Searched refs:CreateCommittedResource (Results 1 – 12 of 12) sorted by relevance
212 CreateCommittedResource(heapType, resourceDescriptor, optimizedClearValue, in AllocateMemory()350 ResultOrError<ResourceHeapAllocation> ResourceAllocatorManager::CreateCommittedResource( in CreateCommittedResource() function in dawn_native::d3d12::ResourceAllocatorManager387 mDevice->GetD3D12Device()->CreateCommittedResource( in CreateCommittedResource()
83 ResultOrError<ResourceHeapAllocation> CreateCommittedResource(
53 HRESULT hr = m_pDevice->CreateCommittedResource(&Properties, in create_reconstructed_picture_allocations()
50 HRESULT hr = m_pDevice->CreateCommittedResource(&Properties, in create_reconstructed_picture_allocations()
143 HRESULT hres = dev->CreateCommittedResource(&heap_pris, in d3d12_bo_new()
90 HRESULT hr = m_pD3D12Screen->dev->CreateCommittedResource(&Properties, in get_current_frame_decode_output_texture()
980 HRESULT hr = pD3D12Enc->m_pD3D12Screen->dev->CreateCommittedResource( in d3d12_video_encoder_prepare_output_buffers()1000 HRESULT hr = pD3D12Enc->m_pD3D12Screen->dev->CreateCommittedResource( in d3d12_video_encoder_prepare_output_buffers()
885 HRESULT hr = pD3D12Screen->dev->CreateCommittedResource( in d3d12_video_decoder_create_staging_bitstream_buffer()
274 hres = screen->dev->CreateCommittedResource(&heap_pris, in init_texture()
21 …llocator::CreateResource` similar to the standard `ID3D12Device::CreateCommittedResource`. It inte…
295 if (FAILED(dev->CreateCommittedResource(&heap_pris, in create_buffer()
4528 HRESULT hr = m_Device->CreateCommittedResource( in AllocateCommittedResource()