Home
last modified time | relevance | path

Searched refs:compatibleWithSamplerFormatForWebGL (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DTexture.h125 ANGLE_INLINE bool compatibleWithSamplerFormatForWebGL(SamplerFormat format, in compatibleWithSamplerFormatForWebGL() function
DState.cpp707 if (!texture->getTextureState().compatibleWithSamplerFormatForWebGL( in setActiveTextureDirty()