Searched refs:BindingUniformBlockArrayTest (Results 1 – 2 of 2) sorted by relevance
1580 class BindingUniformBlockArrayTest : public GLSLTestBase class1584 BindingUniformBlockArrayTest(deqp::Context&);1586 virtual ~BindingUniformBlockArrayTest() in ~BindingUniformBlockArrayTest()
8530 BindingUniformBlockArrayTest::BindingUniformBlockArrayTest(deqp::Context& context) in BindingUniformBlockArrayTest() function in gl4cts::GLSL420Pack::BindingUniformBlockArrayTest8556 void BindingUniformBlockArrayTest::prepareShaderSource(Utils::SHADER_STAGES in_stage, bool in_use_v… in prepareShaderSource()8783 void BindingUniformBlockArrayTest::prepareUniforms(Utils::program& program) in prepareUniforms()8814 void BindingUniformBlockArrayTest::releaseResource() in releaseResource()8833 void BindingUniformBlockArrayTest::checkBinding(Utils::program& program, glw::GLuint index, glw::GL… in checkBinding()18839 addChild(new GLSL420Pack::BindingUniformBlockArrayTest(m_context)); in init()