Searched refs:HLSLMatrixTypeString (Results 1 – 1 of 1) sorted by relevance
58 const char *HLSLMatrixTypeString(GLenum type) in HLSLMatrixTypeString() function90 ostream << HLSLMatrixTypeString(type); in HLSLTypeString()193 << HLSLMatrixTypeString(TransposeMatrixType(shaderAttribute.type)); in generateVertexShaderForInputLayout()