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Searched refs:AddAndUpdateResourceMaps (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp700 void AddAndUpdateResourceMaps(const gl::ShaderType shaderType, in AddAndUpdateResourceMaps() function
760 AddAndUpdateResourceMaps(shaderType, mappedInputAttachmentName, in AssignInputAttachmentBindings()
792 AddAndUpdateResourceMaps(shaderType, block.mappedName, in AssignInterfaceBlockBindings()
817 AddAndUpdateResourceMaps(shaderType, sh::vk::kAtomicCountersBlockName, in AssignAtomicCounterBufferBindings()
849 AddAndUpdateResourceMaps(shaderType, name, in AssignImageBindings()
922 AddAndUpdateResourceMaps(shaderType, samplerName, in AssignTextureBindings()