Searched refs:VUIDErrorType (Results 1 – 3 of 3) sorted by relevance
| /third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/val/ |
| D | validate_builtins.cpp | 119 VUIDErrorType = 2, enumerator 2798 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateComputeShaderI32Vec3InputAtDefinition() 2880 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateComputeI32InputAtDefinition() 2962 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateI32InputAtDefinition() 3005 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateI32Vec4InputAtDefinition() 3360 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragInvocationCountAtDefinition() 3430 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragSizeAtDefinition() 3500 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragStencilRefAtDefinition() 3570 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFullyCoveredAtDefinition() 3837 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateRayTracingBuiltinsAtDefinition() [all …]
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| /third_party/skia/third_party/externals/spirv-tools/source/val/ |
| D | validate_builtins.cpp | 119 VUIDErrorType = 2, enumerator 2798 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateComputeShaderI32Vec3InputAtDefinition() 2880 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateComputeI32InputAtDefinition() 2962 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateI32InputAtDefinition() 3005 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateI32Vec4InputAtDefinition() 3360 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragInvocationCountAtDefinition() 3430 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragSizeAtDefinition() 3500 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragStencilRefAtDefinition() 3570 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFullyCoveredAtDefinition() 3837 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateRayTracingBuiltinsAtDefinition() [all …]
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| /third_party/spirv-tools/source/val/ |
| D | validate_builtins.cpp | 117 VUIDErrorType = 2, enumerator 2828 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragmentShaderF32Vec3InputAtDefinition() 2902 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateComputeShaderI32Vec3InputAtDefinition() 2988 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateComputeI32InputAtDefinition() 3073 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateI32InputAtDefinition() 3116 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateI32Vec4InputAtDefinition() 3477 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragInvocationCountAtDefinition() 3547 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragSizeAtDefinition() 3617 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFragStencilRefAtDefinition() 3687 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorType); in ValidateFullyCoveredAtDefinition() [all …]
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