Searched refs:CapturePushMatrix (Results 1 – 3 of 3) sorted by relevance
291 angle::CallCapture CapturePushMatrix(const State &glState, bool isCallValid);
1306 CallCapture CapturePushMatrix(const State &glState, bool isCallValid) in CapturePushMatrix() function
3623 cap(CapturePushMatrix(replayState, true)); in CaptureMidExecutionSetup()3631 cap(CapturePushMatrix(replayState, true)); in CaptureMidExecutionSetup()