Searched refs:enableSampleCoverage (Results 1 – 2 of 2) sorted by relevance
70 bool enableSampleCoverage; member
2779 get(GL_SAMPLE_COVERAGE, &state->enableSampleCoverage); in syncFromNativeContext()2780 if (mSampleCoverageEnabled != state->enableSampleCoverage) in syncFromNativeContext()2782 mSampleCoverageEnabled = state->enableSampleCoverage; in syncFromNativeContext()2848 setSampleCoverageEnabled(state->enableSampleCoverage); in restoreNativeContext()