Searched refs:computeLodFromGrad1DArray (Results 1 – 2 of 2) sorted by relevance
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 397 inline float computeLodFromGrad1DArray (const ShaderEvalContext& c) in computeLodFromGrad1DArray() function 594 …ams& p) { c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c))*p.sc… in evalTexture1DArrayGrad() 601 …) = texture1DArrayShadow(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c)); } in evalTexture1DArrayShadowGrad() 607 …) { c.color = texture1DArrayOffset(c, c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c), p.of… in evalTexture1DArrayGradOffset() 612 …re1DArrayShadowOffset(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c), p.of… in evalTexture1DArrayShadowGradOffset() 636 …{ c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayGradClamp() 643 …1DArrayShadow(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayShadowGradClamp() 649 …lor = texture1DArrayOffset(c, c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayGradOffsetClamp() 654 …yShadowOffset(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayShadowGradOffsetClamp()
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 394 inline float computeLodFromGrad1DArray (const ShaderEvalContext& c) in computeLodFromGrad1DArray() function 591 …ams& p) { c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c))*p.sc… in evalTexture1DArrayGrad() 598 …) = texture1DArrayShadow(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c)); } in evalTexture1DArrayShadowGrad() 604 …) { c.color = texture1DArrayOffset(c, c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c), p.of… in evalTexture1DArrayGradOffset() 609 …re1DArrayShadowOffset(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), computeLodFromGrad1DArray(c), p.of… in evalTexture1DArrayShadowGradOffset() 633 …{ c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayGradClamp() 640 …1DArrayShadow(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayShadowGradClamp() 646 …lor = texture1DArrayOffset(c, c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayGradOffsetClamp() 651 …yShadowOffset(c, c.in[0].z(), c.in[0].x(), c.in[0].y(), de::max(computeLodFromGrad1DArray(c), p.lo… in evalTexture1DArrayShadowGradOffsetClamp()
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