Searched refs:allocArray (Results 1 – 6 of 6) sorted by relevance
593 uint8_t **alloc = (uint8_t **)REALLOC(allocArray, size, size + incr); in enlargeAllocationsArray()596 allocArray = alloc; in enlargeAllocationsArray()614 allocArray[id] = mem; in enlargeCapacity()622 allocArray = NULL; in MemoryPool()630 for (unsigned int i = 0; i < allocCount && allocArray[i]; ++i) in ~MemoryPool()631 FREE(allocArray[i]); in ~MemoryPool()632 if (allocArray) in ~MemoryPool()633 FREE(allocArray); in ~MemoryPool()651 ret = allocArray[count >> objStepLog2] + (count & mask) * objSize; in allocate()663 uint8_t **allocArray; // array (list) of MALLOC allocations
49 std::vector<VertexPacket*> VertexPacketAllocator::allocArray (size_t count) in allocArray() function in rr::VertexPacketAllocator83 m_singleAllocPool = allocArray(poolSize); in alloc()
100 std::vector<VertexPacket*> allocArray (size_t count); // throws bad_alloc
1777 std::vector<VertexPacket*> vertexPackets = vpalloc.allocArray(command.primitives.getNumElements()); in drawInstanced()
72 template <typename T, typename... Args> T *allocArray(size_t Count) { in allocArray() function
330 QN->Components->Nodes = Arena.allocArray<Node *>(1); in synthesizeQualifiedName()1561 N->Nodes = Arena.allocArray<Node *>(Count); in nodeListToNodeArray()