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Searched refs:evalTexture2DGrad (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp374 static void evalTexture2DGrad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DGrad() function
1811 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapFixed, evalTexture2DGrad, BOTH), in init()
1812 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapFloat, evalTexture2DGrad, BOTH), in init()
1813 …f, 0.0f), Vec3(-0.2f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapInt, evalTexture2DGrad, BOTH), in init()
1814 …f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex2DMipmapUint, evalTexture2DGrad, BOTH), in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp589 static void evalTexture2DGrad (ShaderEvalContext& c, const TexLookupParams& p) { c.color = textu… in evalTexture2DGrad() function
4411 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapFixed, evalTexture2DGrad, BOTH), in init()
4412 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapFloat, evalTexture2DGrad, BOTH), in init()
4413 …f, 0.0f), Vec3(-0.2f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapInt, evalTexture2DGrad, BOTH), in init()
4414 …f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex2DMipmapUint, evalTexture2DGrad, BOTH), in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp586 static void evalTexture2DGrad (ShaderEvalContext& c, const TexLookupParams& p) { c.color = textu… in evalTexture2DGrad() function
4256 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapFixed, evalTexture2DGrad, BOTH), in init()
4257 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapFloat, evalTexture2DGrad, BOTH), in init()
4258 …f, 0.0f), Vec3(-0.2f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapInt, evalTexture2DGrad, BOTH), in init()
4259 …f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex2DMipmapUint, evalTexture2DGrad, BOTH), in init()