Searched refs:TargetMachine (Results 1 – 14 of 14) sorted by relevance
25 class TargetMachine; variable41 const std::unique_ptr<llvm::TargetMachine> &targetMachine);46 const std::unique_ptr<llvm::TargetMachine> &targetMachine_;
141 const std::unique_ptr<llvm::TargetMachine> &targetMachine) in LLVMOptimizer()
22 class X64TargetMachine : public TargetMachine {24 X64TargetMachine() : TargetMachine(kX8664) {} in X64TargetMachine()
22 class AArch64TargetMachine : public TargetMachine {24 AArch64TargetMachine() : TargetMachine(kAArch64) {} in AArch64TargetMachine()
47 …explicit MIRCompiler(const std::unique_ptr<llvm::TargetMachine> &targetMachine, PassInserterFuncti… in MIRCompiler()55 const std::unique_ptr<llvm::TargetMachine> &GetTargetMachine() in GetTargetMachine()61 const std::unique_ptr<llvm::TargetMachine> &targetMachine_;
23 llvm::Expected<std::unique_ptr<llvm::TargetMachine>> TargetMachineBuilder::Build() in Build()39 return std::unique_ptr<llvm::TargetMachine>(machine); in Build()
45 llvm::Expected<std::unique_ptr<llvm::TargetMachine>> Build();
88 std::unique_ptr<llvm::TargetMachine> targetMachine_ {nullptr};
31 class TargetMachine {33 TargetMachine(TargetKind kind) : kind(kind) {} in TargetMachine() function
28 class TargetMachine; variable36 using TargetMachineCtorFnTy = std::function<TargetMachine*()>;78 TargetMachine *createTargetMachine() const in createTargetMachine()186 std::function<TargetMachine*()> Allocator = [m]() { in RegisterTargetMachine()
408 void SetTargetMachine(TargetMachine &targetMachine) in SetTargetMachine()413 TargetMachine *GetTargetMachine() const in GetTargetMachine()602 TargetMachine *targetMachine = nullptr;
34 std::unique_ptr<llvm::TargetMachine> targetMachine,63 const std::unique_ptr<llvm::TargetMachine> &GetTargetMachine();85 std::unique_ptr<llvm::TargetMachine> targetMachine_;
22 std::unique_ptr<llvm::TargetMachine> targetMachine, in WrappedModule()83 const std::unique_ptr<llvm::TargetMachine> &WrappedModule::GetTargetMachine() in GetTargetMachine()
462 TargetMachine *targetMachine = t->createTargetMachine(); in CreateCGAndBeCommon()