Searched refs:splitSafePos (Results 1 – 2 of 2) sorted by relevance
119 return splitSafePos; in GetSplitPos()124 splitSafePos = position; in SetSplitPos()548 uint32 splitSafePos = 0; /* splitNext's start positon */ variable
1155 uint32 splitSafePos = activeLi->GetSplitPos(); in UpdateActiveAllocateInfo() local1156 … if (splitSafePos == li.GetFirstDef() && (li.GetSplitParent() != nullptr || li.IsUseBeforeDef())) { in UpdateActiveAllocateInfo()1158 } else if (splitSafePos > li.GetFirstDef()) { in UpdateActiveAllocateInfo()1159 DEBUG_ASSERT(splitSafePos > 0, "must not be zero"); in UpdateActiveAllocateInfo()1160 rangeStartPos = splitSafePos - 1; in UpdateActiveAllocateInfo()