| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | ProgramExecutable.cpp | 155 ProgramExecutable::ProgramExecutable() in ProgramExecutable() function in gl::ProgramExecutable 187 ProgramExecutable::ProgramExecutable(const ProgramExecutable &other) in ProgramExecutable() function in gl::ProgramExecutable 229 ProgramExecutable::~ProgramExecutable() = default; 231 void ProgramExecutable::reset() in reset() 284 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load() 514 void ProgramExecutable::save(bool isSeparable, gl::BinaryOutputStream *stream) const in save() 699 int ProgramExecutable::getInfoLogLength() const in getInfoLogLength() 704 void ProgramExecutable::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const in getInfoLog() 709 std::string ProgramExecutable::getInfoLogString() const in getInfoLogString() 714 bool ProgramExecutable::isAttribLocationActive(size_t attribLocation) const in isAttribLocationActive() [all …]
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| D | ProgramPipeline.cpp | 33 mExecutable(new ProgramExecutable()), in ProgramPipelineState() 238 const ProgramExecutable &vertexExecutable = vertexProgram->getExecutable(); in updateExecutableAttributes() 258 const ProgramExecutable &lastPreFragmentExecutable = shaderProgram->getExecutable(); in updateTransformFeedbackMembers() 326 const ProgramExecutable &geometryExecutable = geometryProgram->getExecutable(); in updateExecutableGeometryProperties() 342 const ProgramExecutable &tessControlExecutable = tessControlProgram->getExecutable(); in updateExecutableTessellationProperties() 349 const ProgramExecutable &tessEvalExecutable = tessEvalProgram->getExecutable(); in updateExecutableTessellationProperties() 366 const ProgramExecutable &fragmentExecutable = fragmentProgram->getExecutable(); in updateFragmentInoutRange() 378 const ProgramExecutable &executable = shaderProgram->getExecutable(); in updateLinkedVaryings() 389 const ProgramExecutable &executable = computeProgram->getExecutable(); in updateLinkedVaryings() 405 const ProgramExecutable &executable = shaderProgram->getExecutable(); in updateHasBooleans() [all …]
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| D | ProgramExecutable.h | 109 class ProgramExecutable final : public angle::Subject 112 ProgramExecutable(); 113 ProgramExecutable(const ProgramExecutable &other); 114 ~ProgramExecutable() override; 339 void updateActiveImages(const ProgramExecutable &executable);
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| D | ProgramPipeline.h | 41 ProgramExecutable &getExecutable() const in getExecutable() 82 ProgramExecutable *mExecutable; 104 ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable()
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| D | Program.h | 54 class ProgramExecutable; variable 331 const ProgramExecutable &getExecutable() const in getExecutable() 336 ProgramExecutable &getExecutable() in getExecutable() 413 std::shared_ptr<ProgramExecutable> mExecutable; 780 const ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable() 781 ProgramExecutable &getExecutable() { return mState.getExecutable(); } in getExecutable()
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| D | VaryingPacking.h | 26 class ProgramExecutable; variable
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| D | ProgramLinkedResources.h | 281 const ProgramExecutable &executable,
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| D | TransformFeedback.cpp | 149 const ProgramExecutable *programExecutable = in begin()
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| D | State.h | 365 const ProgramExecutable *getProgramExecutable() const { return mExecutable; } in getProgramExecutable() 1045 ProgramExecutable *mExecutable;
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| D | validationES.cpp | 477 const ProgramExecutable *executable = context->getState().getProgramExecutable(); in ValidateFragmentShaderColorBufferTypeMatch() 505 const ProgramExecutable &executable = program->getExecutable(); in ValidateVertexShaderAttributeTypeMatch() 764 const ProgramExecutable *executable = context->getState().getProgramExecutable(); in ValidateTransformFeedbackPrimitiveMode() 873 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawInstancedANGLE() 3868 ProgramExecutable &executable = shaderProgram->getExecutable(); in ValidateProgramPipelineAttachedPrograms() 4033 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawStates() 4223 const ProgramExecutable *executable = state.getProgramExecutable(); in RecordDrawModeError() 8310 const ProgramExecutable *programExecutable) in ValidateProgramExecutableXFBBuffersPresent()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | ProgramExecutableVk.h | 132 const gl::ProgramExecutable &getGlExecutable(); 156 const gl::ProgramExecutable &glExecutable, 172 angle::Result updateInputAttachmentDescriptorSet(const gl::ProgramExecutable &executable, 230 void addImageDescriptorSetDesc(const gl::ProgramExecutable &executable, 232 void addInputAttachmentDescriptorSetDesc(const gl::ProgramExecutable &executable, 265 const gl::ProgramExecutable &executable,
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| D | TransformFeedbackVk.cpp | 106 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in begin() 193 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in pause() 212 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in resume() 295 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in updateDescriptorSet() 332 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in getBufferOffsets()
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| D | ProgramVk.cpp | 328 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping() 347 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in initDefaultUniformLayoutMapping() 393 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in resizeUniformBlockMemory() 425 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformImpl() 592 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformMatrixfv() 701 const gl::ProgramExecutable &glExecutable, in calcUniformUpdateRequiredSpace() 724 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in updateUniforms() 813 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setAllDefaultUniformsDirty()
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| D | ProgramPipelineVk.cpp | 59 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in link() 139 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in updateUniforms() 251 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setAllDefaultUniformsDirty()
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| D | ProgramExecutableVk.cpp | 390 const gl::ProgramExecutable &glExecutable = mProgram->getState().getExecutable(); in getShaderProgram() 421 const gl::ProgramExecutable &ProgramExecutableVk::getGlExecutable() in getGlExecutable() 583 void ProgramExecutableVk::addImageDescriptorSetDesc(const gl::ProgramExecutable &executable, in addImageDescriptorSetDesc() 638 const gl::ProgramExecutable &executable, in addInputAttachmentDescriptorSetDesc() 847 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getGraphicsPipeline() 887 const gl::ProgramExecutable &executable = *glState.getProgramExecutable(); in getGraphicsPipeline() 907 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getComputePipeline() 969 const gl::ProgramExecutable &glExecutable, in createPipelineLayout() 1006 const gl::ProgramExecutable &executable = in createPipelineLayout() 1413 const gl::ProgramExecutable &executable, in updateImagesDescriptorSet() [all …]
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| D | ContextVk.cpp | 1268 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in renderPassUsesStorageResources() 1367 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyMemoryBarrierImpl() 1637 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl() 1816 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsVertexBuffers() 1868 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderResourcesImpl() 1995 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersEmulation() 2037 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersExtension() 3659 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in invalidateProgramExecutableHelper() 3703 const gl::ProgramExecutable *programExecutable = glState.getProgramExecutable(); in syncState() 4143 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in onMakeCurrent() [all …]
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| D | ProgramVk.h | 140 const gl::ProgramExecutable &glExecutable,
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| D | TransformFeedbackMtl.mm | 84 const gl::ProgramExecutable *executable = contextMtl->getState().getProgramExecutable();
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | ContextGL.cpp | 229 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawArraysState() 268 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawElementsState() 361 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in updateAttributesForBaseInstance()
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| D | StateManagerGL.cpp | 909 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in updateProgramTextureBindings() 1034 const gl::ProgramExecutable *executable = glState.getProgramExecutable(); in updateProgramImageBindings() 2076 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in syncState()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| D | glslang_wrapper_utils.cpp | 272 void AssignAttributeLocations(const gl::ProgramExecutable &programExecutable, in AssignAttributeLocations() 356 const gl::ProgramExecutable &programExecutable = programState.getExecutable(); in AssignOutputLocations() 511 void AssignTransformFeedbackQualifiers(const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackQualifiers() 667 const gl::ProgramExecutable &programExecutable, in AssignUniformBindings() 736 const gl::ProgramExecutable &programExecutable, in AssignInputAttachmentBindings() 778 const gl::ProgramExecutable &programExecutable, in AssignInterfaceBlockBindings() 803 const gl::ProgramExecutable &programExecutable, in AssignAtomicCounterBufferBindings() 825 const gl::ProgramExecutable &programExecutable, in AssignImageBindings() 860 const gl::ProgramExecutable &programExecutable, in AssignNonTextureBindings() 895 const gl::ProgramExecutable &programExecutable, in AssignTextureBindings() [all …]
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | VertexArray11.cpp | 140 const gl::ProgramExecutable &executable = program->getExecutable(); in syncStateForDraw()
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| D | StateManager11.cpp | 197 const gl::ProgramExecutable &executable = programD3D.getState().getExecutable(); in SortAttributesByLayout() 1186 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in syncState() 2081 const gl::ProgramExecutable &executable = mProgramD3D->getState().getExecutable(); in syncCurrentValueAttribs()
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| /third_party/skia/third_party/externals/angle2/src/ |
| D | libGLESv2.gni | 257 "src/libANGLE/ProgramExecutable.h", 388 "src/libANGLE/ProgramExecutable.cpp",
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| D | VertexDataManager.cpp | 250 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in prepareVertexData()
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