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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "command/rs_surface_node_command.h"
17 
18 #include "command/rs_command_verify_helper.h"
19 #include "common/rs_vector4.h"
20 #include "pipeline/rs_surface_render_node.h"
21 #include "pipeline/rs_display_render_node.h"
22 #include "pipeline/rs_render_node_gc.h"
23 #include "platform/common/rs_log.h"
24 #ifndef ROSEN_CROSS_PLATFORM
25 #include "surface_type.h"
26 #endif
27 
28 namespace OHOS {
29 namespace Rosen {
30 
Create(RSContext & context,NodeId id,RSSurfaceNodeType type,bool isTextureExportNode)31 void SurfaceNodeCommandHelper::Create(RSContext& context, NodeId id, RSSurfaceNodeType type, bool isTextureExportNode)
32 {
33     if (!context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
34         if (!RsCommandVerifyHelper::GetInstance().IsSurfaceNodeCreateCommandVaild(ExtractPid(id))) {
35             ROSEN_LOGI("SurfaceNodeCommandHelper::Create command is not vaild because there "
36             "have been too many surfaceNodes, nodeId:%{public}" PRIu64 "", id);
37             return;
38         }
39         auto node = std::shared_ptr<RSSurfaceRenderNode>(new RSSurfaceRenderNode(id,
40             context.weak_from_this(), isTextureExportNode), RSRenderNodeGC::NodeDestructor);
41         node->SetSurfaceNodeType(type);
42         auto& nodeMap = context.GetMutableNodeMap();
43         nodeMap.RegisterRenderNode(node);
44     }
45 }
46 
CreateWithConfig(RSContext & context,NodeId nodeId,std::string name,uint8_t type,std::string bundleName,enum SurfaceWindowType windowType)47 void SurfaceNodeCommandHelper::CreateWithConfig(
48     RSContext& context, NodeId nodeId, std::string name, uint8_t type,
49     std::string bundleName, enum SurfaceWindowType windowType)
50 {
51     RSSurfaceRenderNodeConfig config = {
52         .id = nodeId, .name = name, .bundleName = bundleName,
53         .nodeType = static_cast<RSSurfaceNodeType>(type), .surfaceWindowType = windowType
54     };
55     if (!RsCommandVerifyHelper::GetInstance().IsSurfaceNodeCreateCommandVaild(ExtractPid(nodeId))) {
56         ROSEN_LOGI("SurfaceNodeCommandHelper::CreateWithConfig command is not vaild because there "
57             "have been too many surfaceNodes, nodeId:%{public}" PRIu64 "", nodeId);
58         return;
59     }
60     auto node = std::shared_ptr<RSSurfaceRenderNode>(new RSSurfaceRenderNode(config,
61         context.weak_from_this()), RSRenderNodeGC::NodeDestructor);
62     context.GetMutableNodeMap().RegisterRenderNode(node);
63 }
64 
CreateWithConfigInRS(const RSSurfaceRenderNodeConfig & config,RSContext & context,bool unobscured)65 std::shared_ptr<RSSurfaceRenderNode> SurfaceNodeCommandHelper::CreateWithConfigInRS(
66     const RSSurfaceRenderNodeConfig& config, RSContext& context, bool unobscured)
67 {
68     if (!RsCommandVerifyHelper::GetInstance().IsSurfaceNodeCreateCommandVaild(ExtractPid(config.id))) {
69         ROSEN_LOGI("SurfaceNodeCommandHelper::CreateWithConfigInRS command is not vaild because there have "
70             "been too many surfaceNodes, nodeId:%{public}" PRIu64 "", config.id);
71         return nullptr;
72     }
73     auto node = std::shared_ptr<RSSurfaceRenderNode>(new RSSurfaceRenderNode(config,
74         context.weak_from_this()), RSRenderNodeGC::NodeDestructor);
75     node->SetUIExtensionUnobscured(unobscured);
76     return node;
77 }
78 
SetContextMatrix(RSContext & context,NodeId id,const std::optional<Drawing::Matrix> & matrix)79 void SurfaceNodeCommandHelper::SetContextMatrix(
80     RSContext& context, NodeId id, const std::optional<Drawing::Matrix>& matrix)
81 {
82     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
83         node->SetContextMatrix(matrix, false);
84     }
85 }
86 
SetContextAlpha(RSContext & context,NodeId id,float alpha)87 void SurfaceNodeCommandHelper::SetContextAlpha(RSContext& context, NodeId id, float alpha)
88 {
89     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
90         node->SetContextAlpha(alpha, false);
91     }
92 }
93 
SetContextClipRegion(RSContext & context,NodeId id,const std::optional<Drawing::Rect> & clipRect)94 void SurfaceNodeCommandHelper::SetContextClipRegion(
95     RSContext& context, NodeId id, const std::optional<Drawing::Rect>& clipRect)
96 {
97     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
98         node->SetContextClipRegion(clipRect, false);
99     }
100 }
101 
SetSecurityLayer(RSContext & context,NodeId id,bool isSecurityLayer)102 void SurfaceNodeCommandHelper::SetSecurityLayer(RSContext& context, NodeId id, bool isSecurityLayer)
103 {
104     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
105         node->SetSecurityLayer(isSecurityLayer);
106     }
107 }
108 
SetLeashPersistentId(RSContext & context,NodeId id,LeashPersistentId leashPersistentId)109 void SurfaceNodeCommandHelper::SetLeashPersistentId(RSContext& context, NodeId id, LeashPersistentId leashPersistentId)
110 {
111     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
112         node->SetLeashPersistentId(leashPersistentId);
113     }
114 }
115 
SetIsTextureExportNode(RSContext & context,NodeId id,bool isTextureExportNode)116 void SurfaceNodeCommandHelper::SetIsTextureExportNode(RSContext& context, NodeId id, bool isTextureExportNode)
117 {
118     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
119         node->SetIsTextureExportNode(isTextureExportNode);
120     }
121 }
122 
SetSkipLayer(RSContext & context,NodeId id,bool isSkipLayer)123 void SurfaceNodeCommandHelper::SetSkipLayer(RSContext& context, NodeId id, bool isSkipLayer)
124 {
125     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
126         node->SetSkipLayer(isSkipLayer);
127     }
128 }
129 
SetSnapshotSkipLayer(RSContext & context,NodeId id,bool isSnapshotSkipLayer)130 void SurfaceNodeCommandHelper::SetSnapshotSkipLayer(RSContext& context, NodeId id, bool isSnapshotSkipLayer)
131 {
132     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
133         node->SetSnapshotSkipLayer(isSnapshotSkipLayer);
134     }
135 }
136 
SetFingerprint(RSContext & context,NodeId id,bool hasFingerprint)137 void SurfaceNodeCommandHelper::SetFingerprint(RSContext& context, NodeId id, bool hasFingerprint)
138 {
139     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
140         node->SetFingerprint(hasFingerprint);
141     }
142 }
143 
SetColorSpace(RSContext & context,NodeId id,GraphicColorGamut colorSpace)144 void SurfaceNodeCommandHelper::SetColorSpace(RSContext& context, NodeId id, GraphicColorGamut colorSpace)
145 {
146     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
147         node->SetColorSpace(colorSpace);
148     }
149 }
150 
UpdateSurfaceDefaultSize(RSContext & context,NodeId id,float width,float height)151 void SurfaceNodeCommandHelper::UpdateSurfaceDefaultSize(RSContext& context, NodeId id, float width, float height)
152 {
153     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
154         node->UpdateSurfaceDefaultSize(width, height);
155     }
156 }
157 
ConnectToNodeInRenderService(RSContext & context,NodeId id)158 void SurfaceNodeCommandHelper::ConnectToNodeInRenderService(RSContext& context, NodeId id)
159 {
160     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
161         node->ConnectToNodeInRenderService();
162     }
163 }
164 
SetCallbackForRenderThreadRefresh(RSContext & context,NodeId id,bool isRefresh)165 void SurfaceNodeCommandHelper::SetCallbackForRenderThreadRefresh(
166     RSContext& context, NodeId id, bool isRefresh)
167 {
168     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
169         if (node->NeedSetCallbackForRenderThreadRefresh()) {
170             node->SetCallbackForRenderThreadRefresh(isRefresh);
171         }
172     }
173 }
174 
SetContextBounds(RSContext & context,NodeId id,Vector4f bounds)175 void SurfaceNodeCommandHelper::SetContextBounds(RSContext& context, NodeId id, Vector4f bounds)
176 {
177     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
178         node->GetMutableRenderProperties().SetBounds(bounds);
179     }
180 }
181 
SetAbilityBGAlpha(RSContext & context,NodeId id,uint8_t alpha)182 void SurfaceNodeCommandHelper::SetAbilityBGAlpha(RSContext& context, NodeId id, uint8_t alpha)
183 {
184     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
185         node->SetAbilityBGAlpha(alpha);
186     }
187 }
188 
SetIsNotifyUIBufferAvailable(RSContext & context,NodeId id,bool available)189 void SurfaceNodeCommandHelper::SetIsNotifyUIBufferAvailable(RSContext& context, NodeId id, bool available)
190 {
191     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
192         node->SetIsNotifyUIBufferAvailable(available);
193     }
194 }
195 
MarkUIHidden(RSContext & context,NodeId id,bool isHidden)196 void SurfaceNodeCommandHelper::MarkUIHidden(RSContext& context, NodeId id, bool isHidden)
197 {
198     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id)) {
199         node->MarkUIHidden(isHidden);
200     }
201 }
202 
SetSurfaceNodeType(RSContext & context,NodeId nodeId,uint8_t surfaceNodeType)203 void SurfaceNodeCommandHelper::SetSurfaceNodeType(RSContext& context, NodeId nodeId, uint8_t surfaceNodeType)
204 {
205     auto type = static_cast<RSSurfaceNodeType>(surfaceNodeType);
206     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
207         node->SetSurfaceNodeType(type);
208     }
209 }
210 
SetContainerWindow(RSContext & context,NodeId nodeId,bool hasContainerWindow,float density)211 void SurfaceNodeCommandHelper::SetContainerWindow(
212     RSContext& context, NodeId nodeId, bool hasContainerWindow, float density)
213 {
214     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
215         node->SetContainerWindow(hasContainerWindow, density);
216     }
217 }
218 
SetAnimationFinished(RSContext & context,NodeId nodeId)219 void SurfaceNodeCommandHelper::SetAnimationFinished(RSContext& context, NodeId nodeId)
220 {
221     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
222         node->SetStartAnimationFinished();
223     }
224 }
225 
AttachToDisplay(RSContext & context,NodeId nodeId,uint64_t screenId)226 void SurfaceNodeCommandHelper::AttachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId)
227 {
228     const auto& nodeMap = context.GetNodeMap();
229     auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
230     if (surfaceRenderNode == nullptr) {
231         return;
232     }
233     nodeMap.TraverseDisplayNodes(
234         [&surfaceRenderNode, &screenId](const std::shared_ptr<RSDisplayRenderNode>& displayRenderNode) {
235             if (displayRenderNode == nullptr || displayRenderNode->GetScreenId() != screenId ||
236                 displayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation()) {
237                 return;
238             }
239             displayRenderNode->AddChild(surfaceRenderNode);
240         });
241 }
242 
DetachToDisplay(RSContext & context,NodeId nodeId,uint64_t screenId)243 void SurfaceNodeCommandHelper::DetachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId)
244 {
245     const auto& nodeMap = context.GetNodeMap();
246     auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
247     if (surfaceRenderNode == nullptr) {
248         return;
249     }
250     nodeMap.TraverseDisplayNodes(
251         [&surfaceRenderNode, &screenId](const std::shared_ptr<RSDisplayRenderNode>& displayRenderNode) {
252             if (displayRenderNode == nullptr || displayRenderNode->GetScreenId() != screenId ||
253                 displayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation()) {
254                 return;
255             }
256             displayRenderNode->RemoveChild(surfaceRenderNode);
257         });
258 }
259 
SetBootAnimation(RSContext & context,NodeId nodeId,bool isBootAnimation)260 void SurfaceNodeCommandHelper::SetBootAnimation(RSContext& context, NodeId nodeId, bool isBootAnimation)
261 {
262     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
263         node->SetBootAnimation(isBootAnimation);
264     }
265 }
266 
267 #ifdef USE_SURFACE_TEXTURE
CreateSurfaceExt(RSContext & context,NodeId id,const std::shared_ptr<RSSurfaceTexture> & surfaceExt)268 void SurfaceNodeCommandHelper::CreateSurfaceExt(RSContext& context, NodeId id,
269     const std::shared_ptr<RSSurfaceTexture>& surfaceExt)
270 {
271     auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(id);
272     if (node != nullptr) {
273         node->SetSurfaceTexture(surfaceExt);
274     }
275 }
276 #endif
277 
SetForceHardwareAndFixRotation(RSContext & context,NodeId nodeId,bool flag)278 void SurfaceNodeCommandHelper::SetForceHardwareAndFixRotation(RSContext& context, NodeId nodeId, bool flag)
279 {
280     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
281         node->SetForceHardwareAndFixRotation(flag);
282     }
283 }
284 
SetForeground(RSContext & context,NodeId nodeId,bool isForeground)285 void SurfaceNodeCommandHelper::SetForeground(RSContext& context, NodeId nodeId, bool isForeground)
286 {
287     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
288         node->SetForeground(isForeground);
289     }
290 }
291 
SetSurfaceId(RSContext & context,NodeId nodeId,SurfaceId surfaceId)292 void SurfaceNodeCommandHelper::SetSurfaceId(RSContext& context, NodeId nodeId, SurfaceId surfaceId)
293 {
294     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
295         node->SetSurfaceId(surfaceId);
296     }
297 }
298 
SetForceUIFirst(RSContext & context,NodeId nodeId,bool forceUIFirst)299 void SurfaceNodeCommandHelper::SetForceUIFirst(RSContext& context, NodeId nodeId, bool forceUIFirst)
300 {
301     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
302         node->SetForceUIFirst(forceUIFirst);
303     }
304 }
305 
SetAncoFlags(RSContext & context,NodeId nodeId,uint32_t flags)306 void SurfaceNodeCommandHelper::SetAncoFlags(RSContext& context, NodeId nodeId, uint32_t flags)
307 {
308     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
309         node->SetAncoFlags(flags);
310     }
311 }
312 
SetHDRPresent(RSContext & context,NodeId nodeId,bool hdrPresent)313 void SurfaceNodeCommandHelper::SetHDRPresent(RSContext& context, NodeId nodeId, bool hdrPresent)
314 {
315     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
316         node->SetHDRPresent(hdrPresent);
317     }
318 }
319 
SetSkipDraw(RSContext & context,NodeId nodeId,bool skip)320 void SurfaceNodeCommandHelper::SetSkipDraw(RSContext& context, NodeId nodeId, bool skip)
321 {
322     if (auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId)) {
323         node->SetSkipDraw(skip);
324     }
325 }
326 
SetAbilityState(RSContext & context,NodeId nodeId,RSSurfaceNodeAbilityState abilityState)327 void SurfaceNodeCommandHelper::SetAbilityState(RSContext& context, NodeId nodeId,
328     RSSurfaceNodeAbilityState abilityState)
329 {
330     auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId);
331     if (!node) {
332         ROSEN_LOGE("SurfaceNodeCommandHelper::SetAbilityState node is null!");
333         return;
334     }
335     node->SetAbilityState(abilityState);
336 }
337 
SetApiCompatibleVersion(RSContext & context,NodeId nodeId,uint32_t apiCompatibleVersion)338 void SurfaceNodeCommandHelper::SetApiCompatibleVersion(RSContext& context, NodeId nodeId, uint32_t apiCompatibleVersion)
339 {
340     auto node = context.GetNodeMap().GetRenderNode<RSSurfaceRenderNode>(nodeId);
341     if (!node) {
342         RS_LOGE("SurfaceNodeCommandHelper::SetApiCompatibleVersion node is null!");
343         return;
344     }
345     node->SetApiCompatibleVersion(apiCompatibleVersion);
346 }
347 
AttachToWindowContainer(RSContext & context,NodeId nodeId,ScreenId screenId)348 void SurfaceNodeCommandHelper::AttachToWindowContainer(RSContext& context, NodeId nodeId, ScreenId screenId)
349 {
350     const auto& nodeMap = context.GetNodeMap();
351     auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
352     if (surfaceRenderNode == nullptr) {
353         RS_LOGE("SurfaceNodeCommandHelper::AttachToWindowContainer Invalid surfaceRenderNode");
354         return;
355     }
356     nodeMap.TraverseDisplayNodes(
357         [surfaceRenderNode, screenId](const std::shared_ptr<RSDisplayRenderNode>& displayRenderNode) {
358             if (displayRenderNode == nullptr || displayRenderNode->GetScreenId() != screenId ||
359                 displayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation()) {
360                 return;
361             }
362             auto windowContainer = displayRenderNode->GetWindowContainer();
363             if (windowContainer == nullptr) {
364                 displayRenderNode->AddChild(surfaceRenderNode);
365                 RS_LOGD("SurfaceNodeCommandHelper::AttachToWindowContainer %{public}" PRIu64 " attach to %{public}"
366                     PRIu64, surfaceRenderNode->GetId(), displayRenderNode->GetId());
367             } else {
368                 windowContainer->AddChild(surfaceRenderNode);
369                 RS_LOGD("SurfaceNodeCommandHelper::AttachToWindowContainer %{public}" PRIu64 " attach to %{public}"
370                     PRIu64, surfaceRenderNode->GetId(), windowContainer->GetId());
371             }
372         }
373     );
374 }
375 
DetachFromWindowContainer(RSContext & context,NodeId nodeId,ScreenId screenId)376 void SurfaceNodeCommandHelper::DetachFromWindowContainer(RSContext& context, NodeId nodeId, ScreenId screenId)
377 {
378     const auto& nodeMap = context.GetNodeMap();
379     auto surfaceRenderNode = nodeMap.GetRenderNode<RSSurfaceRenderNode>(nodeId);
380     if (surfaceRenderNode == nullptr) {
381         RS_LOGE("SurfaceNodeCommandHelper::DetachFromWindowContainer Invalid surfaceRenderNode");
382         return;
383     }
384     nodeMap.TraverseDisplayNodes(
385         [surfaceRenderNode, screenId](const std::shared_ptr<RSDisplayRenderNode>& displayRenderNode) {
386             if (displayRenderNode == nullptr || displayRenderNode->GetScreenId() != screenId ||
387                 displayRenderNode->GetBootAnimation() != surfaceRenderNode->GetBootAnimation()) {
388                 return;
389             }
390             auto windowContainer = displayRenderNode->GetWindowContainer();
391             if (windowContainer == nullptr) {
392                 displayRenderNode->RemoveChild(surfaceRenderNode);
393                 RS_LOGD("SurfaceNodeCommandHelper::DetachFromWindowContainer %{public}" PRIu64 " detach from %{public}"
394                     PRIu64, surfaceRenderNode->GetId(), displayRenderNode->GetId());
395             } else {
396                 windowContainer->RemoveChild(surfaceRenderNode);
397                 RS_LOGD("SurfaceNodeCommandHelper::DetachFromWindowContainer %{public}" PRIu64 " detach from %{public}"
398                     PRIu64, surfaceRenderNode->GetId(), windowContainer->GetId());
399             }
400         }
401     );
402 }
403 } // namespace Rosen
404 } // namespace OHOS
405