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Searched refs:CapturePushMatrix (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dcapture_gles_1_0_autogen.h291 angle::CallCapture CapturePushMatrix(const State &glState, bool isCallValid);
Dcapture_gles_1_0_autogen.cpp1306 CallCapture CapturePushMatrix(const State &glState, bool isCallValid) in CapturePushMatrix() function
DFrameCapture.cpp3623 cap(CapturePushMatrix(replayState, true)); in CaptureMidExecutionSetup()
3631 cap(CapturePushMatrix(replayState, true)); in CaptureMidExecutionSetup()