float height); 90 static void ConnectToNodeInRenderService(RSContext& context, NodeId id); 91 static void SetCallbackForRenderThreadRefresh(RSContext& context, NodeId id, bool isRefresh); 92 static void SetContextBounds(RSContext& context, NodeId id, Vector4f bounds); 93 static void SetIsTextureExportNode(RSContext& context, NodeId id, bool isTextureExportNode); 94 static void SetAbilityBGAlpha(RSContext& context, NodeId id, uint8_t alpha); 95 static void SetIsNotifyUIBufferAvailable(RSContext& context, NodeId nodeId, bool available); 96 static void MarkUIHidden(RSContext& context, NodeId nodeId, bool isHidden); 97 static void SetSurfaceNodeType(RSContext& context, NodeId nodeId, uint8_t surfaceNodeType); 98 static void SetContainerWindow(RSContext& context, NodeId nodeId, bool hasContainerWindow, float density); 99 static void SetAnimationFinished(RSContext& context, NodeId nodeId); 100 static void AttachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId); 101 static void DetachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId); 102 static void SetBootAnimation(RSContext& context, NodeId nodeId, bool isBootAnimation); 103 static void SetForceHardwareAndFixRotation(RSContext& context, NodeId nodeId, bool flag); 104 #ifdef USE_SURFACE_TEXTURE 105 static void CreateSurfaceExt(RSContext& context, NodeId id, const std::shared_ptr<RSSurfaceTexture>& surfaceExt); 106 #endif 107 static void SetForeground(RSContext& context, NodeId nodeId, bool isForeground); 108 static void SetSurfaceId(RSContext& context, NodeId nodeId, SurfaceId surfaceId); 109 static void SetForceUIFirst(RSContext& context, NodeId nodeId, bool forceUIFirst); 110 static void SetAncoFlags(RSContext& context, NodeId nodeId, uint32_t flags); 111 static void SetHDRPresent(RSContext& context, NodeId nodeId, bool hdrPresent); 112 static void SetSkipDraw(RSContext& context, NodeId nodeId, bool skip); 113 static void SetAbilityState(RSContext& context, NodeId nodeId, RSSurfaceNodeAbilityState abilityState); 114 static void SetApiCompatibleVersion(RSContext& context, NodeId nodeId, uint32_t apiCompatibleVersion); 115 static void AttachToWindowContainer(RSContext& context, NodeId nodeId, ScreenId screenId); 116 static void DetachFromWindowContainer(RSContext& context, NodeId nodeId, ScreenId screenId); 117 }; 118 119 ADD_COMMAND(RSSurfaceNodeCreate, 120 ARG(SURFACE_NODE, SURFACE_NODE_CREATE, SurfaceNodeCommandHelper::Create, NodeId, RSSurfaceNodeType, bool)) 121 ADD_COMMAND(RSSurfaceNodeCreateWithConfig, 122 ARG(SURFACE_NODE, SURFACE_NODE_CREATE_WITH_CONFIG, SurfaceNodeCommandHelper::CreateWithConfig, NodeId, std::string, 123 uint8_t, std::string, enum SurfaceWindowType)) 124 ADD_COMMAND(RSSurfaceNodeSetContextMatrix, ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_MATRIX, 125 SurfaceNodeCommandHelper::SetContextMatrix, NodeId, std::optional<Drawing::Matrix>)) 126 ADD_COMMAND(RSSurfaceNodeSetContextAlpha, 127 ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_ALPHA, SurfaceNodeCommandHelper::SetContextAlpha, NodeId, float)) 128 ADD_COMMAND(RSSurfaceNodeSetContextClipRegion, ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_CLIP_REGION, 129 SurfaceNodeCommandHelper::SetContextClipRegion, NodeId, std::optional<Drawing::Rect>)) 130 ADD_COMMAND(RSSurfaceNodeSetHardwareAndFixRotation, ARG(SURFACE_NODE, SURFACE_NODE_SET_FORCE_HARDWARE_AND_FIX_ROTATION, 131 SurfaceNodeCommandHelper::SetForceHardwareAndFixRotation, NodeId, bool)) 132 ADD_COMMAND(RSSurfaceNodeSetBootAnimation, 133 ARG(SURFACE_NODE, SURFACE_NODE_SET_BOOT_ANIMATION, SurfaceNodeCommandHelper::SetBootAnimation, NodeId, bool)) 134 ADD_COMMAND(RSSurfaceNodeSetSecurityLayer, 135 ARG(SURFACE_NODE, SURFACE_NODE_SET_SECURITY_LAYER, SurfaceNodeCommandHelper::SetSecurityLayer, NodeId, bool)) 136 ADD_COMMAND(RSSurfaceNodeSetSkipLayer, 137 ARG(SURFACE_NODE, SURFACE_NODE_SET_SKIP_LAYER, SurfaceNodeCommandHelper::SetSkipLayer, NodeId, bool)) 138 ADD_COMMAND(RSSurfaceNodeSetSnapshotSkipLayer, ARG(SURFACE_NODE, SURFACE_NODE_SET_SNAPSHOT_SKIP_LAYER, 139 SurfaceNodeCommandHelper::SetSnapshotSkipLayer, NodeId, bool)) 140 ADD_COMMAND(RSSurfaceNodeSetFingerprint, 141 ARG(SURFACE_NODE, SURFACE_NODE_SET_FINGERPRINT, SurfaceNodeCommandHelper::SetFingerprint, NodeId, bool)) 142 ADD_COMMAND(RSSurfaceNodeUpdateSurfaceDefaultSize, ARG(SURFACE_NODE, SURFACE_NODE_UPDATE_SURFACE_SIZE, 143 SurfaceNodeCommandHelper::UpdateSurfaceDefaultSize, NodeId, float, float)) 144 ADD_COMMAND(RSSurfaceNodeConnectToNodeInRenderService, 145 ARG(SURFACE_NODE, SURFACE_NODE_CONNECT_TO_NODE_IN_RENDER_SERVICE, 146 SurfaceNodeCommandHelper::ConnectToNodeInRenderService, NodeId)) 147 ADD_COMMAND(RSSurfaceNodeSetCallbackForRenderThreadRefresh, 148 ARG(SURFACE_NODE, SURFACE_NODE_SET_CALLBACK_FOR_RENDER_THREAD, 149 SurfaceNodeCommandHelper::SetCallbackForRenderThreadRefresh, NodeId, bool)) 150 ADD_COMMAND(RSSurfaceNodeSetBounds, 151 ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_BOUNDS, SurfaceNodeCommandHelper::SetContextBounds, NodeId, Vector4f)) 152 ADD_COMMAND(RSSurfaceNodeSetAbilityBGAlpha, 153 ARG(SURFACE_NODE, SURFACE_NODE_SET_ABILITY_BG_ALPHA, SurfaceNodeCommandHelper::SetAbilityBGAlpha, NodeId, uint8_t)) 154 ADD_COMMAND(RSSurfaceNodeSetIsNotifyUIBufferAvailable, 155 ARG(SURFACE_NODE, SURFACE_NODE_SET_IS_NOTIFY_BUFFER_AVAILABLE, 156 SurfaceNodeCommandHelper::SetIsNotifyUIBufferAvailable, NodeId, bool)) 157 ADD_COMMAND(RSSurfaceNodeMarkUIHidden, 158 ARG(SURFACE_NODE, SURFACE_NODE_MARK_UIHIDDEN, SurfaceNodeCommandHelper::MarkUIHidden, NodeId, bool)) 159 ADD_COMMAND(RSSurfaceNodeSetIsTextureExportNode, 160 ARG(SURFACE_NODE, SURFACE_NODE_SET_IS_TEXTURE_EXPORT_NODE, 161 SurfaceNodeCommandHelper::SetIsTextureExportNode, NodeId, bool)) 162 ADD_COMMAND(RSSurfaceNodeSetSurfaceNodeType, 163 ARG(SURFACE_NODE, SURFACE_NODE_SET_SURFACE_NODE_TYPE, 164 SurfaceNodeCommandHelper::SetSurfaceNodeType, NodeId, uint8_t)) 165 ADD_COMMAND(RSSurfaceNodeSetContainerWindow, 166 ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTAINER_WINDOW, SurfaceNodeCommandHelper::SetContainerWindow, 167 NodeId, bool, float)) 168 ADD_COMMAND(RSSurfaceNodeSetAnimationFinished, 169 ARG(SURFACE_NODE, SURFACE_NODE_SET_ANIMATION_FINISHED, SurfaceNodeCommandHelper::SetAnimationFinished, NodeId)) 170 ADD_COMMAND(RSSurfaceNodeAttachToDisplay, 171 ARG(SURFACE_NODE, SURFACE_NODE_ATTACH_TO_DISPLAY, SurfaceNodeCommandHelper::AttachToDisplay, NodeId, uint64_t)) 172 ADD_COMMAND(RSSurfaceNodeDetachToDisplay, 173 ARG(SURFACE_NODE, SURFACE_NODE_DETACH_TO_DISPLAY, SurfaceNodeCommandHelper::DetachToDisplay, NodeId, uint64_t)) 174 ADD_COMMAND(RSSurfaceNodeSetColorSpace, 175 ARG(SURFACE_NODE, SURFACE_NODE_SET_COLOR_SPACE, SurfaceNodeCommandHelper::SetColorSpace, NodeId, GraphicColorGamut)) 176 ADD_COMMAND(RSurfaceNodeSetSurfaceId, 177 ARG(SURFACE_NODE, SURFACE_NODE_SET_SURFACE_ID, SurfaceNodeCommandHelper::SetSurfaceId, NodeId, SurfaceId)) 178 ADD_COMMAND(RSurfaceNodeSetLeashPersistentId, 179 ARG(SURFACE_NODE, SURFACE_NODE_SET_LEASH_PERSISTENT_ID, 180 SurfaceNodeCommandHelper::SetLeashPersistentId, NodeId, LeashPersistentId)) 181 182 #ifdef USE_SURFACE_TEXTURE 183 ADD_COMMAND(RSSurfaceNodeCreateSurfaceExt, 184 ARG(SURFACE_NODE, SURFACE_NODE_CREATE_SURFACE_EXT, 185 SurfaceNodeCommandHelper::CreateSurfaceExt, NodeId, std::shared_ptr<RSSurfaceTexture>)) 186 #endif 187 ADD_COMMAND(RSSurfaceNodeSetForeground, 188 ARG(SURFACE_NODE, SURFACE_NODE_SET_FOREGROUND, SurfaceNodeCommandHelper::SetForeground, NodeId, bool)) 189 ADD_COMMAND(RSSurfaceNodeSetForceUIFirst, 190 ARG(SURFACE_NODE, SURFACE_NODE_SET_FORCE_UIFIRST, SurfaceNodeCommandHelper::SetForceUIFirst, NodeId, bool)) 191 ADD_COMMAND(RSSurfaceNodeSetAncoFlags, 192 ARG(SURFACE_NODE, SURFACE_NODE_SET_ANCO_FLAGS, SurfaceNodeCommandHelper::SetAncoFlags, NodeId, uint32_t)) 193 ADD_COMMAND(RSSurfaceNodeSetHDRPresent, 194 ARG(SURFACE_NODE, SURFACE_NODE_SET_HDR_PRESENT, SurfaceNodeCommandHelper::SetHDRPresent, NodeId, bool)) 195 ADD_COMMAND(RSSurfaceNodeSetSkipDraw, 196 ARG(SURFACE_NODE, SURFACE_NODE_SET_SKIP_DRAW, SurfaceNodeCommandHelper::SetSkipDraw, NodeId, bool)) 197 ADD_COMMAND(RSSurfaceNodeSetAbilityState, 198 ARG(SURFACE_NODE, SURFACE_NODE_SET_ABILITY_STATE, SurfaceNodeCommandHelper::SetAbilityState, 199 NodeId, RSSurfaceNodeAbilityState)) 200 ADD_COMMAND( 201 RSSurfaceNodeSetApiCompatibleVersion, ARG(SURFACE_NODE, SURFACE_NODE_SET_API_COMPATIBLE_VERSION, 202 SurfaceNodeCommandHelper::SetApiCompatibleVersion, NodeId, uint32_t)) 203 ADD_COMMAND(RSSurfaceNodeAttachToWindowContainer, 204 ARG(SURFACE_NODE, SURFACE_NODE_ATTACH_TO_WINDOW_CONTAINER, 205 SurfaceNodeCommandHelper::AttachToWindowContainer, NodeId, ScreenId)) 206 ADD_COMMAND(RSSurfaceNodeDetachFromWindowContainer, 207 ARG(SURFACE_NODE, SURFACE_NODE_DETACH_FROM_WINDOW_CONTAINER, 208 SurfaceNodeCommandHelper::DetachFromWindowContainer, NodeId, ScreenId)) 209 } // namespace Rosen 210 } // namespace OHOS 211 #endif // ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H 212