Searched refs:AddAndUpdateResourceMaps (Results 1 – 1 of 1) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| D | glslang_wrapper_utils.cpp | 700 void AddAndUpdateResourceMaps(const gl::ShaderType shaderType, in AddAndUpdateResourceMaps() function 760 AddAndUpdateResourceMaps(shaderType, mappedInputAttachmentName, in AssignInputAttachmentBindings() 792 AddAndUpdateResourceMaps(shaderType, block.mappedName, in AssignInterfaceBlockBindings() 817 AddAndUpdateResourceMaps(shaderType, sh::vk::kAtomicCountersBlockName, in AssignAtomicCounterBufferBindings() 849 AddAndUpdateResourceMaps(shaderType, name, in AssignImageBindings() 922 AddAndUpdateResourceMaps(shaderType, samplerName, in AssignTextureBindings()
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