Searched refs:blurRadius (Results 1 – 4 of 4) sorted by relevance
148 float blurRadius = dis(gen); variable152 OH_Drawing_ShadowLayer *shadow = OH_Drawing_ShadowLayerCreate(blurRadius, x, y, color);
373 double blurRadius = 0.0; variable374 OH_Drawing_SetTextShadow(shadow, color, offset, blurRadius);
102 blurRadius: 0.8195 blurRadius: 0.8365 blurRadius: 0.8464 blurRadius: 0.8571 blurRadius: 0.8
1464 …void (*setLinearGradientBlur)(ArkUINodeHandle node, ArkUI_Float32 blurRadius, const ArkUI_Float32*…