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Searched refs:allocArray (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/nouveau/codegen/
Dnv50_ir_util.h593 uint8_t **alloc = (uint8_t **)REALLOC(allocArray, size, size + incr); in enlargeAllocationsArray()
596 allocArray = alloc; in enlargeAllocationsArray()
614 allocArray[id] = mem; in enlargeCapacity()
622 allocArray = NULL; in MemoryPool()
630 for (unsigned int i = 0; i < allocCount && allocArray[i]; ++i) in ~MemoryPool()
631 FREE(allocArray[i]); in ~MemoryPool()
632 if (allocArray) in ~MemoryPool()
633 FREE(allocArray); in ~MemoryPool()
651 ret = allocArray[count >> objStepLog2] + (count & mask) * objSize; in allocate()
663 uint8_t **allocArray; // array (list) of MALLOC allocations
/third_party/vk-gl-cts/framework/referencerenderer/
DrrVertexPacket.cpp49 std::vector<VertexPacket*> VertexPacketAllocator::allocArray (size_t count) in allocArray() function in rr::VertexPacketAllocator
83 m_singleAllocPool = allocArray(poolSize); in alloc()
DrrVertexPacket.hpp100 std::vector<VertexPacket*> allocArray (size_t count); // throws bad_alloc
DrrRenderer.cpp1777 std::vector<VertexPacket*> vertexPackets = vpalloc.allocArray(command.primitives.getNumElements()); in drawInstanced()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Demangle/
DMicrosoftDemangle.h72 template <typename T, typename... Args> T *allocArray(size_t Count) { in allocArray() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Demangle/
DMicrosoftDemangle.cpp330 QN->Components->Nodes = Arena.allocArray<Node *>(1); in synthesizeQualifiedName()
1561 N->Nodes = Arena.allocArray<Node *>(Count); in nodeListToNodeArray()