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Searched refs:MatrixStack (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
DMatrixStack.cpp21 MatrixStack::MatrixStack(int size) in MatrixStack() function in sw::MatrixStack
30 MatrixStack::~MatrixStack() in ~MatrixStack()
36 void MatrixStack::identity() in identity()
41 void MatrixStack::load(const Matrix &M) in load()
46 void MatrixStack::load(const float *M) in load()
54 void MatrixStack::load(const double *M) in load()
62 void MatrixStack::translate(float x, float y, float z) in translate()
67 void MatrixStack::translate(double x, double y, double z) in translate()
72 void MatrixStack::rotate(float angle, float x, float y, float z) in rotate()
93 void MatrixStack::rotate(double angle, double x, double y, double z) in rotate()
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DMatrixStack.hpp22 class MatrixStack class
25 MatrixStack(int size = 2);
27 ~MatrixStack();
DCMakeLists.txt30 MatrixStack.cpp
31 MatrixStack.hpp
DBUILD.gn31 "MatrixStack.cpp",
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1State.h177 using MatrixStack = angle::FixedVector<angle::Mat4, Caps::GlobalMatrixStackDepth>; variable
178 MatrixStack &currentMatrixStack();
179 const MatrixStack &currentMatrixStack() const;
180 const MatrixStack &getMatrixStack(MatrixType mode) const;
301 MatrixStack mProjectionMatrices;
302 MatrixStack mModelviewMatrices;
303 std::vector<MatrixStack> mTextureMatrices;
DGLES1State.cpp281 GLES1State::MatrixStack &GLES1State::currentMatrixStack() in currentMatrixStack()
303 const GLES1State::MatrixStack &GLES1State::getMatrixStack(MatrixType mode) const in getMatrixStack()
319 const GLES1State::MatrixStack &GLES1State::currentMatrixStack() const in currentMatrixStack()
/third_party/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/
DConformanceTests.cpp305 TEST_P(GLES1ConformanceTest, MatrixStack) in TEST_P() argument